4417 cards found
Sorin, Imperious Bloodlord

Sorin, Imperious Bloodlord {2}{B}

Legendary Planeswalker - Sorin
[+1]: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.
[+1]: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life.
[–3]: You may put a Vampire creature card from your hand onto the battlefield.
Loyalty:
4
Sorin, Ravenous Neonate
Sorin of House Markov

Sorin, Ravenous Neonate

Legendary Planeswalker - Sorin
(Color indicator: Sorin, Ravenous Neonate is white and black)
Extort
[+2]: Create a Food token.
[–1]: Sorin, Ravenous Neonate deals damage equal to the amount of life you gained this turn to any target.
[–6]: Gain control of target creature. It becomes a Vampire in addition to its other types. Put a lifelink counter on it if you control a white permanent other than that creature or Sorin.
Loyalty:
3
Card has other part: Sorin of House Markov
Sorry

Sorry {U}{U}

Enchantment
Before any player casts a spell with the same name as a card in any graveyard, that player may say "sorry." If they don't, any other player may say "sorry" as the spell is being cast. When another player says "sorry" this way, counter the spell.
Whenever a player says "sorry" at any other time, Sorry deals 2 damage to that player.
  • Unglued
Soul Barrier

Soul Barrier {2}{U}

Enchantment
Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}.
"The Soul selects her own Society—
Then—shuts the Door—"
—Emily Dickinson,
"The Soul selects her own Society"
Soul Burn

Soul Burn {X}{2}{B}

Sorcery
Spend only black and/or red mana on X.
Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Soul Feast

Soul Feast {3}{B}{B}

Sorcery
Target player loses 4 life and you gain 4 life.
You are who you eat.
Soul Net

Soul Net {1}

Artifact
Whenever a creature dies, you may pay {1}. If you do, you gain 1 life.
Soul Warden

Soul Warden {W}

Creature - Human Cleric
Whenever another creature enters, you gain 1 life.
Count carefully the souls and see that none are lost.
—Vec teaching
1/1
Related card: Essence Warden
Soul of Theros

Soul of Theros {4}{W}{W}

Creature - Avatar
Vigilance
{4}{W}{W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
{4}{W}{W}, Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
6/6
Soul's Attendant

Soul's Attendant {W}

Creature - Human Cleric
Whenever another creature enters, you may gain 1 life.
Goldberry came before them, holding a candle. "Have peace now," she said, "until the morning! Heed no nightly noises! For nothing passes door and window here save moonlight and starlight and the wind off the hilltop."
1/1
Soul-Scar Mage

Soul-Scar Mage {R}

Creature - Human Wizard
Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
1/2
Soundwave, Sonic Spy
Soundwave, Superior Captain

Soundwave, Sonic Spy {1}{W}{U}{B}

Legendary Artifact Creature - Robot
More Than Meets the Eye {2}{W}{U}{B}
Whenever one or more creature tokens you control deal combat damage to a player, exile target instant or sorcery card with mana value equal to the damage dealt from their graveyard. Copy it. You may cast the copy without paying its mana cost. If you do, convert Soundwave.
5/4
Card has other part: Soundwave, Superior Captain
  • Transformers 14a 28a
Soundwave, Superior Captain
Soundwave, Sonic Spy

Soundwave, Superior Captain

Legendary Artifact
(Color indicator: Soundwave, Superior Captain is white, blue, and black)
Whenever you cast a spell with an odd mana value, convert Soundwave. If you do, create Ravage, a legendary 3/3 black Robot artifact creature token with menace and deathtouch.
Whenever you cast a spell with an even mana value, convert Soundwave. If you do, create Laserbeak, a legendary 2/2 blue Robot artifact creature token with flying and hexproof.
Card has other part: Soundwave, Sonic Spy
  • Transformers 14b 28b
Southern Elephant

Southern Elephant {3}{G}

Creature - Elephant
Neither predator nor prey, the elephant chooses its place in the battle.
3/4
Southern Paladin

Southern Paladin {2}{W}{W}

Creature - Human Knight
{W}{W}, {T}: Destroy target red permanent.
"How can anyone fight so much yet enjoy it so little?"
—The Western Paladin
3/3
Sowing Mycospawn

Sowing Mycospawn {3}{G}

Creature - Eldrazi Fungus
Devoid
Kicker {1}{C}
When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle.
When you cast this spell, if it was kicked, exile target land.
3/3
Space Beleren

Space Beleren {2}{W}{U}

Legendary Planeswalker - Jace
Space sculptor
[+1]: Creatures in each sector can be blocked this turn only by creatures in the same sector.
[–1]: Put a +1/+1 counter on each creature in the sector of your choice.
[–5]: Destroy all creatures in the sector of your choice.
Loyalty:
3
Spara's Headquarters

Spara's Headquarters

Land - Forest Plains Island
({T}: Add {G}, {W}, or {U}.)
Spara's Headquarters enters tapped.
Cycling {3}
Spark Double

Spark Double {3}{U}

Creature - Illusion
You may have Spark Double enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
0/0
Spark Fiend

Spark Fiend {4}{R}

Creature - Beast
When Spark Fiend enters, roll two six-sided dice. If you rolled 2, 3, or 12, sacrifice Spark Fiend. If you rolled 7 or 11, don't roll dice for Spark Fiend during any of your following upkeeps. If you rolled any other total, note that total.
At the beginning of your upkeep, roll two six-sided dice. If you rolled 7, sacrifice Spark Fiend. If you roll the noted total, don't roll dice for Spark Fiend during any of your following upkeeps. Otherwise, do nothing.
5/6
  • Unglued
Spark Rupture

Spark Rupture {2}{W}

Enchantment
When Spark Rupture enters, draw a card.
Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it.
Sparksmith

Sparksmith {1}{R}

Creature - Goblin
{T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.
"If it didn't hurt, how would I know it worked?"
1/1
Spatula of the Ages

Spatula of the Ages {4}

Artifact
{4}, {T}, Sacrifice Spatula of the Ages: You may put a silver-bordered or acorn permanent card from your hand onto the battlefield.
At last Urza's powers were focused through the incredible artifact.
"Who wants pancakes?" he asked.
  • Unglued
Spawning Pool

Spawning Pool

Land
Spawning Pool enters tapped.
{T}: Add {B}.
{1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land.
Spectator Seating

Spectator Seating

Land
Spectator Seating enters tapped unless you have two or more opponents.
{T}: Add {R} or {W}.
"It's almost as exciting as watching a great battle from the Blood Age in person!"
—Quintorius, Lorehold mage-student