4956 cards found
Ribbon Snake

Ribbon Snake {1}{U}{U}

Creature - Snake
Flying
{2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability.
All snakes slither. Only this one soars.
2/3
  • Prophecy
Ribbons of the Reikai

Ribbons of the Reikai {4}{U}

Sorcery - Arcane
Draw a card for each Spirit you control.
"If wisdom is a river, then we cup our hands, reach in, and drink from it in sips. The kami, however, are like fish, swimming, breathing, surrounded in its presence."
—Dosan the Falling Leaf
  • Betrayers of Kamigawa
Ricochet

Ricochet {R}

Enchantment
Whenever a player casts a spell that targets a single player, each player rolls a six-sided die. Change the target of that spell to the player with the lowest result. Reroll to break ties, if necessary.
  • Unglued
Ridgeline Rager

Ridgeline Rager {2}{R}

Creature - Beast
{R}: Ridgeline Rager gets +1/+0 until end of turn.
While armies battled across Jamuraa, beasts stalked the high places looking for victims.
1/2
Riding Red Hare

Riding Red Hare {2}{W}

Sorcery
Target creature gets +3/+3 and gains horsemanship until end of turn.
One of the greatest steeds in the empire, Red Hare could travel a thousand li a day and climb hills as if running on flat ground.
  • Portal Three Kingdoms
Riftstone Portal

Riftstone Portal

Land
{T}: Add {C}.
As long as Riftstone Portal is in your graveyard, lands you control have "{T}: Add {G} or {W}."
  • Judgment
Righteous Aura

Righteous Aura {1}{W}

Enchantment
{W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.
"There is a great difference between pain and injury."
—Cho-Manno
Righteous Avengers

Righteous Avengers {4}{W}

Creature - Human Soldier
Plainswalk
Few can withstand the wrath of the righteous.
3/1
Righteous Indignation

Righteous Indignation {2}{W}

Enchantment
Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn.
"You are the disease that plagues Mercadia. I am the healer's knife that will cut you out."
  • Mercadian Masques
Righteous War

Righteous War {1}{W}{B}

Enchantment
White creatures you control have protection from black.
Black creatures you control have protection from white.
"This is a war without neutrality."
—Asmira, Holy Avenger
  • Visions
Rime Dryad

Rime Dryad {G}

Creature - Dryad
Snow forestwalk
"The Dryads told us to stay, as no new horrors would come when it was so cold. Three of us left anyway. The rest believed their lies, and their skeletons weren't found until the thaw."
—Disa the Restless, journal entry
1/2
  • Ice Age
Rime Transfusion

Rime Transfusion {1}{B}

Snow Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1 and has "{S}: This creature can't be blocked this turn except by snow creatures."
The unfortunates so transformed hungered not for flesh, but for warmth.
  • Coldsnap
Rimebound Dead

Rimebound Dead {B}

Snow Creature - Skeleton
{S}: Regenerate Rimebound Dead.
"Tresserhorn is ours now. Dredge the lake and bring me all the bones you find. We'll build you a new army, the likes of which Terisiare has never seen."
—Heidar, Rimewind master, to Haakon
1/1
  • Coldsnap
Rimefeather Owl

Rimefeather Owl {5}{U}{U}

Snow Creature - Bird
Flying
Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.
{1}{S}: Put an ice counter on target permanent.
Permanents with ice counters on them are snow.
*/*
  • Coldsnap
Rimehorn Aurochs

Rimehorn Aurochs {4}{G}

Snow Creature - Aurochs
Trample
Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
{2}{S}: Target creature blocks target creature this turn if able.
3/3
  • Coldsnap
Rimescale Dragon

Rimescale Dragon {5}{R}{R}

Snow Creature - Dragon
Flying
{2}{S}: Tap target creature and put an ice counter on it.
Creatures with ice counters on them don't untap during their controllers' untap steps.
5/5
  • Coldsnap
Rimewind Cryomancer

Rimewind Cryomancer {3}{U}

Creature - Human Wizard
{1}, {T}: Counter target activated ability. Activate only if you control four or more snow permanents.
"The Thaw brings flooding, disease, and death. We will do all in our power to bring frigid peace back to the world."
2/3
  • Coldsnap
Rimewind Taskmage

Rimewind Taskmage {1}{U}

Creature - Human Wizard
{1}, {T}: You may tap or untap target permanent. Activate only if you control four or more snow permanents.
"Find solace in the sun? Burning, blinding, laying secrets bare? No, solace is found under the blanket of cold."
1/2
  • Coldsnap
Ring of Immortals

Ring of Immortals {5}

Artifact
{3}, {T}: Counter target instant or Aura spell that targets a permanent you control.
  • Legends
Ring of Ma'rûf

Ring of Ma'rûf {5}

Artifact
{5}, {T}, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead put a card you own from outside the game into your hand.
Related card: City in a Bottle
Riptide

Riptide {U}

Instant
Tap all blue creatures.
  • The Dark
Riptide Biologist

Riptide Biologist {1}{U}

Creature - Human Wizard
Protection from Beasts
Morph {2}{U}
"I gave it two choices: life in the lab or death in the hunt."
1/2
  • Onslaught
Riptide Chronologist

Riptide Chronologist {3}{U}{U}

Creature - Human Wizard
{U}, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice.
The wizard consulted the Riptide Project about how to further his research. He wasn't prepared for what they told him.
1/3
  • Onslaught
Riptide Entrancer

Riptide Entrancer {1}{U}{U}

Creature - Human Wizard
Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls.
Morph {U}{U}
1/1
  • Onslaught
Riptide Mangler

Riptide Mangler {1}{U}

Creature - Beast
{1}{U}: Change Riptide Mangler's base power to target creature's power.
It wants you to be its chum.
0/3
  • Legions