When Proft's Eidetic Memory enters the battlefield, draw a card. You have no maximum hand size. At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.
When Propagator Primordium enters the battlefield, conjure two cards named Propagator Primordium into your graveyard. At the beginning of your upkeep, put a spore counter on Propagator Primordium. Remove three spore counters from Propagator Primordium: Return target Fungus creature card from your graveyard to the battlefield.
When Prosperous Innkeeper enters the battlefield, create a Treasure token. Whenever another creature enters the battlefield under your control, you gain 1 life.
Constellation — Whenever an enchantment enters the battlefield under your control, you may have Protean Thaumaturge become a copy of another target creature, except it has this ability.
"Once you see past the veil we call 'reality,' altering your own shape is elementary."
As Protean War Engine enters the battlefield, draft a card from Protean War Engine's spellbook and exile it. Whenever Protean War Engine becomes crewed, until end of turn, it becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types. Crew 3
Kicker {W} If this spell was kicked, create a 1/1 white Soldier creature token. Counter target spell unless its controller pays {1} for each creature you control.
"Gold can be reearned, goods restored. The moroii steal youth, more precious than either, and once gone, it's gone forever." —Berta Suszat, civic healer
As Psychic Paper becomes attached to a creature, choose a creature card name and a creature type. Equipped creature has ward {1}, it can't be blocked, and its name and creature type are the last chosen name and creature type. Equip {2}
Counter target instant or sorcery spell that targets you. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy.
"I know what you're thinking," Jace whispered in the mage's mind. "It's not going to work."
Whenever an opponent shuffles their library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.
Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.