2087 cards found
Chainwhip Cyclops

Chainwhip Cyclops {4}{R}

Creature - Cyclops Warrior
{3}{R}: Target creature can't block this turn.
"You say this Tenth District, not Rubblebelt. But where smash happen, that Rubblebelt. Rubblebelt state of mind."
—Urgdar, cyclops philosopher
4/4
Chameleon Colossus

Chameleon Colossus {2}{G}{G}

Creature - Shapeshifter
Changeling
Protection from black
{2}{G}{G}: This creature gets +X/+X until end of turn, where X is its power.
4/4
Champion of Dusk

Champion of Dusk {3}{B}{B}

Creature - Vampire Knight
When this creature enters, you draw X cards and you lose X life, where X is the number of Vampires you control.
"Drench these golden streets in the blood of our enemies."
4/4
Champion of Stray Souls

Champion of Stray Souls {4}{B}{B}

Creature - Skeleton Warrior
{3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield.
{5}{B}{B}: Put this card from your graveyard on top of your library.
4/4
Champions of Minas Tirith

Champions of Minas Tirith {5}{W}

Creature - Human Soldier
When this creature enters, you become the monarch.
At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay {X}, where X is the number of cards in their hand. If they don't, they can't attack you this combat.
"The Realm of Sauron is ended forever!"
4/6
  • Tales of Middle-earth Commander 10 94 412
Champions of Tyr

Champions of Tyr {2}{W}{W}

Creature - Angel Knight
Flying
Double team
When this creature enters, you get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with your choice of a +1/+1 counter, a flying counter, or a lifelink counter on it."
4/3
  • Alchemy Horizons: Baldur's Gate
Chandra's Firemaw

Chandra's Firemaw {3}{R}{R}

Creature - Hellion
Haste
When this creature enters, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle.
4/2
Related card: Chandra, Flame's Catalyst
  • Core Set 2021
Changeling Hero

Changeling Hero {4}{W}

Creature - Shapeshifter
Changeling
Champion a creature
Lifelink
4/4
Chaos Balor

Chaos Balor {3}{R}{R}

Creature - Demon
Flying
Whenever Chaos Balor attacks or dies, choose two. Each mode must target a different player.
• Target player discards all the cards in their hand, then seeks that many nonland cards.
• Chaos Balor deals 2 damage to target player and they create two Treasure tokens.
• Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0.
4/5
  • Alchemy Horizons: Baldur's Gate
Chaos Channeler

Chaos Channeler {2}{R}{R}

Creature - Human Shaman
Wild Magic Surge — Whenever this creature attacks, roll a d20.
1—9 | Exile the top card of your library. You may play it this turn.
10—19 | Exile the top two cards of your library. You may play them this turn.
20 | Exile the top three cards of your library. You may play them this turn.
4/3
  • The List
  • Adventures in the Forgotten Realms
Chaos Dragon

Chaos Dragon {1}{R}{R}

Creature - Dragon
Flying, haste
This creature attacks each combat if able.
At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, this creature can't attack those players or planeswalkers they control this combat.
4/4
  • Commander Legends: Battle for Baldur's Gate
  • Forgotten Realms Commander 30 299
Chardalyn Dragon

Chardalyn Dragon {6}

Artifact Creature - Dragon
Flying
First discovered in ancient Netheril, chardalyn stones absorb and hold magical energy, enabling constructs to be infused with fearsome power and unnatural malice.
4/4
Charging Cinderhorn

Charging Cinderhorn {3}{R}

Creature - Elemental Ox
Haste
At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on this creature. Then this creature deals damage equal to the number of fury counters on it to that player.
4/2
Charging Rhino

Charging Rhino {3}{G}{G}

Creature - Rhino
This creature can't be blocked by more than one creature.
The knights of Troinir Keep took the rhino as their emblem due to its intense focus when charging down a perceived threat—a trait they discovered on a hunting excursion.
4/4
Charging Slateback

Charging Slateback {4}{R}

Creature - Beast
This creature can't block.
Morph {4}{R}
Goblins prize its hide for building rock sled runners.
4/3
  • Onslaught
Charging Tuskodon

Charging Tuskodon {3}{R}{R}

Creature - Dinosaur
Trample
If this creature would deal combat damage to a player, it deals double that damage to that player instead.
It doesn't hold grudges. It runs them down and impales them.
4/4
Charmbreaker Devils

Charmbreaker Devils {5}{R}

Creature - Devil
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, this creature gets +4/+0 until end of turn.
4/4
Related card: Tibalt, Wicked Tormentor
Charnel Troll

Charnel Troll {1}{B}{G}

Creature - Troll
Trample
At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on this creature. Otherwise, sacrifice it.
{B}{G}, Discard a creature card: Put a +1/+1 counter on this creature.
4/4
  • Guilds of Ravnica
Chartooth Cougar

Chartooth Cougar {5}{R}

Creature - Cat Beast
{R}: This creature gets +1/+0 until end of turn.
Mountaincycling {2}
4/4
Chisei, Heart of Oceans

Chisei, Heart of Oceans {2}{U}{U}

Legendary Creature - Spirit
Flying
At the beginning of your upkeep, sacrifice Chisei unless you remove a counter from a permanent you control.
4/4
  • Betrayers of Kamigawa
Chishiro, the Shattered Blade

Chishiro, the Shattered Blade {2}{R}{G}

Legendary Creature - Snake Samurai
Whenever an Aura or Equipment you control enters, create a 2/2 red Spirit creature token with menace.
At the beginning of your end step, put a +1/+1 counter on each modified creature you control.
4/4
Chitinous Crawler

Chitinous Crawler {2}{B}{B}

Creature - Insect Horror
At the beginning of combat on your turn, choose target creature card in your graveyard. Conjure a duplicate of it into your graveyard.
Descend 8 — Exile a permanent card from your graveyard: You may play it. Activate only as a sorcery and only if there are eight or more permanent cards in your graveyard.
4/4
Related card: Glimmer Hoarder
  • Alchemy: Ixalan
Chittering Harvester

Chittering Harvester {5}{B}

Creature - Nightmare
Mutate {4}{B}
Whenever this creature mutates, each opponent sacrifices a creature of their choice.
4/6
Chromanticore

Chromanticore {W}{U}{B}{R}{G}

Enchantment Creature - Manticore
Bestow {2}{W}{U}{B}{R}{G}
Flying, first strike, vigilance, trample, lifelink
Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.
4/4
Chrome Replicator

Chrome Replicator {5}

Artifact Creature - Construct
When this creature enters, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token.
Who would you trust to watch your back more than yourself?
4/4
  • Core Set 2021