449 cards found
Soul of New Phyrexia

Soul of New Phyrexia {6}

Artifact Creature - Phyrexian Avatar
Trample
{5}: Permanents you control gain indestructible until end of turn.
{5}, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.
6/6
Related card: Phyrexian Scrapyard
Spellbook

Spellbook {0}

Artifact
You have no maximum hand size.
"Everything the wise woman learned she wrote in a book, and when the pages were black with ink, she took white ink and began again."
—Karn, silver golem
Spellskite

Spellskite {2}

Artifact Creature - Phyrexian Horror
{U/P}: Change a target of target spell or ability to Spellskite.
"Let's show Vorinclex that progress doesn't always need teeth or claws."
—Malcator, Executor of Synthesis
0/4
Spellstutter Sprite

Spellstutter Sprite {1}{U}

Creature - Faerie Wizard
Flash
Flying
When Spellstutter Sprite enters, counter target spell with mana value X or less, where X is the number of Faeries you control.
1/1
Spine of Ish Sah

Spine of Ish Sah {7}

Artifact
When Spine of Ish Sah enters, destroy target permanent.
When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.
Spirited Companion

Spirited Companion {1}{W}

Enchantment Creature - Dog
When Spirited Companion enters, draw a card.
She formed a friendship with several playful spirits, and soon "the pack" was known as the source of much mischief in Eiganjo.
1/1
Splendid Reclamation

Splendid Reclamation {3}{G}

Sorcery
Return all land cards from your graveyard to the battlefield tapped.
"These seeds waited faithfully for the sun to rise again. Now, their patience is rewarded."
—Wrenn
Sporemound

Sporemound {3}{G}{G}

Creature - Fungus
Landfall — Whenever a land you control enters, create a 1/1 green Saproling creature token.
"If you threaten its territory, it produces spores. Actually, no matter what you do, it produces spores."
—Hadi Kasten, Calla Dale naturalist
3/3
Related card: Slimefoot, Thallid Transplant
Staggershock

Staggershock {2}{R}

Instant
Staggershock deals 2 damage to any target.
Rebound
Stalking Tiger

Stalking Tiger {3}{G}

Creature - Cat
Stalking Tiger can't be blocked by more than one creature.
In the Jamuraan jungles, there is often no separating beauty from danger.
3/3
Standing Troops

Standing Troops {2}{W}

Creature - Human Soldier
Vigilance
"Bant sentries were called the Angel Line. They never faltered, and they were ready to die defending their position."
—Elspeth Tirel
1/4
Stitcher's Supplier

Stitcher's Supplier {B}

Creature - Zombie
When Stitcher's Supplier enters or dies, mill three cards.
No part goes to waste.
1/1
Stonecloaker

Stonecloaker {2}{W}

Creature - Gargoyle
Flash
Flying
When Stonecloaker enters, return a creature you control to its owner's hand.
When Stonecloaker enters, exile target card from a graveyard.
3/2
Stormblood Berserker

Stormblood Berserker {1}{R}

Creature - Human Berserker
Bloodthirst 2
Menace
Blood is holy to those whose god is War.
1/1
Street Wraith

Street Wraith {3}{B}{B}

Creature - Wraith
Swampwalk
Cycling—Pay 2 life.
The lamps on Wyndmoor Street snuff themselves at midnight and refuse to relight, afraid to illuminate what lies in the darkness.
3/4
Stupor

Stupor {2}{B}

Sorcery
Target opponent discards a card at random, then discards a card.
There are medicines for all afflictions but idleness.
—Suq'Ata saying
Sulfuric Vortex

Sulfuric Vortex {1}{R}{R}

Enchantment
At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.
If a player would gain life, that player gains no life instead.
Sundering Titan

Sundering Titan {8}

Artifact Creature - Golem
When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
7/10
Sunhome, Fortress of the Legion

Sunhome, Fortress of the Legion

Land
{T}: Add {C}.
{2}{R}{W}, {T}: Target creature gains double strike until end of turn.
Sunhome—the stalwart shield, the towering sentinel, the seat of justice.
Sword of Light and Shadow

Sword of Light and Shadow {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip {2}
Sword of War and Peace

Sword of War and Peace {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip {2}
Sylvan Bounty

Sylvan Bounty {5}{G}

Instant
Target player gains 8 life.
Basic landcycling {1}{G}
Some who scouted new lands chose to stay.
Sylvan Messenger

Sylvan Messenger {3}{G}

Creature - Elf
Trample
When Sylvan Messenger enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.
2/2
Syncopate

Syncopate {X}{U}

Instant
Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
"Fool! Can't you see the tide has turned against you?"
Tainted Peak

Tainted Peak

Land
{T}: Add {C}.
{T}: Add {B} or {R}. Activate only if you control a Swamp.