1206 cards found
Furor of the Bitten

Furor of the Bitten {R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and attacks each combat if able.
Those who only believe themselves infected with lycanthropy can be as dangerous as those who really are.
Furtive Homunculus

Furtive Homunculus {1}{U}

Creature - Homunculus
Skulk
"In terms of intelligence, homunculi are somewhere between humans and skaabs—clever enough to follow more complex orders, but dim enough to not question them."
—Stitcher Geralf
2/1
  • Shadows over Innistrad
Furyblade Vampire

Furyblade Vampire {1}{R}

Creature - Vampire Berserker
Trample
At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn.
"Writhe all you want, filth. It will do you no good."
1/2
Gallows Warden

Gallows Warden {4}{W}

Creature - Spirit
Flying
Other Spirit creatures you control get +0/+1.
The spirit cares nothing for the crimes or triumphs of the slain. It shelters all beneath its stormy cloak.
3/3
Gallows at Willow Hill

Gallows at Willow Hill {3}

Artifact
{3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller creates a 1/1 white Spirit creature token with flying.
  • Avacyn Restored
Galvanic Alchemist

Galvanic Alchemist {2}{U}

Creature - Human Wizard
Soulbond
As long as Galvanic Alchemist is paired with another creature, each of those creatures has "{2}{U}: Untap this creature."
1/4
  • Avacyn Restored
Galvanic Bombardment

Galvanic Bombardment {R}

Instant
Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard.
Geist-powered devices have no shortage of fuel.
Galvanic Juggernaut

Galvanic Juggernaut {4}

Artifact Creature - Juggernaut
Galvanic Juggernaut attacks each combat if able.
Galvanic Juggernaut doesn't untap during your untap step.
Whenever another creature dies, untap Galvanic Juggernaut.
5/5
Game Trail

Game Trail

Land
As Game Trail enters, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters tapped.
{T}: Add {R} or {G}.
Gang of Devils

Gang of Devils {5}{R}

Creature - Devil
When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three targets.
"Well, how could I know they'd explode?"
—Gregel, township militia
3/3
Garruk Relentless
Garruk, the Veil-Cursed

Garruk Relentless {3}{G}

Legendary Planeswalker - Garruk
When Garruk Relentless has two or fewer loyalty counters on him, transform him.
[0]: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him.
[0]: Create a 2/2 green Wolf creature token.
Loyalty:
3
Card has other part: Garruk, the Veil-Cursed
Garruk, the Veil-Cursed
Garruk Relentless

Garruk, the Veil-Cursed

Legendary Planeswalker - Garruk
(Color indicator: Garruk, the Veil-Cursed is black and green)
[+1]: Create a 1/1 black Wolf creature token with deathtouch.
[–1]: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
[–3]: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Card has other part: Garruk Relentless
Gather the Townsfolk

Gather the Townsfolk {1}{W}

Sorcery
Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.
In the memories of those they lost lies the strength needed to defend their city.
Gatstaf Arsonists
Gatstaf Ravagers

Gatstaf Arsonists {4}{R}

Creature - Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists.
The glow in their eyes reveals more than anger or madness.
5/4
Card has other part: Gatstaf Ravagers
Gatstaf Howler
Gatstaf Shepherd

Gatstaf Howler

Creature - Werewolf
(Color indicator: Gatstaf Howler is green)
Intimidate
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler.
3/3
Card has other part: Gatstaf Shepherd
  • Innistrad
Gatstaf Ravagers
Gatstaf Arsonists

Gatstaf Ravagers

Creature - Werewolf
(Color indicator: Gatstaf Ravagers is red)
Menace
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers.
6/5
Card has other part: Gatstaf Arsonists
Gatstaf Shepherd
Gatstaf Howler

Gatstaf Shepherd {1}{G}

Creature - Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.
"What is worse than a wolf in sheep's clothing?"
—Wolfhunter's riddle
2/2
Card has other part: Gatstaf Howler
  • Innistrad
Gavony Ironwright

Gavony Ironwright {2}{W}

Creature - Human Soldier
Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4.
"I wish my work could shelter everyone, yet I pray we are never so few that it does."
1/4
  • Dark Ascension
Gavony Township

Gavony Township

Land
{T}: Add {C}.
{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
"The protective wards of the church have weakened, and no one can tell us why. It's time to look to our own defenses."
—Gregel, militia leader
Gavony Unhallowed

Gavony Unhallowed {3}{B}

Creature - Zombie
Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.
"We entered the church in search of solace, but it became clear we wouldn't find it there."
—Grete, Order of Saint Traft
2/4
Geier Reach Bandit
Vildin-Pack Alpha

Geier Reach Bandit {2}{R}

Creature - Human Rogue Werewolf
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.
The cathars realized they had not tracked her—she had led them here.
3/2
Card has other part: Vildin-Pack Alpha
Geier Reach Sanitarium

Geier Reach Sanitarium

Legendary Land
{T}: Add {C}.
{2}, {T}: Each player draws a card, then discards a card.
All are welcome.
Geist Snatch

Geist Snatch {2}{U}{U}

Instant
Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.
Angels and demons aren't the only ones listening to your prayers.
  • Avacyn Restored
Geist Trappers

Geist Trappers {4}{G}

Creature - Human Warrior
Soulbond
As long as Geist Trappers is paired with another creature, both creatures have reach.
3/5
  • Avacyn Restored
Geist of Saint Traft

Geist of Saint Traft {1}{W}{U}

Legendary Creature - Spirit Cleric
Hexproof
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
2/2