33666 cards found
Make Your Own Luck

Make Your Own Luck {3}{G}{U}

Sorcery
Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand.
"Aim alone won't win you a duel if you can't keep your nerve."
—Annie Flash
  • Outlaws of Thunder Junction 218 371
Holdout Settlement

Holdout Settlement

Land
{T}: Add {C}.
{T}, Tap an untapped creature you control: Add one mana of any color.
Even in areas of profound devastation, the hedrons remained intact.
Ultimecia, Time Sorceress
Ultimecia, Omnipotent

Ultimecia, Time Sorceress {3}{U}{B}

Legendary Creature - Human Warlock
Whenever Ultimecia enters or attacks, surveil 2.
At the beginning of your end step, you may pay {4}{U}{U}{B}{B} and exile eight cards from your graveyard. If you do, transform Ultimecia.
4/5
Card has other part: Ultimecia, Omnipotent
  • Final Fantasy 247a 513a
Eusocial Engineering

Eusocial Engineering {3}{G}{G}

Enchantment
Landfall — Whenever a land you control enters, create a 2/2 colorless Robot artifact creature token.
Warp {1}{G}
A harmonious production for a better world.
  • Edge of Eternities
Cruelclaw's Heist

Cruelclaw's Heist {B}{B}

Sorcery
Gift a card
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.
Fatespinner

Fatespinner {1}{U}{U}

Creature - Human Wizard
At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.
No one knows what she is watching, but she never takes her eyes off it.
1/2
Bedrock Tortoise

Bedrock Tortoise {3}{G}

Creature - Turtle
During your turn, creatures you control have hexproof.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Many temples have strong foundations. Few are also wise.
0/6
  • The Lost Caverns of Ixalan Promos 176p 176s
  • The Lost Caverns of Ixalan 176 378
Errand-Rider of Gondor

Errand-Rider of Gondor {2}{W}

Creature - Human Soldier
When this creature enters, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library.
"Gondor is in great need. Lord Denethor asks for all your strength and all your speed, lest Gondor fall at last."
3/2
  • The Lord of the Rings: Tales of Middle-earth 11 462
Legion's Chant

Legion's Chant {2}{W}

Sorcery - Chorus
Starting intensity 3
Return any number of creature cards with total mana value X or less from your graveyard to the battlefield, where X is Legion's Chant's intensity.
All Chorus cards you own intensify by 1.
  • Alchemy: Ixalan
Voyaging Satyr

Voyaging Satyr {1}{G}

Creature - Satyr Druid
{T}: Untap target land.
"None can own the land's bounty. The gods made this world for all to share its riches. And I'm not just saying that because you caught me stealing your fruit."
1/2
Salt Road Quartermasters

Salt Road Quartermasters {2}{G}

Creature - Human Soldier
This creature enters with two +1/+1 counters on it.
{2}{G}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
1/1
  • Dragons of Tarkir
Hour of Reckoning

Hour of Reckoning {4}{W}{W}{W}

Sorcery
Convoke
Destroy all nontoken creatures.
"Ravnica, like a hedge, must be pruned, leaving only leaves of verdant uniformity."
—Niszka, Selesnya evangel
Drannith Magistrate

Drannith Magistrate {1}{W}

Creature - Human Wizard
Your opponents can't cast spells from anywhere other than their hands.
"Our sanctuaries must be beacons of reason and calm or else they will fall."
1/3
Deep Forest Hermit

Deep Forest Hermit {3}{G}{G}

Creature - Elf Druid
Vanishing 3
When this creature enters, create four 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+1.
1/1
Cliff Threader

Cliff Threader {1}{W}

Creature - Kor Scout
Mountainwalk
"The crossing demands singular focus. Your life consists of these ropes, these hooks, and these rocky crags. Your past is miles below."
2/1
  • Zendikar
Transmutation

Transmutation {1}{B}

Instant
Switch target creature's power and toughness until end of turn.
"You know what I was,/ You see what I am: change me, change me!"
—Randall
Cemetery Reaper

Cemetery Reaper {1}{B}{B}

Creature - Zombie
Other Zombie creatures you control get +1/+1.
{2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Every grave cradles a recruit.
2/2
Rousing Refrain

Rousing Refrain {3}{R}{R}

Sorcery
Add {R} for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it.
Suspend 3—{1}{R}
Sceptre of Eternal Glory

Sceptre of Eternal Glory {4}

Legendary Artifact
{T}: Add one mana of any color.
{T}: Add three mana of any one color. Activate only if you control three or more lands with the same name.
It burns with the very fire that doomed Szarekh's species, and channels it to devastate his foes.
  • Warhammer 40,000 Commander 166 166★
Ardent Electromancer

Ardent Electromancer {2}{R}

Creature - Human Wizard
When this creature enters, add {R} for each creature in your party.
"Trust me, we won't need torches."
3/2
  • Zendikar Rising
Millennial Gargoyle

Millennial Gargoyle {4}

Artifact Creature - Gargoyle
Flying
"You've got to keep your wits about you on the roofs. Not all stones are compliant handholds."
—Iveta, rooftop runner
2/2
Shield of the Avatar

Shield of the Avatar {1}

Artifact - Equipment
If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.
Equip {2}
We are made stronger by those we fight for.
Designed by Richard Garriott
  • Magic 2015
Fleetfeather Sandals

Fleetfeather Sandals {2}

Artifact - Equipment
Equipped creature has flying and haste.
Equip {2}
"The gods gave us no wings to fly, but they gave us an even greater gift: imagination."
—Daxos of Meletis
  • Theros
War-Trained Slasher

War-Trained Slasher {3}{R}

Creature - Wolverine Dinosaur
Menace
Whenever this creature attacks a battle, double its power until end of turn.
"That's my girl. Just don't eat it—wouldn't want you getting an upset stomach again."
—Jalina, Ikorian bonder
4/3
  • March of the Machine
Mana Seism

Mana Seism {1}{R}

Sorcery
Sacrifice any number of lands, then add that much {C}.
"It is the nature of humanity not to worry about tomorrow, especially when there's a good chance they won't live to see the end of today."
—Kiku, Night's Flower
  • Champions of Kamigawa