5513 cards found
Seasoned Pyromancer

Seasoned Pyromancer {1}{R}{R}

Creature - Human Shaman
When Seasoned Pyromancer enters, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.
{3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens.
2/2
Related card: Kayla's Kindling
Seasons Past

Seasons Past {4}{G}{G}

Sorcery
Return any number of cards with different mana values from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.
"How bright your garden looks!" said Gandalf. "Yes," said Bilbo. "I am very fond indeed of it, and of all the dear old Shire; but I think I need a holiday."
Secluded Courtyard

Secluded Courtyard

Land
As Secluded Courtyard enters, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Related card: Boseiju Pathlighter
Second Breakfast

Second Breakfast {2}{W}

Instant
Up to two target creatures each get +2/+1 until end of turn. Create a Food token.
The Hobbits of the Shire were fond of six meals a day—when they could get them.
  • The Lord of the Rings: Tales of Middle-earth 29 480
Second Harvest

Second Harvest {2}{G}{G}

Instant
For each token you control, create a token that's a copy of that permanent.
"Each year at summer's end, I gather water lilies, green leaves and lilies white to please my pretty lady, the last ere the year's end to keep them from the winter, to flower by her pretty feet till the snows are melted."
Sedgemoor Witch

Sedgemoor Witch {2}{B}

Creature - Human Warlock
Menace
Ward—Pay 3 life.
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
3/2
Sedris, the Traitor King

Sedris, the Traitor King {3}{U}{B}{R}

Legendary Creature - Zombie Warrior
Each creature card in your graveyard has unearth {2}{B}.
5/5
See Double

See Double {2}{U}{U}

Instant
This spell can't be copied.
Choose one. If an opponent has eight or more cards in their graveyard, you may choose both instead.
• Copy target spell. You may choose new targets for the copy.
• Create a token that's a copy of target creature.
  • March of the Machine Promos 77p 77s
  • March of the Machine 77 353
See the Truth

See the Truth {1}{U}

Sorcery
Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.
Related card: Skywriter Djinn
Seek Thrills

Seek Thrills {2}{G}{U}{R}

Instant - Adventure
Mill seven cards. Then put all cards that have an Adventure from among the milled cards into your hand.
Card has other part: Beluna Grandsquall
Seek the Beast

Seek the Beast {1}{R}

Instant - Adventure
Exile the top two cards of your library. Until your next end step, you may play those cards.
Card has other part: Questing Druid
Seeker of the Way

Seeker of the Way {1}{W}

Creature - Human Warrior
Prowess
Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.
Ojutai sought to rewrite history. Those who disagreed sought the truth elsewhere.
2/2
Sefris of the Hidden Ways

Sefris of the Hidden Ways {W}{U}{B}

Legendary Creature - Human Wizard
Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn.
Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.
2/3
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation Undercity
Seize the Spotlight

Seize the Spotlight {2}{R}

Sorcery
Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.
Sek'Kuar, Deathkeeper

Sek'Kuar, Deathkeeper {2}{B}{R}{G}

Legendary Creature - Orc Shaman
Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.
The orcs believe Sek'Kuar still lives in the Karplusan Mountains, gathering his dead army, intent on revenge.
4/3
Selesnya Guildgate

Selesnya Guildgate

Land - Gate
Selesnya Guildgate enters tapped.
{T}: Add {G} or {W}.
Enter and rejoice! The Conclave stands united, open to one and all.
Selesnya Sanctuary

Selesnya Sanctuary

Land
Selesnya Sanctuary enters tapped.
When Selesnya Sanctuary enters, return a land you control to its owner's hand.
{T}: Add {G}{W}.
Selfless Glyphweaver
Deadly Vanity

Selfless Glyphweaver {2}{W}

Creature - Human Cleric
Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn.
2/3
Card has other part: Deadly Vanity
Selfless Samurai

Selfless Samurai {1}{W}

Creature - Fox Samurai
Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.
Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn.
2/2
Related card: Imperial Blademaster
  • Kamigawa: Neon Dynasty 35 312
Selfless Spirit

Selfless Spirit {1}{W}

Creature - Spirit Cleric
Flying
Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.
2/1
Selvala, Eager Trailblazer

Selvala, Eager Trailblazer {2}{G}{W}

Legendary Creature - Elf Scout
Vigilance
Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
{T}: Choose a color. Add one mana of that color for each different power among creatures you control.
4/5
  • Outlaws of Thunder Junction Promos 231p 231s
  • Outlaws of Thunder Junction 231 363
Selvala, Heart of the Wilds

Selvala, Heart of the Wilds {1}{G}{G}

Legendary Creature - Elf Scout
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
{G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control.
2/3
Semester's End

Semester's End {3}{W}

Instant
Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker.
Sengir, the Dark Baron

Sengir, the Dark Baron {4}{B}{B}

Legendary Creature - Vampire Noble
Flying
Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.
Whenever another player loses the game, you gain life equal to that player's life total as the turn began.
Partner
4/4
Sensei's Divining Top

Sensei's Divining Top {1}

Artifact
{1}: Look at the top three cards of your library, then put them back in any order.
{T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.