6479 cards found
Proft's Eidetic Memory

Proft's Eidetic Memory {1}{U}

Legendary Enchantment
When Proft's Eidetic Memory enters the battlefield, draw a card.
You have no maximum hand size.
At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.
  • Murders at Karlov Manor Promos 67p 67s
  • Murders at Karlov Manor 67 396
Prohibit

Prohibit {1}{U}

Instant
Kicker {2}
Counter target spell if its mana value is 2 or less. If this spell was kicked, counter that spell if its mana value is 4 or less instead.
Prologue to Phyresis

Prologue to Phyresis {1}{U}

Instant
Each opponent gets a poison counter.
Draw a card.
"Please, for science, tell me how it feels. Leave nothing out."
  • Phyrexia: All Will Be One
Promise of Aclazotz

Promise of Aclazotz {1}{B}

Enchantment
At the beginning of your end step, you may sacrifice a non-Demon creature. If you do, populate.
Card has other part: Foul Rebirth
  • The Lost Caverns of Ixalan Commander 52a 84a
Propagator Primordium

Propagator Primordium {1}{G}

Creature - Fungus
When Propagator Primordium enters the battlefield, conjure two cards named Propagator Primordium into your graveyard.
At the beginning of your upkeep, put a spore counter on Propagator Primordium.
Remove three spore counters from Propagator Primordium: Return target Fungus creature card from your graveyard to the battlefield.
3/3
  • Alchemy: Ixalan
Prophetic Prism

Prophetic Prism {2}

Artifact
When Prophetic Prism enters the battlefield, draw a card.
{1}, {T}: Add one mana of any color.
"Most dreams reveal but fragments of what you could be. Only nightmares can show you who you truly are."
—Ashiok
Related card: Big Spender
Prosperous Innkeeper

Prosperous Innkeeper {1}{G}

Creature - Halfling Citizen
When Prosperous Innkeeper enters the battlefield, create a Treasure token.
Whenever another creature enters the battlefield under your control, you gain 1 life.
1/1
Protean Thaumaturge

Protean Thaumaturge {1}{U}

Creature - Human Wizard
Constellation — Whenever an enchantment enters the battlefield under your control, you may have Protean Thaumaturge become a copy of another target creature, except it has this ability.
"Once you see past the veil we call 'reality,' altering your own shape is elementary."
1/1
Protean War Engine

Protean War Engine {R}{W}

Artifact - Vehicle
As Protean War Engine enters the battlefield, draft a card from Protean War Engine's spellbook and exile it.
Whenever Protean War Engine becomes crewed, until end of turn, it becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.
Crew 3
0/4
Related cards: Benalish Marshal Blade Historian Captivating Crew Duelcraft Trainer Falconer Adept Manaform Hellkite Moonveil Regent Ogre Battledriver Resplendent Angel Seraph of Dawn Serra Angel Serra Paragon Skyship Stalker Star-Crowned Stag Steel-Plume Marshal
  • Alchemy: Dominaria
Protect the Negotiators

Protect the Negotiators {1}{U}

Instant
Kicker {W}
If this spell was kicked, create a 1/1 white Soldier creature token.
Counter target spell unless its controller pays {1} for each creature you control.
  • Dominaria United
Provoke

Provoke {1}{G}

Instant
Untap target creature you don't control. That creature blocks this turn if able.
Draw a card.
"Never start a fight you can't finish."
—Padril, council guardian
Prowess of the Fair

Prowess of the Fair {1}{B}

Tribal Enchantment - Elf
Whenever another nontoken Elf is put into your graveyard from the battlefield, you may create a 1/1 green Elf Warrior creature token.
An elvish duel is a thing of beauty: the warriors' grace, the crash of steel, then the artful spray of blood.
Prowler's Helm

Prowler's Helm {2}

Artifact - Equipment
Equipped creature can't be blocked except by Walls.
Equip {2}
"The youths prattle on about heroic deeds, but avoiding the noose is a feat more daring than their entire careers."
—Basarios the Blade
  • Theros
Prowling Caracal

Prowling Caracal {1}{W}

Creature - Cat
A hunter in the city requires the utmost cunning to survive. It must pounce only if the kill is certain, and leave the remains where no one will see.
3/1
Psionic Gift

Psionic Gift {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: This creature deals 1 damage to any target."
For sale: Complete wizard's library. Rare scrolls, grimoires, and works of ancient spellcrafting! Slightly abridged.
  • Odyssey
Psychic Barrier

Psychic Barrier {U}{U}

Instant
Counter target creature spell. Its controller loses 1 life.
"I tolerate Phyrexians because the dragon requires it. But I have no patience for uninvited guests."
—Tezzeret
  • New Phyrexia
Psychic Drain

Psychic Drain {X}{U}{B}

Sorcery
Target player mills X cards and you gain X life.
"Gold can be reearned, goods restored. The moroii steal youth, more precious than either, and once gone, it's gone forever."
—Berta Suszat, civic healer
  • Ravnica: City of Guilds
Psychic Miasma

Psychic Miasma {1}{B}

Sorcery
Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.
"A mind may be steeled against madness, but all battlements fall in time."
—Jin-Gitaxias, Core Augur
  • Scars of Mirrodin
Psychic Paper

Psychic Paper {2}

Artifact - Equipment
As Psychic Paper becomes attached to a creature, choose a creature card name and a creature type.
Equipped creature has ward {1}, it can't be blocked, and its name and creature type are the last chosen name and creature type.
Equip {2}
  • Doctor Who 181 786
Psychic Puppetry

Psychic Puppetry {1}{U}

Instant - Arcane
You may tap or untap target permanent.
Splice onto Arcane {U}
  • Champions of Kamigawa
Psychic Rebuttal

Psychic Rebuttal {1}{U}

Instant
Counter target instant or sorcery spell that targets you.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy.
"I know what you're thinking," Jace whispered in the mage's mind. "It's not going to work."
  • Magic Origins
Psychic Surgery

Psychic Surgery {1}{U}

Enchantment
Whenever an opponent shuffles their library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.
  • New Phyrexia
Psychic Theft

Psychic Theft {1}{U}

Sorcery
Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.
  • Prophecy
Psychic Venom

Psychic Venom {1}{U}

Enchantment - Aura
Enchant land
Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.
Psychogenic Probe

Psychogenic Probe {2}

Artifact
Whenever a spell or ability causes a player to shuffle their library, Psychogenic Probe deals 2 damage to that player.
The same devices sold as surgeons' tools in Lumengrid are sold as implements of torture in Mephidross.
  • Mirrodin