Haste When Cloud enters, attach up to one target Equipment you control to it. Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens.
During your turn, as long as Cloud is equipped, it has double strike and indestructible. Equip abilities you activate that target Cloud cost {2} less to activate.
Whenever this creature or another Pirate you control enters, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.
"Choose, vampire: our hat on your head, or no hat, no head."
Reveal this card as you draft it and note the player who passed it to you. This creature attacks each combat if able. This creature attacks a player you noted for cards named Cogwork Tracker each combat if able.
If this creature hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase.
Trample When Concert Kaboomist enters or is turned face up, it deals X damage to target opponent, where X is the number of noncreature spells you've cast since the beginning of your last turn. Disguise {R}
When this creature enters, tap target creature an opponent controls and put a stun counter on it. Renew — {2}{U}, Exile this card from your graveyard: Tap target creature an opponent controls and put a stun counter on it. Activate only as a sorcery.
Flying Whenever this creature attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.