4667 cards found
Venarian Glimmer

Venarian Glimmer {X}{U}

Instant
Target player reveals their hand. You choose a nonland card with mana value X or less from it. That player discards that card.
Dream of nothing, and wake to a dream come true.
  • Planar Chaos
Vendetta

Vendetta {B}

Instant
Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
"Consider my debt to your kin paid in full."
—Idrol, Guul Draz assassin
Venerable Knight

Venerable Knight {W}

Creature - Human Knight
When Venerable Knight dies, put a +1/+1 counter on target Knight you control.
"May this blade guide you on your great journey, as it did me on mine."
2/1
  • Throne of Eldraine
Venerated Rotpriest

Venerated Rotpriest {G}

Creature - Phyrexian Druid
Toxic 1
Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter.
"This was once a peaceful spring, but I wouldn't advise taking a sip."
—Melira
1/2
  • Phyrexia: All Will Be One Promos 192p 192s
  • Phyrexia: All Will Be One 192 392
Venture Deeper

Venture Deeper {U}

Sorcery - Adventure
Target player mills four cards.
Merfolk curiosity usually has dire consequences, but rarely for the merfolk.
Card has other part: Merfolk Secretkeeper
Verdant Catacombs

Verdant Catacombs

Land
{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Vertigo

Vertigo {R}

Instant
Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.
"I saw the wizard gesturing, but I didn't guess his plan until my aesthir cried out and went into a dive."
—Arna Kennerüd, skyknight
Vessel of Nascency

Vessel of Nascency {G}

Enchantment
{1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.
Vesuva

Vesuva

Land
You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.
It is everywhere you've ever been.
Veteran Explorer

Veteran Explorer {G}

Creature - Human Soldier Scout
When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.
1/1
Veteran's Reflexes

Veteran's Reflexes {W}

Instant
Target creature gets +1/+1 until end of turn. Untap that creature.
"Assume everything wants to kill you. At the very least, assume everything wants what's in your pack."
Veteran's Voice

Veteran's Voice {R}

Enchantment - Aura
Enchant creature you control
Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate only if enchanted creature is untapped.
"Good soldiers rely first upon their training, then upon their instincts."
—King Darien of Kjeldor
  • Alliances 84a 84b
Vexing Bauble

Vexing Bauble {1}

Artifact
Whenever a player casts a spell, if no mana was spent to cast it, counter that spell.
{1}, {T}, Sacrifice Vexing Bauble: Draw a card.
No one knew who invented it. No one knew its purpose. All anyone knew was they didn't like being anywhere near it.
  • Modern Horizons 3
Vexing Devil

Vexing Devil {R}

Creature - Devil
When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to them. If a player does, sacrifice Vexing Devil.
It's not any fun until someone loses an eye.
4/3
Vial of Poison

Vial of Poison {1}

Artifact
{1}, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn.
There are worse ways to die, but not many.
  • Magic 2014
Viashino Branchrider

Viashino Branchrider {R}

Creature - Lizard Warrior
Kicker {2}{G}
Haste
If Viashino Branchrider was kicked, it enters the battlefield with two +1/+1 counters on it.
{2}{R}: Viashino Branchrider gets +2/+0 until end of turn.
1/1
  • Dominaria United
Vicious Conquistador

Vicious Conquistador {B}

Creature - Vampire Soldier
Whenever Vicious Conquistador attacks, each opponent loses 1 life.
"He is ambitious. Tireless. And utterly ruthless. Ideal for the frontier."
—Viceroy Elia Sotonores, report to the queen
1/2
  • Ixalan
Vicious Rumors

Vicious Rumors {B}

Sorcery
Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life.
"The alliances were already frayed. All we do is find the loose threads and pluck."
—Lazav
  • Guilds of Ravnica
Vigilance

Vigilance {W}

Enchantment - Aura
Enchant creature
Enchanted creature has vigilance.
"Put a spear in a peasant's hands, and you have an expendable troop. Put a purpose in his heart, and you win a warrior."
—Sensei Golden-Tail
  • Champions of Kamigawa
Vigilant Martyr

Vigilant Martyr {W}

Creature - Human Cleric
Sacrifice Vigilant Martyr: Regenerate target creature.
{W}{W}, {T}, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment.
1/1
  • Mirage
Vigorous Charge

Vigorous Charge {G}

Instant
Kicker {W}
Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if this spell was kicked, you gain life equal to that damage.
  • Invasion
Vile Rebirth

Vile Rebirth {B}

Instant
Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Grave robbers digging down cautiously listen for anything digging up.
Village Elder

Village Elder {G}

Creature - Human Druid
{G}, {T}, Sacrifice a Forest: Regenerate target creature.
"Enchant me with your tale-telling. Tell about Tree, Grass, River, and Wind. / Tell why Truth must fight with Falsehood, and why Truth will always win."
—"Love Song of Night and Day"
1/1
Village Messenger
Moonrise Intruder

Village Messenger {R}

Creature - Human Werewolf
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger.
"I'm afraid it's bad news."
1/1
Card has other part: Moonrise Intruder
Village Rites

Village Rites {B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
The Skelle raise scorn poles in conquered villages—cursed totems of wood and bone that sap survivors of physical strength and the will to fight back.