2015 cards found
Consulate Turret

Consulate Turret {3}

Artifact
{T}: You get {E}.
{T}, Pay {E}{E}{E}: Consulate Turret deals 2 damage to target player or planeswalker.
"Our watchtowers are well positioned. Why don't we arm them?"
—Enforcer-Chief Ranaj
Contagion Clasp

Contagion Clasp {2}

Artifact
When Contagion Clasp enters, put a -1/-1 counter on target creature.
{4}, {T}: Proliferate.
Related card: Contagion Dispenser
Containment Construct

Containment Construct {2}

Artifact Creature - Construct
Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.
Automated units are deployed to stabilize merge sites deemed too dangerous even for trained intercessors.
2/1
Contested Game Ball

Contested Game Ball {2}

Artifact
Whenever you're dealt combat damage, the attacking player gains control of Contested Game Ball and untaps it.
{2}, {T}: Draw a card and put a point counter on Contested Game Ball. Then if it has five or more point counters on it, sacrifice it and create a Treasure token.
  • The Lost Caverns of Ixalan
Contraption Cannon

Contraption Cannon {4}

Artifact
{2}, Sacrifice Contraption Cannon: It deals damage to any target equal to the number of Contraptions you control.
Common side effects include headaches, ringing in ears, and excessive smithereens. In some cases, a small hole in space-time may develop.
  • Unstable
Convergence of Dominion

Convergence of Dominion {3}

Artifact
Dynastic Command Node — As long as you control your commander, activated abilities of cards in your graveyard cost {2} less to activate. This effect can't reduce the mana in that ability's activation cost to less than one mana.
Translocation Protocols{3}, {T}: Mill three cards.
  • Warhammer 40,000 Commander 154 154★
Conversion Apparatus

Conversion Apparatus {3}

Artifact
{T}: Add {C}.
{3}, {T}: You get {E}{E}{E}.
{T}, Pay {E}{E}{E}: Add three mana in any combination of colors.
"The most useful objects really ought to be the most beautiful."
—Saheeli
  • Modern Horizons 3 Commander 76 128
Conversion Chamber

Conversion Chamber {3}

Artifact
{2}, {T}: Exile target artifact card from a graveyard. Put a charge counter on Conversion Chamber.
{2}, {T}, Remove a charge counter from Conversion Chamber: Create a 3/3 colorless Phyrexian Golem artifact creature token.
  • New Phyrexia
Copper Carapace

Copper Carapace {1}

Artifact - Equipment
Equipped creature gets +2/+2 and can't block.
Equip {3}
"We will fight as they do: our flesh protected behind metal."
—Tae Aquil, Viridian weaponsmith
Copper Gnomes

Copper Gnomes {2}

Artifact Creature - Gnome
{4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield.
Start with eleven gnomes and a room of parts, and come morning you'll have ten and a monster the likes of which you've never seen.
1/1
  • Urza's Saga
Copper Myr

Copper Myr {2}

Artifact Creature - Myr
{T}: Add {G}.
The myr are like verdigris: an ever-present patina on the surface of a metal world.
1/1
Copper Tablet

Copper Tablet {2}

Artifact
At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player.
Coral Helm

Coral Helm {3}

Artifact
{3}, Discard a card at random: Target creature gets +2/+2 until end of turn.
Related card: Golgothian Sylex
Core Prowler

Core Prowler {4}

Artifact Creature - Phyrexian Horror
Infect
When Core Prowler dies, proliferate.
2/2
  • Mirrodin Besieged
Coretapper

Coretapper {2}

Artifact Creature - Myr
{T}: Put a charge counter on target artifact.
Sacrifice Coretapper: Put two charge counters on target artifact.
It converts the faintest surges of power from Mirrodin's core into usable energy, providing endless power for Memnarch's creations on the surface.
1/1
Corpse Cur

Corpse Cur {4}

Artifact Creature - Phyrexian Dog
Infect
When Corpse Cur enters, you may return target creature card with infect from your graveyard to your hand.
2/2
  • Scars of Mirrodin
Corrupted Grafstone

Corrupted Grafstone {2}

Artifact
Corrupted Grafstone enters tapped.
{T}: Choose a color of a card in your graveyard. Add one mana of that color.
It is all too easy to disturb the Blessed Sleep.
Cosmos Elixir

Cosmos Elixir {4}

Artifact
At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.
The Skoti owe their immortality to the elixir, and the manner of its creation is their most closely guarded secret.
Related card: Cosmos Elixir (Alchemy)
Cosmos Elixir (Alchemy)

Cosmos Elixir (Alchemy) {4}

Artifact
At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life and scry 1.
Related card: Cosmos Elixir
  • Kaldheim
Crackdown Construct

Crackdown Construct {4}

Artifact Creature - Construct
Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.
"All buildings are subject to search. Resistance will be punished."
—Enforcer-Chief Ranaj
2/2
Cranial Archive

Cranial Archive {2}

Artifact
{2}, Exile Cranial Archive: Target player shuffles their graveyard into their library. Draw a card.
  • Khans of Tarkir 218 218y
Cranial Plating

Cranial Plating {2}

Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.
{B}{B}: Attach Cranial Plating to target creature you control.
Equip {1}
Crashing Drawbridge

Crashing Drawbridge {2}

Artifact Creature - Wall
Defender
{T}: Creatures you control gain haste until end of turn.
"The Northern Beacon flared, and even before the drawbridge finished its descent, the knights charged out."
—Legend of the Gilded Knights
0/4
Crawlspace

Crawlspace {3}

Artifact
No more than two creatures can attack you each combat.
"Not so scary when you can't squeeze through the air ducts, are you?"
Credit Voucher

Credit Voucher {2}

Artifact
{2}, {T}, Sacrifice Credit Voucher: Shuffle any number of cards from your hand into your library, then draw that many cards.
  • Mercadian Masques