12959 cards found
Arbor Armament

Arbor Armament {G}

Instant
Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
"Llanowar's boughs are ever ready
To unleash an autumn of steel leaves."
—"Song of Freyalise"
Arborback Stomper

Arborback Stomper {3}{G}{G}

Creature - Beast
Trample
When Arborback Stomper enters, you gain 5 life.
The power of aether draws creatures to it like a magnetic force, and those that are touched by it are forever altered.
5/4
Arborea Pegasus

Arborea Pegasus {3}{W}

Creature - Pegasus
Flying
When Arborea Pegasus enters, target creature gets +1/+1 and gains flying until end of turn.
The noble steeds of the elven gods can sometimes be persuaded to allow mere mortals on their backs.
2/3
  • Adventures in the Forgotten Realms 2 299
Arboreal Grazer

Arboreal Grazer {G}

Creature - Sloth Beast
Reach
When Arboreal Grazer enters, you may put a land card from your hand onto the battlefield tapped.
"We fight to stop a tyrant, but we also fight for the gentle creatures who have no concept of what befalls their world."
—Vivien Reid
0/3
  • Ravnica Remastered 131 343
  • War of the Spark
Arboretum Elemental

Arboretum Elemental {7}{G}{G}

Creature - Elemental
Convoke
Hexproof
7/5
  • Guilds of Ravnica
Arc Lightning

Arc Lightning {2}{R}

Sorcery
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Arc Spitter

Arc Spitter {1}

Artifact - Equipment
Equipped creature has "{1}: This creature deals 1 damage to target creature that's blocking it."
Equip {1}
"I'm fresh out of mercy today. Why don't you ask Sparky here for forgiveness?"
  • Streets of New Capenna
Arcades, the Strategist

Arcades, the Strategist {1}{G}{W}{U}

Legendary Creature - Elder Dragon
Flying, vigilance
Whenever a creature you control with defender enters, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.
3/5
Arcane Adaptation

Arcane Adaptation {2}{U}

Enchantment
As Arcane Adaptation enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Arcane Archery

Arcane Archery {2}{G}

Instant
Target creature gets +3/+3 and gains reach and trample until end of turn.
You get a one-time boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."
  • Alchemy Horizons: Baldur's Gate
Arcane Bombardment

Arcane Bombardment {4}{R}{R}

Enchantment
Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs.
Arcane Encyclopedia

Arcane Encyclopedia {3}

Artifact
{3}, {T}: Draw a card.
Knowledge itself is neither good nor evil. Just as the wrong book in the wrong hands could doom all existence, the same book in the right hands could save it.
Related card: Big Spender
Arcane Epiphany

Arcane Epiphany {3}{U}{U}

Instant
This spell costs {1} less to cast if you control a Wizard.
Draw three cards.
For years, the tome pulsed with forgotten spells and secrets, hungry for a mind strong enough to read it.
  • Foundations
Arcane Flight

Arcane Flight {U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
The Tolarian Academies are known for their magical research, powerful sorcerers, and accidental destruction of ecosystems.
  • Dominaria
Arcane Infusion

Arcane Infusion {U}{R}

Instant
Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Flashback {3}{U}{R}
Arcane Investigator

Arcane Investigator {1}{U}

Creature - Elf Wizard
Search the Room{5}{U}: Roll a d20.
1—9 | Draw a card.
10—20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
2/1
  • Adventures in the Forgotten Realms
Arcane Proxy

Arcane Proxy {7}

Artifact Creature - Wizard
Prototype {1}{U}{U} — 2/1
When Arcane Proxy enters, if you cast it, exile target instant or sorcery card with mana value less than or equal to Arcane Proxy's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost.
4/3
Arcane Signet

Arcane Signet {2}

Artifact
{T}: Add one mana of any color in your commander's color identity.
It started as a mere drop of water. The Magic Mirror crystallized it into much more.
Arcane Subtraction

Arcane Subtraction {1}{U}

Instant
Target creature gets -4/-0 until end of turn.
Learn.
The class learned little that day.
  • Strixhaven: School of Mages
Arcanis the Omnipotent

Arcanis the Omnipotent {3}{U}{U}{U}

Legendary Creature - Wizard
{T}: Draw three cards.
{2}{U}{U}: Return Arcanis to its owner's hand.
He has journeyed where none have been before. Now he returns to ensure that none follow.
3/4
Arcanist's Owl

Arcanist's Owl {W/U}{W/U}{W/U}{W/U}

Artifact Creature - Bird
Flying
When Arcanist's Owl enters, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
3/3
Arcbound Condor

Arcbound Condor {2}{B}{B}

Artifact Creature - Bird
Flying
Modular 3
Whenever another artifact you control enters, target creature an opponent controls gets -1/-1 until end of turn.
0/0
  • Modern Horizons 3
Arcbound Mouser

Arcbound Mouser {W}

Artifact Creature - Cat
Lifelink
Modular 1
It doesn't purr. It hums.
0/0
Arcbound Prototype

Arcbound Prototype {1}{W}

Artifact Creature - Assembly-Worker
Modular 2
It flickered to life, saw itself alone, and began to build.
0/0
Arcbound Shikari

Arcbound Shikari {1}{R}{W}

Artifact Creature - Cat Soldier
First strike
When Arcbound Shikari enters, put a +1/+1 counter on each other artifact creature you control.
Modular 2
0/0