8430 cards found
Guardians of Meletis

Guardians of Meletis {3}

Artifact Creature - Golem
Defender
The histories speak of two feuding rulers whose deaths were celebrated and whose monuments symbolized the end of their wars. In truth they were peaceful lovers, their story lost to the ages.
0/6
Guerrilla Tactics

Guerrilla Tactics {1}{R}

Instant
Guerrilla Tactics deals 2 damage to any target.
When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.
Guided Passage

Guided Passage {G}{U}{R}

Sorcery
Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.
Guided Strike

Guided Strike {1}{W}

Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Draw a card.
"May the Ancestor strengthen my hand and guide my blade."
—Nomad war prayer
Guildpact Paragon
Invasion of Ravnica

Guildpact Paragon

Artifact Creature - Construct
Whenever you cast a spell that's exactly two colors, look at the top six cards of your library. You may reveal a card that's exactly two colors from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
5/5
Card has other part: Invasion of Ravnica
Gumdrop Poisoner

Gumdrop Poisoner {2}{B}

Creature - Human Warlock
Lifelink
When Gumdrop Poisoner enters the battlefield, up to one target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
3/2
Card has other part: Tempt with Treats
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Gurmag Angler

Gurmag Angler {6}{B}

Creature - Zombie Fish
Delve
If everything in the Gurmag Swamp hungers for human flesh, what bait could be more effective?
5/5
Gurmag Drowner

Gurmag Drowner {3}{U}

Creature - Naga Wizard
Exploit
When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
2/4
Gush

Gush {4}{U}

Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Don't trust your secrets to the sea.
Gust Walker

Gust Walker {1}{W}

Creature - Human Wizard
You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn.
"I'm never unarmed."
2/2
Gustcloak Skirmisher

Gustcloak Skirmisher {3}{W}

Creature - Bird Soldier
Flying
Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.
They're trained in the art of pressing their luck.
2/3
Gut Shot

Gut Shot {R/P}

Instant
Gut Shot deals 1 damage to any target.
"Down here, we have a more pointed version of the scriptures."
—Urabrask's enforcer
Gutter Grime

Gutter Grime {4}{G}

Enchantment
Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then create a green Ooze creature token with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."
Gutterbones

Gutterbones {B}

Creature - Skeleton Warrior
Gutterbones enters the battlefield tapped.
{1}{B}: Return Gutterbones from your graveyard to your hand. Activate only during your turn and only if an opponent lost life this turn.
"Down here, things don't stay dead."
—Lavinia
2/1
Guttersnipe

Guttersnipe {2}{R}

Creature - Goblin Shaman
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
He wants to watch Ravnica burn, one soul at a time.
2/2
Related card: Kayla's Kindling
Guttural Response

Guttural Response {R/G}

Instant
Counter target blue instant spell.
A savage cry with the power to shatter minds.
Guul Draz Assassin

Guul Draz Assassin {B}

Creature - Vampire Assassin
Level up {1}{B}
LEVEL 2-3
2/2
{B}, {T}: Target creature gets -2/-2 until end of turn.
LEVEL 4+
4/4
{B}, {T}: Target creature gets -4/-4 until end of turn.
1/1
Guul Draz Overseer

Guul Draz Overseer {4}{B}{B}

Creature - Vampire
Flying
Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.
3/4
Gwenna, Eyes of Gaea

Gwenna, Eyes of Gaea {2}{G}

Legendary Creature - Elf Druid Scout
{T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card.
Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna, Eyes of Gaea and untap it.
2/3
Gwyllion Hedge-Mage

Gwyllion Hedge-Mage {2}{W/B}

Creature - Hag Wizard
When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.
When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
2/2
Gyome, Master Chef

Gyome, Master Chef {2}{B}{G}

Legendary Creature - Troll Warlock
Trample
At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter the battlefield under your control this turn.
{1}, Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.
5/3
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Gyruda, Doom of Depths

Gyruda, Doom of Depths {4}{U/B}{U/B}

Legendary Creature - Demon Kraken
Companion — Your starting deck contains only cards with even mana values.
When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.
6/6
Gyrus, Waker of Corpses

Gyrus, Waker of Corpses {X}{B}{R}{G}

Legendary Creature - Hydra
Gyrus, Waker of Corpses enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.
Whenever Gyrus attacks, you may exile target creature card with lesser power from your graveyard. If you do, create a token that's a copy of that card and that's tapped and attacking. Exile the token at end of combat.
0/0
Haakon, Stromgald Scourge

Haakon, Stromgald Scourge {1}{B}{B}

Legendary Creature - Zombie Knight
You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else.
As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard.
When Haakon dies, you lose 2 life.
3/3
Haakon, Stromgald Scourge Avatar

Haakon, Stromgald Scourge Avatar

Vanguard
Pay 1 life: You may cast target creature card in your graveyard this turn.
Whenever you cast a creature spell from your graveyard, it becomes a black Zombie Knight.
If a Zombie Knight would be put into your graveyard from the battlefield, exile it instead.
Hand size bonus: +0
Life bonus: -3
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