1824 cards found
Court Homunculus

Court Homunculus {W}

Artifact Creature - Homunculus
Court Homunculus gets +1/+1 as long as you control another artifact.
Mages of Esper measure their wealth and status by the number of servants in their retinues.
1/1
Court Hussar

Court Hussar {2}{U}

Creature - Vedalken Knight
Vigilance
When Court Hussar enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.
When Court Hussar enters, sacrifice it unless {W} was spent to cast it.
1/3
Court Street Denizen

Court Street Denizen {2}{W}

Creature - Human Soldier
Whenever another white creature you control enters, tap target creature an opponent controls.
"The Boros fight for justice. The Azorius fight for law. I hold the line between, and make sure the people are given both."
2/2
Covenant of Blood

Covenant of Blood {6}{B}

Sorcery
Convoke
Covenant of Blood deals 4 damage to any target and you gain 4 life.
Coveted Jewel

Coveted Jewel {6}

Artifact
When Coveted Jewel enters, draw three cards.
{T}: Add three mana of any one color.
Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it.
Cower in Fear

Cower in Fear {1}{B}{B}

Instant
Creatures your opponents control get -1/-1 until end of turn.
"You will fully understand fear when you discover it is the final thing you put your faith in."
—Nicol Bolas
Cragganwick Cremator

Cragganwick Cremator {2}{R}{R}

Creature - Giant Shaman
When Cragganwick Cremator enters, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker.
Each night that his bowl fills, a village mourns.
5/4
Crash Through

Crash Through {R}

Sorcery
Creatures you control gain trample until end of turn.
Draw a card.
Crashing Tide

Crashing Tide {2}{U}

Sorcery
This spell has flash as long as you control a Merfolk.
Return target creature to its owner's hand.
Draw a card.
Creeping Mold

Creeping Mold {2}{G}{G}

Sorcery
Destroy target artifact, enchantment, or land.
Sanctions, mandates, regulations . . . These things mean nothing to the natural world.
Crenellated Wall

Crenellated Wall {4}

Artifact Creature - Wall
Defender
{T}: Target creature gets +0/+4 until end of turn.
Mercadian soldiers excel at finding things to stand behind.
0/4
Crib Swap

Crib Swap {2}{W}

Kindred Instant - Shapeshifter
Changeling
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
Crippling Blight

Crippling Blight {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1 and can't block.
"Still alive? No matter. I'll leave you as a warning to others who would oppose me."
—Vish Kal, Blood Arbiter
Crop Rotation

Crop Rotation {G}

Instant
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Zendikar's elves have developed innovative methods to mitigate the effects of the Roil.
Crosis's Charm

Crosis's Charm {U}{B}{R}

Instant
Choose one —
• Return target permanent to its owner's hand.
• Destroy target nonblack creature. It can't be regenerated.
• Destroy target artifact.
A pretty bauble of persecution.
Crossroads Consecrator

Crossroads Consecrator {G}

Creature - Human Cleric
{G}, {T}: Target attacking Human gets +1/+1 until end of turn.
"May the steel of your blade match the steel in your soul."
1/2
Crow of Dark Tidings

Crow of Dark Tidings {2}{B}

Creature - Zombie Bird
Flying
When Crow of Dark Tidings enters or dies, mill two cards.
2/1
Crowd's Favor

Crowd's Favor {R}

Instant
Convoke
Target creature gets +1/+0 and gains first strike until end of turn.
Crown-Hunter Hireling

Crown-Hunter Hireling {4}{R}

Creature - Ogre Mercenary
When Crown-Hunter Hireling enters, you become the monarch.
Crown-Hunter Hireling can't attack unless defending player is the monarch.
While most in Paliano seek fame through favor, he'll settle for infamy through blood.
4/4
Crowned Ceratok

Crowned Ceratok {3}{G}

Creature - Rhino
Trample
Each creature you control with a +1/+1 counter on it has trample.
The best way to calm a rampaging ceratok is to wait until it dies of natural causes.
4/3
Crumbling Necropolis

Crumbling Necropolis

Land
Crumbling Necropolis enters tapped.
{T}: Add {U}, {B}, or {R}.
"They say the ruins of Sedraxis were once a shining capital in Vithia. Now it is a blight, a place to be avoided by the living."
—Olcot, Rider of Joffik
Crush Dissent

Crush Dissent {3}{U}

Instant
Counter target spell unless its controller pays {2}.
Amass Zombies 2.
"All I ask is complete obedience."
—Nicol Bolas
Crushing Canopy

Crushing Canopy {2}{G}

Instant
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
"The Dimir may look all they want. We never grow tired of swatting their bugs."
—Heruj, Selesnya hierophant
Crystal Ball

Crystal Ball {3}

Artifact
{1}, {T}: Scry 2.
It glints with arcane truths to those who know how to glimpse them.
Crystal Chimes

Crystal Chimes {3}

Artifact
{3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.
As Serra was to learn, the peace and sanctity of her realm were as fragile as glass.