4956 cards found
Sand Golem

Sand Golem {5}

Artifact Creature - Golem
When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.
3/3
  • Mirage
Sand Silos

Sand Silos

Land
Sand Silos enters tapped.
You may choose not to untap Sand Silos during your untap step.
At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from Sand Silos: Add {U} for each storage counter removed this way.
Sand Squid

Sand Squid {3}{U}

Creature - Squid Beast
Islandwalk
You may choose not to untap Sand Squid during your untap step.
{T}: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped.
2/2
  • Mercadian Masques
Sandals of Abdallah

Sandals of Abdallah {4}

Artifact
{2}, {T}: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah.
Related card: City in a Bottle
  • Arabian Nights
Sandbar Crocodile

Sandbar Crocodile {4}{U}

Creature - Crocodile
Phasing
"We've run aground sandbars before, but today, a sandbar ran aground us."
—Kipkemboi, Kukemssa pirate
6/5
Sandbar Merfolk

Sandbar Merfolk {U}

Creature - Merfolk
Cycling {2}
You are not prey until a predator knows of your existence.
1/1
  • Urza's Saga
Sandbar Serpent

Sandbar Serpent {4}{U}

Creature - Serpent
Cycling {2}
Treacherous and unpredictable currents around Tolaria earned the nickname "serpent wakes."
3/4
  • Urza's Saga
Sands of Time

Sands of Time {4}

Artifact
Each player skips their untap step.
At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.
"But once, with a magician's help, Time was stopped and Day stood still."
—"Love Song of Night and Day"
  • Visions
Sandskin

Sandskin {2}{W}

Enchantment - Aura
Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
"Those who live by the sword will die by the sword. I choose to do neither."
  • Onslaught
Sandstone Deadfall

Sandstone Deadfall {3}

Artifact
{T}, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature.
"Two or three tons of rock can really get you down—and keep you there."
—Kamahl, pit fighter
  • Odyssey
Sandstone Needle

Sandstone Needle

Land
Sandstone Needle enters tapped with two depletion counters on it.
{T}, Remove a depletion counter from Sandstone Needle: Add {R}{R}. If there are no depletion counters on Sandstone Needle, sacrifice it.
  • Mercadian Masques
Sandstorm Eidolon

Sandstorm Eidolon {3}{R}

Creature - Spirit
{R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn.
Whenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand.
2/2
  • Dissension
Sanguine Praetor

Sanguine Praetor {6}{B}{B}

Creature - Avatar Praetor
{B}, Sacrifice a creature: Destroy each creature with the same mana value as the sacrificed creature.
"Our fealty to guilds dooms us. The old gods shall resurface. Our skins will wave upon the guild-masts over emptied streets, and our bones will clatter in the wind."
—Ilromov, traveling storyteller
7/5
  • Guildpact
Sapphire Leech

Sapphire Leech {1}{U}

Creature - Leech
Flying
Blue spells you cast cost {U} more to cast.
"The subject's wings are clearly vestigial. We suspect the gems somehow keep it aloft."
—Tolarian research notes
2/2
  • Invasion
Saprazzan Bailiff

Saprazzan Bailiff {3}{U}{U}

Creature - Merfolk
When Saprazzan Bailiff enters, exile all artifact and enchantment cards from all graveyards.
When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.
2/2
  • Mercadian Masques
Saprazzan Breaker

Saprazzan Breaker {4}{U}

Creature - Beast
{U}: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn.
3/3
  • Mercadian Masques
Saprazzan Cove

Saprazzan Cove

Land
Saprazzan Cove enters tapped.
{T}: Put a storage counter on Saprazzan Cove.
{T}, Remove any number of storage counters from Saprazzan Cove: Add {U} for each storage counter removed this way.
  • Mercadian Masques
Saprazzan Heir

Saprazzan Heir {1}{U}

Creature - Merfolk
Whenever Saprazzan Heir becomes blocked, you may draw three cards.
Within the walls of the floating city, Saprazzan wealth is like Saprazzan water: abundant, free-flowing, and accessible to all.
1/1
  • Mercadian Masques
Saprazzan Legate

Saprazzan Legate {3}{U}

Creature - Merfolk Soldier
If an opponent controls a Mountain and you control an Island, you may cast this spell without paying its mana cost.
Flying
1/3
  • Mercadian Masques
Saprazzan Outrigger

Saprazzan Outrigger {3}{U}

Creature - Merfolk
When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat.
The Saprazzans excel at both tactics: hit and run.
5/5
  • Mercadian Masques
Saprazzan Raider

Saprazzan Raider {2}{U}

Creature - Merfolk
When Saprazzan Raider becomes blocked, return it to its owner's hand.
Some quick dagger work and then back to the sea—that's the Saprazzan way.
1/2
  • Mercadian Masques
Saprazzan Skerry

Saprazzan Skerry

Land
Saprazzan Skerry enters tapped with two depletion counters on it.
{T}, Remove a depletion counter from Saprazzan Skerry: Add {U}{U}. If there are no depletion counters on Saprazzan Skerry, sacrifice it.
Saproling Cluster

Saproling Cluster {1}{G}

Enchantment
{1}, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.
Saproling Infestation

Saproling Infestation {1}{G}

Enchantment
Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.
"My army took centuries to gather," remarked Urza. "Yavimaya seems to conjure hers out of thin air."
  • Invasion
Sarcatog

Sarcatog {1}{B}{R}

Creature - Atog
Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn.
Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn.
1/2
  • Odyssey