554 cards found
Soltari Visionary

Soltari Visionary {1}{W}{W}

Creature - Soltari Cleric
Shadow
Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.
2/2
  • World Championship Decks 1998
  • Exodus
Somber Hoverguard

Somber Hoverguard {5}{U}

Creature - Drone
Affinity for artifacts
Flying
The vedalken interrogate all intruders—once the hoverguards are done with them.
3/2
Soul Burn

Soul Burn {X}{2}{B}

Sorcery
Spend only black and/or red mana on X.
Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Soul Feast

Soul Feast {3}{B}{B}

Sorcery
Target player loses 4 life and you gain 4 life.
You are who you eat.
Soul Warden

Soul Warden {W}

Creature - Human Cleric
Whenever another creature enters, you gain 1 life.
Count carefully the souls and see that none are lost.
—Vec teaching
1/1
Related card: Essence Warden
Sparksmith

Sparksmith {1}{R}

Creature - Goblin
{T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.
"If it didn't hurt, how would I know it worked?"
1/1
Spawning Pool

Spawning Pool

Land
Spawning Pool enters tapped.
{T}: Add {B}.
{1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land.
Spectral Bears

Spectral Bears {1}{G}

Creature - Bear Spirit
Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.
"I hear there are Bears—or spirits—that guard caravans passing through the forest."
—Gulsen, Abbey Matron
3/3
Related card: Apocalypse Chime
Spell Blast

Spell Blast {X}{U}

Instant
Counter target spell with mana value X.
Spellshock

Spellshock {2}{R}

Enchantment
Whenever a player casts a spell, Spellshock deals 2 damage to that player.
A snap of fingers, a snap of teeth.
Sphere of Resistance

Sphere of Resistance {2}

Artifact
Spells cost {1} more to cast.
A sphere pushes equally in all directions.
Spike Feeder

Spike Feeder {1}{G}{G}

Creature - Spike
Spike Feeder enters with two +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Feeder: You gain 2 life.
0/0
Spike Weaver

Spike Weaver {2}{G}{G}

Creature - Spike
Spike Weaver enters with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.
{1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
0/0
Spirit Link

Spirit Link {W}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
"I regret feeding Kaervek's hunger for power—far better to live with animals innocent of such ambitions."
—Jolrael
Related card: Vampiric Link
Spirit of the Night

Spirit of the Night {6}{B}{B}{B}

Legendary Creature - Demon Spirit
Flying, trample, haste, protection from black
Spirit of the Night has first strike as long as it's attacking.
6/5
Related card: Urborg Panther
  • World Championship Decks 1998
  • Mirage
Spiritmonger

Spiritmonger {3}{B}{G}

Creature - Beast
Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.
{B}: Regenerate Spiritmonger.
{G}: Spiritmonger becomes the color of your choice until end of turn.
6/6
Spite

Spite {3}{U}

Instant
Counter target noncreature spell.
Card has other part: Malice
Splinter

Splinter {2}{G}{G}

Sorcery
Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles.
Squirrel Nest

Squirrel Nest {1}{G}{G}

Enchantment - Aura
Enchant land
Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."
In the Krosan Forest, you've got to keep an eye out for the squirrels.
Stalking Stones

Stalking Stones

Land
{T}: Add {C}.
{6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land.
Starstorm

Starstorm {X}{R}{R}

Instant
Starstorm deals X damage to each creature.
Cycling {3}
Pardic barbarians didn't complain when the Order started blaming every crisis on the Cabal.
Static Orb

Static Orb {3}

Artifact
As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps.
The warriors fought against the paralyzing waves until even their thoughts froze in place.
Staunch Defenders

Staunch Defenders {3}{W}{W}

Creature - Human Soldier
When Staunch Defenders enters, you gain 4 life.
"Hold your position! Leave doubt for the dying!"
—Tahngarth of the Weatherlight
3/4
Steal Artifact

Steal Artifact {2}{U}{U}

Enchantment - Aura
Enchant artifact
You control enchanted artifact.
Stifle

Stifle {U}

Instant
Counter target activated or triggered ability.
"If I wanted your opinion, I'd have told you what it was."
—Pemmin, Riptide survivor
Related card: Skywriter Djinn