1614 cards found
Elas il-Kor, Sadistic Pilgrim

Elas il-Kor, Sadistic Pilgrim {W}{B}

Legendary Creature - Phyrexian Kor Cleric
Deathtouch
Whenever another creature you control enters, you gain 1 life.
Whenever another creature you control dies, each opponent loses 1 life.
"All will bow to the Whispering One."
2/2
Elder Arthur Maxson

Elder Arthur Maxson {1}{W}{B}

Legendary Creature - Human Knight
Creature tokens you control have training.
Blind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn.
4/2
Elderfang Venom

Elderfang Venom {2}{B}{G}

Enchantment
Attacking Elves you control have deathtouch.
Whenever an Elf you control dies, each opponent loses 1 life and you gain 1 life.
"The Cosmos Serpent favored us with his venom. As thanks, we sink fangs into those who dishonor the old ways."
  • Kaldheim Commander
Electrolyze

Electrolyze {1}{U}{R}

Instant
Electrolyze deals 2 damage divided as you choose among one or two targets.
Draw a card.
The Izzet learn something from every lesson they teach.
Related cards: Izzet Polarizer Key to the Archive
Electrosiphon

Electrosiphon {U}{U}{R}

Instant
Counter target spell. You get an amount of {E} equal to its mana value.
"I calculate your chance of success to be . . . well, I don't want to be morbid . . ."
Elemental Expressionist

Elemental Expressionist {U/R}{U/R}{U/R}{U/R}

Creature - Orc Wizard
Magecraft — Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token."
4/4
Elemental Masterpiece

Elemental Masterpiece {5}{U}{R}

Sorcery
Create two 4/4 blue and red Elemental creature tokens.
{U/R}{U/R}, Discard this card: Create a Treasure token.
Rootha passed with flying, living colors.
  • Strixhaven: School of Mages
Elemental Summoning

Elemental Summoning {3}{U/R}{U/R}

Sorcery - Lesson
Create a 4/4 blue and red Elemental creature token.
"You've made a splash. Now show me a torrent."
—Uvilda, Prismari dean
  • Strixhaven: School of Mages
Elenda, Saint of Dusk

Elenda, Saint of Dusk {2}{W}{B}

Legendary Creature - Vampire Knight
Lifelink, hexproof from instants
As long as your life total is greater than your starting life total, Elenda gets +1/+1 and has menace. Elenda gets an additional +5/+5 as long as your life total is at least 10 greater than your starting life total.
"You have learned nothing in my absence."
4/4
Elenda, the Dusk Rose

Elenda, the Dusk Rose {2}{W}{B}

Legendary Creature - Vampire Knight
Lifelink
Whenever another creature dies, put a +1/+1 counter on Elenda.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
Her centuries-long search is ended.
1/1
Elrond of the White Council

Elrond of the White Council {3}{G}{U}

Legendary Creature - Elf Noble
Secret council — When Elrond enters, each player secretly votes for fellowship or aid, then those votes are revealed. For each fellowship vote, the voter chooses a creature they control. You gain control of each creature chosen this way, and they gain "This creature can't attack its owner." Then for each aid vote, put a +1/+1 counter on each creature you control.
3/3
  • Tales of Middle-earth Commander 51 134 454
Elrond, Master of Healing

Elrond, Master of Healing {2}{G}{U}

Legendary Creature - Elf Noble
Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
4/4
Elusive Krasis

Elusive Krasis {1}{G}{U}

Creature - Fish Mutant
This creature can't be blocked.
Evolve
0/4
Elvish Vatkeeper

Elvish Vatkeeper {1}{B}{G}

Creature - Phyrexian Elf
When this creature enters, incubate 2.
{5}: Transform target Incubator token you control. Double the number of +1/+1 counters on it.
3/3
  • March of the Machine
Embalmed Ascendant

Embalmed Ascendant {1}{W}{B}

Creature - Zombie
Start your engines!
When this creature enters, create a 2/2 black Zombie creature token.
Max speed — Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
1/2
  • Aetherdrift
Emberwilde Caliph

Emberwilde Caliph {2}{U}{R}

Creature - Djinn
Flying, trample
This creature attacks each combat if able.
Whenever this creature deals damage, you lose that much life.
The fire breathes while the air burns.
4/4
  • Mirage
Empyreal Voyager

Empyreal Voyager {1}{G}{U}

Creature - Vedalken Scout
Flying, trample
Whenever this creature deals combat damage to a player, you get that many {E}.
"For years, I studied the aethersphere from afar, but it was not until I touched the aether for myself that I came to know the power contained in the swirling sky."
2/3
Ends

Ends {3}{R}{W}

Instant
Target player sacrifices two attacking creatures of their choice.
Card has other part: Odds
Enduring Friendship

Enduring Friendship {U}{R}

Enchantment Creature - Otter Glimmer
Double team
Whenever you cast an instant or sorcery spell, creatures you control that are Otters and/or enchantments get +1/+1 until end of turn.
When Enduring Friendship dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment.
2/1
  • Alchemy: Duskmourn
Energy Bolt

Energy Bolt {X}{R}{W}

Sorcery
Choose one —
• Energy Bolt deals X damage to target player or planeswalker.
• Target player gains X life.
Life and death are two faces of the same coin.
  • Mirage
Enigma Drake

Enigma Drake {1}{U}{R}

Creature - Drake
Flying
Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.
Many initiates believe it possesses secrets known only to Kefnet himself. Many have become meals trying to learn them.
*/4
Enigmatic Incarnation

Enigmatic Incarnation {2}{G}{U}

Enchantment
At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed enchantment's mana value, put that card onto the battlefield, then shuffle.
Enkira, Hostile Scavenger

Enkira, Hostile Scavenger {3}{B}{G}

Legendary Creature - Human Warrior
When Enkira, Hostile Scavenger enters, create two Walker tokens.
As long as Enkira is equipped, it must be blocked if able.
Whenever Enkira and at least two Zombies attack, Enkira gains indestructible until end of turn.
3/3
Enthusiastic Mechanaut

Enthusiastic Mechanaut {U}{R}

Artifact Creature - Goblin Artificer
Flying
Artifact spells you cast cost {1} less to cast.
"Greetings, fellow inventors!" the akki shouted, attempting a friendly smile. To her dismay, the greeting was met only with shrieks and alarms being activated.
2/2
  • Kamigawa: Neon Dynasty 218 509
Epic Experiment

Epic Experiment {X}{U}{R}

Sorcery
Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.