4216 cards found
Soulflayer

Soulflayer {4}{B}{B}

Creature - Demon
Delve
If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
4/4
Soundwave, Superior Captain
Soundwave, Sonic Spy

Soundwave, Superior Captain

Legendary Artifact
(Color indicator: Soundwave, Superior Captain is white, blue, and black)
Whenever you cast a spell with an odd mana value, convert Soundwave. If you do, create Ravage, a legendary 3/3 black Robot artifact creature token with menace and deathtouch.
Whenever you cast a spell with an even mana value, convert Soundwave. If you do, create Laserbeak, a legendary 2/2 blue Robot artifact creature token with flying and hexproof.
Card has other part: Soundwave, Sonic Spy
  • Transformers 14b 28b
Souvenir Snatcher

Souvenir Snatcher {4}{U}

Creature - Bird
Mutate {5}{U}
Flying
Whenever this creature mutates, gain control of target noncreature artifact.
4/4
  • Commander 2020
Sower of Discord

Sower of Discord {4}{B}{B}

Creature - Demon
Flying
As Sower of Discord enters, choose two players.
Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life.
6/6
Sower of Temptation

Sower of Temptation {2}{U}{U}

Creature - Faerie Wizard
Flying
When Sower of Temptation enters, gain control of target creature for as long as Sower of Temptation remains on the battlefield.
One glamer leads him far from home. The next washes away his memory that home was ever anywhere but at her side.
2/2
Sparkshaper Visionary

Sparkshaper Visionary {2}{U}

Creature - Human Wizard
At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1."
0/5
  • Commander Masters 726 758
Sparktongue Dragon

Sparktongue Dragon {3}{R}{R}

Creature - Dragon
Flying
When Sparktongue Dragon enters, you may pay {2}{R}. When you do, it deals 3 damage to any target.
Fools believe that Kolaghan's brood follows lightning storms. The wise know that it is the other way around.
3/3
Spawn of Mayhem

Spawn of Mayhem {2}{B}{B}

Creature - Demon
Spectacle {1}{B}{B}
Flying, trample
At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.
4/4
Related card: Dazzling Flameweaver
Spawn of Thraxes

Spawn of Thraxes {5}{R}{R}

Creature - Dragon
Flying
When Spawn of Thraxes enters, it deals damage to any target equal to the number of Mountains you control.
Sparks from Purphoros's forge fill the belly of every dragon.
5/5
Speakeasy Server

Speakeasy Server {4}{W}

Creature - Bird Citizen
Flying
When Speakeasy Server enters, you gain 1 life for each other creature you control.
"Whatever ails you, friends, this will cure it for tonight! And leave you with a little inspiration for tomorrow."
3/3
Related card: Speakeasy Server (Alchemy)
Speakeasy Server (Alchemy)

Speakeasy Server (Alchemy) {4}{W}

Creature - Bird Citizen
Flying
When Speakeasy Server enters, you gain 1 life for each creature you control.
"Whatever ails you, friends, this will cure it for tonight! And leave you with a little inspiration for tomorrow."
3/3
Related card: Speakeasy Server
  • Streets of New Capenna
Speaker of the Heavens

Speaker of the Heavens {W}

Creature - Human Cleric
Vigilance, lifelink
{T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
"All are welcome in the angels' light."
1/1
Spectacle Mage

Spectacle Mage {1}{U}{R}

Creature - Bird Shaman
Flying
Instant and sorcery spells you cast with mana value 5 or greater cost {1} less to cast.
"It would be a crime to withhold my light from the world."
2/2
  • Strixhaven: School of Mages
Specter of Mortality

Specter of Mortality {3}{B}{B}

Creature - Specter
Flying
When Specter of Mortality enters, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.
3/3
  • Wilds of Eldraine 107 342
  • Wilds of Eldraine Promos 107p 107s
Specter of the Fens

Specter of the Fens {3}{B}

Creature - Specter
Flying
{5}{B}: Target opponent loses 2 life and you gain 2 life.
Foul specters hunt down those who try to back out of a deal with a daemogoth.
2/3
  • Strixhaven: School of Mages
Spectral Adversary

Spectral Adversary {1}{U}

Creature - Spirit
Flash
Flying
When Spectral Adversary enters, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out.
2/1
Spectral Arcanist

Spectral Arcanist {3}{U}

Creature - Spirit Wizard
Flying
When Spectral Arcanist enters, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
3/2
  • Crimson Vow Commander 15 53
Spectral Flight

Spectral Flight {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
"The church looks down on binding spirits into armor, but now I can look down on them."
—Dierk, geistmage
  • Innistrad
Spectral Procession

Spectral Procession {2/W}{2/W}{2/W}

Sorcery
Create three 1/1 white Spirit creature tokens with flying.
"I need never remember my past associates, my victims, my mistakes. Innistrad preserves them all for me."
—Sorin Markov
Spectral Reserves

Spectral Reserves {3}{W}

Sorcery
Create two 1/1 white Spirit creature tokens with flying. You gain 2 life.
"My predecessors taught me of duty and commitment. It seems they have more to teach."
—Wendin, veteran cathar
  • Eldritch Moon
Spectral Sailor

Spectral Sailor {U}

Creature - Spirit Pirate
Flash
Flying
{3}{U}: Draw a card.
"Any ship that sails on these mean seas for long is bound to pick up a ghost or two."
—Admiral Beckett Brass
1/1
Spectral Shepherd

Spectral Shepherd {2}{W}

Creature - Spirit
Flying
{1}{U}: Return target Spirit you control to its owner's hand.
The restless geists of common folk often continue their lifelong labors.
2/2
Spell Queller

Spell Queller {1}{W}{U}

Creature - Spirit
Flash
Flying
When Spell Queller enters, exile target spell with mana value 4 or less.
When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.
2/3
Spellbound Dragon

Spellbound Dragon {3}{U}{R}

Creature - Dragon
Flying
Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's mana value.
A king in Jund, a serf in Esper.
3/5
Spellheart Chimera

Spellheart Chimera {1}{U}{R}

Creature - Chimera
Flying, trample
Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.
Thaumaturges remain silent around chimeras, lest their words conjure even stranger beasts.
*/3