6479 cards found
Rally at the Hornburg

Rally at the Hornburg {1}{R}

Sorcery
Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.
With a cry and a great noise they charged. Down from the gates they roared, over the causeway they swept, and they drove through the hosts of Isengard as a wind among grass.
  • The Lord of the Rings: Tales of Middle-earth 142 593
Rally of Wings

Rally of Wings {1}{W}

Instant
Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.
Even the clouds became a field of battle. Known as the Sky Theater, it saw the Eternals clash with squadrons of angels.
Rally the Ancestors

Rally the Ancestors {X}{W}{W}

Instant
Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
"The family is a tree, and in times of need, every branch can be a weapon."
—Daghatar the Adamant
Rally the Ranks

Rally the Ranks {1}{W}

Enchantment
As Rally the Ranks enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Halvar united the spirits of all the clans into a single, devastating force.
Ram Through

Ram Through {1}{G}

Instant
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
"Need a medic! And some stonemasons!"
—Wyllon, Drannith merchant
Ramosian Lieutenant

Ramosian Lieutenant {1}{W}

Creature - Human Rebel
{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
"Give me your hand and I will give you victory."
1/2
  • Mercadian Masques
Rampant Growth

Rampant Growth {1}{G}

Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Nature grows solutions to its problems.
Rancid Rats

Rancid Rats {1}{B}

Creature - Zombie Rat
Skulk
Deathtouch
"They're in the walls! Can't you hear them?"
1/1
  • Shadows over Innistrad
Ranger Class

Ranger Class {1}{G}

Enchantment - Class
When Ranger Class enters the battlefield, create a 2/2 green Wolf creature token.
{1}{G}: Level 2
Whenever you attack, put a +1/+1 counter on target attacking creature.
{3}{G}: Level 3
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
  • Adventures in the Forgotten Realms Promos 202a 202p 202s
  • Adventures in the Forgotten Realms
Ranger's Longbow

Ranger's Longbow {1}{G}

Artifact - Equipment
Equipped creature gets +2/+1 and has reach.
Equip {3}
With the right weapon, a fearsome beholder is nothing more than a big floating bullseye.
  • Adventures in the Forgotten Realms
Ransack the Lab

Ransack the Lab {1}{B}

Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
"I think someone is stealing from my laboratory. It had better not be you!"
—Geralf, letter to Gisa
Rapid Decay

Rapid Decay {1}{B}

Instant
Exile up to three target cards from a single graveyard.
Cycling {2}
The grave robbers arrived the day after the burial. They were a day too late.
  • World Championship Decks 1999 js67 js67sb
  • Urza's Destiny
Raptor Companion

Raptor Companion {1}{W}

Creature - Dinosaur
The abundance of foes in Orazca means the raptors no longer need any orders.
3/1
Raptor Hatchling

Raptor Hatchling {1}{R}

Creature - Dinosaur
Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.
"Every little hatchling has a parent's claws to guard it."
—Sun Empire saying
1/1
  • Ixalan
Rat Colony

Rat Colony {1}{B}

Creature - Rat
Rat Colony gets +1/+0 for each other Rat you control.
A deck can have any number of cards named Rat Colony.
Wreckage from the Phyrexian Invasion provided the rats with a seemingly unlimited number of breeding grounds.
2/1
Ratcatcher Trainee

Ratcatcher Trainee {1}{R}

Creature - Human Peasant
As long as it's your turn, Ratcatcher Trainee has first strike.
"Where do they keep coming from?!"
2/1
Card has other part: Pest Problem
  • Wilds of Eldraine
Ratchet Bomb

Ratchet Bomb {2}

Artifact
{T}: Put a charge counter on Ratchet Bomb.
{T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with mana value equal to the number of charge counters on Ratchet Bomb.
Rathi Trapper

Rathi Trapper {1}{B}

Creature - Human Rebel Rogue
{B}, {T}: Tap target creature.
Tangling vines, fetid murk, paralyzing poisons, and crawling dead. The swamp is nature's trap waiting to be exploited by unnatural minds.
1/2
Related card: Benalish Trapper
Rats of Rath

Rats of Rath {1}{B}

Creature - Rat
{B}: Destroy target artifact, creature, or land you control.
"These creatures offer new challenges in the scrutiny of entrails."
—Oracle en-Vec
2/1
Rattlechains

Rattlechains {1}{U}

Creature - Spirit
Flash
Flying
When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn.
You may cast Spirit spells as though they had flash.
2/1
Rattleclaw Mystic

Rattleclaw Mystic {1}{G}

Creature - Human Shaman
{T}: Add {G}, {U}, or {R}.
Morph {2}
When Rattleclaw Mystic is turned face up, add {G}{U}{R}.
2/1
Raucous Entertainer

Raucous Entertainer {1}{G}

Creature - Plant Bard
{1}, {T}: Put a +1/+1 counter on each creature you control that entered the battlefield this turn.
It's not hard to know the right song for the occasion when most occasions are saloon brawls.
2/2
  • Outlaws of Thunder Junction
Ravaging Blaze

Ravaging Blaze {X}{R}{R}

Instant
Ravaging Blaze deals X damage to target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller.
In time, not even the fire monks could keep up with Chandra.
Raven Wings

Raven Wings {2}

Artifact - Equipment
Equipped creature gets +1/+0, has flying, and is a Bird in addition to its other types.
Equip {2}
"There are some places even our ships cannot travel. I would know their secrets too."
—Inga Rune-Eyes
  • Kaldheim
Raven of Fell Omens

Raven of Fell Omens {1}{B}

Creature - Bird
Flying
Whenever you commit a crime, each opponent loses 1 life and you gain 1 life. This ability triggers only once each turn.
A raven sighted at midnight often means there's unkindness on the way.
1/2
  • Outlaws of Thunder Junction