11205 cards found
Firemane Avenger

Firemane Avenger {2}{R}{W}

Creature - Angel
Flying
Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.
Firemane Nevena led the victorious assault on the Barbu Rooftop rebels. Now the Gateless have marked her for death.
3/3
Firemane Commando

Firemane Commando {3}{W}

Creature - Angel Soldier
Flying
Whenever you attack with two or more creatures, draw a card.
Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.
4/3
  • March of the Machine Commander 73 81
Firemind's Foresight

Firemind's Foresight {5}{U}{R}

Instant
Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle.
Firemind's Research

Firemind's Research {U}{R}

Enchantment
Whenever you cast an instant or sorcery spell, put a charge counter on Firemind's Research.
{1}{U}, Remove two charge counters from Firemind's Research: Draw a card.
{1}{R}, Remove five charge counters from Firemind's Research: It deals 5 damage to any target.
Fires of Invention

Fires of Invention {3}{R}

Enchantment
You can cast spells only during your turn and you can cast no more than two spells each turn.
You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs.
"Just tell us how many you want and get out of the way."
Related card: Fires of Invention (Alchemy)
  • Throne of Eldraine Promos 125p 125s
  • Throne of Eldraine 125 361
Fires of Invention (Alchemy)

Fires of Invention (Alchemy) {4}{R}

Enchantment
You can cast spells only during your turn and you can cast no more than two spells each turn.
You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs.
"Just tell us how many you want and get out of the way."
Related card: Fires of Invention
  • Throne of Eldraine
Fires of Mount Doom

Fires of Mount Doom {2}{R}

Legendary Enchantment
When Fires of Mount Doom enters, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.
{2}{R}: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.
  • The Lord of the Rings: Tales of Middle-earth 294 392
Fireslinger

Fireslinger {1}{R}

Creature - Human Wizard
{T}: Fireslinger deals 1 damage to any target and 1 damage to you.
"One pain is lessened by another's anguish."
—William Shakespeare, Romeo and Juliet
1/1
Firesong and Sunspeaker

Firesong and Sunspeaker {4}{R}{W}

Legendary Creature - Minotaur Cleric
Red instant and sorcery spells you control have lifelink.
Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.
The peaks of Hurloon never fall silent.
4/6
Firestorm

Firestorm {R}

Instant
As an additional cost to cast this spell, discard X cards.
Firestorm deals X damage to each of X targets.
"Glok loved storms! He'd sit an' watch an' laugh through the whole thing. I miss him."
—Squee, goblin cabin hand
Firestorm Hellkite

Firestorm Hellkite {4}{U}{R}

Creature - Dragon
Flying, trample
Cumulative upkeep {U}{R}
"If it can scar the sky with fire, do not share its destination."
—Mwani, Mtenda herder
6/6
  • Visions
Firestorm Phoenix

Firestorm Phoenix {4}{R}{R}

Creature - Phoenix
Flying
If Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.
"The bird of wonder dies, the maiden phoenix,/ Her ashes new-create another heir/ As great in admiration as herself."
—William Shakespeare, King Henry the Eighth
3/2
Firewing Phoenix

Firewing Phoenix {3}{R}

Creature - Phoenix
Flying
{1}{R}{R}{R}: Return Firewing Phoenix from your graveyard to your hand.
"When a phoenix nests in a volcano, we rejoice, for it means a hundred years of war."
—Golmak, Keldon warlord
4/2
Firja's Retribution

Firja's Retribution {1}{W}{W}{B}

Enchantment - Saga
I — Create a 4/4 white Angel Warrior creature token with flying and vigilance.
II — Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature's power."
III — Angels you control gain double strike until end of turn.
First Responder

First Responder {3}{G}

Creature - Ogre Citizen
Vigilance
At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on First Responder.
3/3
First Stage of Magic Design
Unknown Event
RZ15x (rare)
Image missing

First Stage of Magic Design {W}{U}{B}{R}{G}

Instant
You gain 3 life. Draw three cards. Add {B}{B}{B}. This spell deals 3 damage to any target. Target creature gets +3/+3 until end of turn.
  • Unknown Event
Fisher's Talent

Fisher's Talent {2}{G}{U}

Enchantment - Class
At the beginning of your upkeep, look at the top card of your library. You may reveal it if it's a land card. Create a 1/1 blue Fish creature token if you revealed it this way. Then draw a card.
{G}{U}: Level 2
If you would create a Fish token, create a 3/3 blue Shark creature token instead.
{2}{G}{U}: Level 3
If you would create a Shark token, create an 8/8 blue Octopus creature token instead.
  • Bloomburrow Commander
Fist of Suns

Fist of Suns {3}

Artifact
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.
"It is all in my grasp. Every petty dream, every grand scheme, every soul, every fear. It all flows through me and from me."
—Memnarch
Five Hundred Year Diary

Five Hundred Year Diary {3}{U}

Legendary Artifact - Clue
Five Hundred Year Diary enters tapped.
{T}: Add {U} for each Clue you control.
{2}, Sacrifice Five Hundred Year Diary: Draw a card.
Five Kids in a Trenchcoat

Five Kids in a Trenchcoat {2}{W}

Creature - Human Citizen
Five Kids in a Trenchcoat counts as five creatures for spells and effects that count the number of creatures you control.
1/5
Five-Alarm Fire

Five-Alarm Fire {1}{R}{R}

Enchantment
Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.
Remove five blaze counters from Five-Alarm Fire: It deals 5 damage to any target.
Flagstones of Trokair

Flagstones of Trokair

Legendary Land
{T}: Add {W}.
When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Dust-spiked winds eroded the stones, but the ground where they had stood still holds power.
Flailing Manticore

Flailing Manticore {3}{R}

Creature - Manticore
Flying, first strike
{1}: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability.
{1}: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.
3/3
  • Mercadian Masques
Flame Fusillade

Flame Fusillade {3}{R}

Sorcery
Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to any target."
"A single item acting as lantern and lance? Now that's military efficiency."
—Brev Grezar, Boros lieutenant
  • Ravnica: City of Guilds
Flame Javelin

Flame Javelin {2/R}{2/R}{2/R}

Instant
Flame Javelin deals 4 damage to any target.