3444 cards found
Wake of Vultures

Wake of Vultures {3}{B}

Creature - Bird
Flying
{1}{B}, Sacrifice a creature: Regenerate Wake of Vultures.
"So the vulture said to the griffin, 'You gonna eat that?'"
—Azeworai, "The Ugly Bird"
3/1
Wall of Caltrops

Wall of Caltrops {1}{W}

Creature - Wall
Defender
Whenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn.
"Ow! Ow ow ow! Oooh, ow, OW!"
2/1
  • Legends
Wall of Razors

Wall of Razors {1}{R}

Creature - Wall
Defender
First strike
"In this blessed structure let the very walls baptize themselves in the blood of intruders."
—Stronghold architect, journal
4/1
  • Stronghold
Wall of Torches

Wall of Torches {1}{R}

Creature - Wall
Defender
The foolish try to leap through the unlit spaces. The arrogant believe the fires harmless. The wise find a different door.
4/1
  • Magic 2012
Wandering Champion

Wandering Champion {1}{W}

Creature - Human Monk
Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.
"Learn from your enemies, but do not tolerate them."
3/1
Wandering Mind

Wandering Mind {1}{U}{R}

Creature - Horror
Flying
When Wandering Mind enters, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/1
Wandering Troubadour

Wandering Troubadour {3}{G}

Creature - Dragon Bard
At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon.
"There's a new ballad waiting to be born around every corner."
4/2
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms
Wandering Wolf

Wandering Wolf {1}{G}

Creature - Wolf
Creatures with power less than Wandering Wolf's power can't block it.
Humans still feared wolves, though no connection between them and the curse of lycanthropy had ever been proved.
2/1
Waning Wurm

Waning Wurm {3}{B}

Creature - Zombie Wurm
Vanishing 2
7/6
  • Planar Chaos
Wanted Griffin

Wanted Griffin {3}{W}

Creature - Griffin
Flying
When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Many a would-be captor has gotten close enough to count its feathers, only to be left behind with nothing but regret and a dangling rope.
3/2
  • Outlaws of Thunder Junction
Wanted Scoundrels

Wanted Scoundrels {1}{B}

Creature - Human Pirate
When Wanted Scoundrels dies, target opponent creates two Treasure tokens.
"Trust me. The reward's not worth it."
4/3
  • Ixalan
War Falcon

War Falcon {W}

Creature - Bird
Flying
War Falcon can't attack unless you control a Knight or a Soldier.
The falcon is the picture of nobility, maintaining a regal bearing even as it conducts the bloody business of war.
2/1
  • Magic 2013
War-Name Aspirant

War-Name Aspirant {1}{R}

Creature - Human Warrior
Raid — War-Name Aspirant enters with a +1/+1 counter on it if you attacked this turn.
War-Name Aspirant can't be blocked by creatures with power 1 or less.
No battle means more to a Mardu warrior than the one that earns her war name.
2/1
War-Trained Slasher

War-Trained Slasher {3}{R}

Creature - Wolverine Dinosaur
Menace
Whenever War-Trained Slasher attacks a battle, double its power until end of turn.
"That's my girl. Just don't eat it—wouldn't want you getting an upset stomach again."
—Jalina, Ikorian bonder
4/3
  • March of the Machine
Warbeast of Gorgoroth

Warbeast of Gorgoroth {4}{R}

Creature - Beast
Whenever Warbeast of Gorgoroth or another creature you control with power 4 or greater dies, amass Orcs 2.
Drums rolled, fires leaped, and great engines drawn by beasts crawled across the field.
5/4
  • The Lord of the Rings: Tales of Middle-earth 152 603
Warchief Giant

Warchief Giant {3}{R}{R}

Creature - Giant Warrior
Haste
Myriad
5/3
Wardscale Crocodile

Wardscale Crocodile {4}{G}

Creature - Crocodile
Hexproof
"The Eternals had to endure Amonkhet's five trials. Let's see if they can pass the Trial of Ravnica."
—Jace Beleren
5/3
Related card: Loose in the Park
  • War of the Spark
Warehouse Thief

Warehouse Thief {3}{R}

Creature - Tiefling Rogue
{2}, {T}, Sacrifice an artifact or creature: Exile the top card of your library. Until the end of your next turn, you may play that card.
Wealthy patriars make up the vast majority of both his victims and his customers.
4/2
  • Commander Legends: Battle for Baldur's Gate
Warg Rider

Warg Rider {4}{B}

Creature - Orc Warrior
Menace
Other Orcs and Goblins you control have menace.
At the beginning of combat on your turn, amass Orcs 2.
4/3
  • The Lord of the Rings: Tales of Middle-earth 826 831
Warkite Marauder

Warkite Marauder {1}{U}

Creature - Human Pirate
Flying
Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.
2/1
Warpath Ghoul

Warpath Ghoul {2}{B}

Creature - Zombie
Ghouls are often found skulking on the fringes of great battles, showing themselves only to snatch the wounded and weak, dragging their victims screaming into the shadows.
3/2
Warriors of Tiamat

Warriors of Tiamat {4}{R}

Creature - Dragon Warrior
Haste, double team
4/2
  • Alchemy Horizons: Baldur's Gate
Warteye Witch

Warteye Witch {2}{B}

Creature - Goblin Shaman
Whenever Warteye Witch or another creature you control dies, scry 1.
Eyeballs that portend unpleasant futures become slimy snacks instead.
3/2
Warthog

Warthog {1}{G}{G}

Creature - Boar
Swampwalk
"Too much work—it takes a long time to break them in, and more than a few recruits."
—Grebog, goblin swine-rider
3/2
Wary Okapi

Wary Okapi {2}{G}

Creature - Antelope
Vigilance
"Be like the grazers of the Saruli. Keep your herd close, and stay alert for encroaching danger."
—Lalia, Selesnya dryad
3/2
Related card: Garruk, Wrath of the Wilds
  • Guilds of Ravnica