434 cards found
Surge of Strength

Surge of Strength {R}{G}

Instant
As an additional cost to cast this spell, discard a red or green card.
Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.
Survive

Survive {1}{G}

Sorcery
Aftermath
Each player shuffles their graveyard into their library.
Card has other part: Struggle
Svella, Ice Shaper

Svella, Ice Shaper {1}{R}{G}

Legendary Snow Creature - Troll Warrior
{3}, {T}: Create a colorless snow artifact token named Icy Manalith with "{T}: Add one mana of any color."
{6}{R}{G}, {T}: Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
2/4
Tahngarth, First Mate

Tahngarth, First Mate {2}{R}{G}

Legendary Creature - Minotaur Warrior
Tahngarth, First Mate can't be blocked by more than one creature.
Whenever an opponent attacks with one or more creatures, if Tahngarth is tapped, you may have that opponent gain control of Tahngarth until end of combat. If you do, choose a player or planeswalker that opponent is attacking. Tahngarth is attacking that player or planeswalker.
5/5
Taiga

Taiga

Land - Mountain Forest
({T}: Add {R} or {G}.)
Taiga Stadium

Taiga Stadium

Land
Taiga Stadium enters the battlefield tapped unless you control a white, blue, or black permanent.
{T}: Add {R} or {G}.
Talisman of Impulse

Talisman of Impulse {2}

Artifact
{T}: Add {C}.
{T}: Add {R} or {G}. Talisman of Impulse deals 1 damage to you.
Tana, the Bloodsower

Tana, the Bloodsower {2}{R}{G}

Legendary Creature - Elf Druid
Trample
Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
Partner
2/2
Targ Nar, Demon-Fang Gnoll

Targ Nar, Demon-Fang Gnoll {R}{G}

Legendary Creature - Gnoll
Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.
{2}{R}{G}: Double Targ Nar's power and toughness until end of turn.
2/2
  • Adventures in the Forgotten Realms
Tattermunge Duo

Tattermunge Duo {2}{R/G}

Creature - Goblin Warrior Shaman
Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.
Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn.
2/3
  • Shadowmoor
Tattermunge Maniac

Tattermunge Maniac {R/G}

Creature - Goblin Warrior
Tattermunge Maniac attacks each combat if able.
It shows up at one meal wearing the carcass of the last.
2/1
  • Shadowmoor
Tattermunge Witch

Tattermunge Witch {1}{R/G}

Creature - Goblin Shaman
{R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn.
The Tattermunge gang has no words for the spell that whips their instinctual rage into a frenzy. They only know they like it.
2/1
Temple of Abandon

Temple of Abandon

Land
Temple of Abandon enters the battlefield tapped.
When Temple of Abandon enters the battlefield, scry 1.
{T}: Add {R} or {G}.
Territorial Kavu

Territorial Kavu {R}{G}

Creature - Kavu
Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control.
Whenever Territorial Kavu attacks, choose one —
• Discard a card. If you do, draw a card.
• Exile up to one target card from a graveyard.
*/*
The Fugitive Doctor

The Fugitive Doctor {3}{R}{G}

Legendary Creature - Time Lord Doctor
When The Fugitive Doctor enters the battlefield, investigate.
Whenever The Fugitive Doctor attacks, you may sacrifice a Clue. When you do, target instant or sorcery card in your graveyard gains flashback {2}{R}{G} until end of turn.
4/4
The Howling Abomination

The Howling Abomination {3}{R}{G}

Legendary Creature - Human Beast Warrior
Haste
The Howling Abomination has trample as long as you've cast three or more spells this turn.
Whenever The Howling Abomination becomes the target of a spell, it gets +2/+2 until end of turn and deals 2 damage to each opponent.
5/5
The Lady of Otaria

The Lady of Otaria {3}{R}{G}

Legendary Creature - Avatar
You may tap three untapped Dwarves you control rather than pay this spell's mana cost.
At the beginning of each end step, if a land you controlled was put into your graveyard from the battlefield this turn, reveal the top four cards of your library. Put any number of Dwarf cards from among them into your hand. Put the rest on the bottom of your library in a random order.
5/5
  • Dominaria United Commander 35 57
The Lady of the Mountain

The Lady of the Mountain {4}{R}{G}

Legendary Creature - Giant
Her given name has been lost in the mists of time. Legend says that her silent vigil will one day be ended by the one who, pure of heart and spirit, calls out that name again.
5/5
The Space Family Goblinson

The Space Family Goblinson {2}{R}{G}

Legendary Creature - Goblin Guest
The Space Family Goblinson has trample as long as you've rolled three or more dice this turn.
Whenever you roll a die, put a +1/+1 counter on The Space Family Goblinson.
The goblin word for "vacation" translates roughly to "a battered landscape of noise and violence."
1/1
Thorn-Thrash Viashino

Thorn-Thrash Viashino {3}{R}

Creature - Viashino Warrior
Devour 2
{G}: Thorn-Thrash Viashino gains trample until end of turn.
2/2
Thrakkus the Butcher

Thrakkus the Butcher {3}{R}{G}

Legendary Creature - Dragon Peasant
Trample
Whenever Thrakkus the Butcher attacks, double the power of each Dragon you control until end of turn.
Somehow, he never seems to run out of fresh meat.
3/4
Thrash

Thrash {R/G}{R/G}

Instant
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Card has other part: Threat
Threat

Threat {2}{R}{G}

Sorcery
Create a 4/4 red and green Beast creature token with trample.
Card has other part: Thrash
Thromok the Insatiable

Thromok the Insatiable {3}{R}{G}

Legendary Creature - Hellion
Devour X, where X is the number of creatures devoured this way
0/0
Timber Gorge

Timber Gorge

Land
Timber Gorge enters the battlefield tapped.
{T}: Add {R} or {G}.
Tazeem's embrace is harsh, but for those that call it home, nothing else will do.