31561 cards found
Rith's Charm

Rith's Charm {R}{G}{W}

Instant
Choose one —
• Destroy target nonbasic land.
• Create three 1/1 green Saproling creature tokens.
• Prevent all damage a source of your choice would deal this turn.
Roar of the Fifth People
Huatli, Poet of Unity

Roar of the Fifth People

Enchantment - Saga
(Color indicator: Roar of the Fifth People is white, red, and green)
I — Create two 3/3 green Dinosaur creature tokens.
II — Roar of the Fifth People gains "Creatures you control have '{T}: Add {R}, {G}, or {W}.'"
III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
IV — Dinosaurs you control gain double strike and trample until end of turn.
Card has other part: Huatli, Poet of Unity
Titanic Ultimatum

Titanic Ultimatum {R}{R}{G}{G}{G}{W}{W}

Sorcery
Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.
"Retribution is best delivered by claws and rage, with both magnified."
—Ajani
Trace of Abundance

Trace of Abundance {R/W}{G}

Enchantment - Aura
Enchant land
Enchanted land has shroud.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Winter's Night

Winter's Night {R}{G}{W}

World Enchantment
Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step.
Abzan Ascendancy

Abzan Ascendancy {W}{B}{G}

Enchantment
When Abzan Ascendancy enters, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.
Abzan Charm

Abzan Charm {W}{B}{G}

Instant
Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.
Death's Oasis

Death's Oasis {W}{B}{G}

Enchantment
Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser mana value than the creature that died from your graveyard to your hand.
{1}, Sacrifice Death's Oasis: You gain life equal to the highest mana value among creatures you control.
Duneblast

Duneblast {4}{W}{B}{G}

Sorcery
Choose up to one creature. Destroy the rest.
The Abzan turn to this spell only as a last resort, for its inevitable result is what they most dread: to be alone.
Eerie Ultimatum

Eerie Ultimatum {W}{W}{B}{B}{B}{G}{G}

Sorcery
Return any number of permanent cards with different names from your graveyard to the battlefield.
"The ground under our feet is a record of every slight against the world, to be avenged at a time of its choosing."
—Gavi, nest warden
Overgrown Estate

Overgrown Estate {W}{B}{G}

Enchantment
Sacrifice a land: You gain 3 life.
The decay of Crovax's ancestral home matched the state of his soul.
  • Apocalypse
Commodore Guff

Commodore Guff {1}{U}{R}{W}

Legendary Planeswalker - Guff
At the beginning of your end step, put a loyalty counter on another target planeswalker you control.
[+1]: Create a 1/1 red Wizard creature token with "{T}: Add {R}. Spend this mana only to cast a planeswalker spell."
[–3]: You draw X cards and Commodore Guff deals X damage to each opponent, where X is the number of planeswalkers you control.
Commodore Guff can be your commander.
Loyalty:
5
  • Commander Masters 706 781
Flying Crane Technique

Flying Crane Technique {3}{U}{R}{W}

Instant
Untap all creatures you control. They gain flying and double strike until end of turn.
There are many Jeskai styles: Riverwalk imitates flowing water, Dragonfist the ancient hellkites, and Flying Crane the wild aven of the high peaks.
Inspired Ultimatum

Inspired Ultimatum {U}{U}{R}{R}{R}{W}{W}

Sorcery
Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards.
"Inner peace is wonderful, and worth striving for. Outer peace is much less important."
—Taelya, Lavabrink pyromage
Jeskai Ascendancy

Jeskai Ascendancy {U}{R}{W}

Enchantment
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.
Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.
Jeskai Charm

Jeskai Charm {U}{R}{W}

Instant
Choose one —
• Put target creature on top of its owner's library.
• Jeskai Charm deals 4 damage to target opponent or planeswalker.
• Creatures you control get +1/+1 and gain lifelink until end of turn.
Narset of the Ancient Way

Narset of the Ancient Way {1}{U}{R}{W}

Legendary Planeswalker - Narset
[+1]: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell.
[–2]: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's mana value to target creature or planeswalker.
[–6]: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."
Loyalty:
4
The Legend of Arena

The Legend of Arena {1}{U}{R}{W}

Legendary Enchantment - Saga
The Legend of Arena can be your commander.
I, II — Create a 2/1 red Human Wizard creature token. Spells you cast this turn cost {1} less to cast for each Wizard you control.
III — Search your library for a planeswalker card, put it onto the battlefield, then shuffle your library. It enters with an additional loyalty counter on it for each Wizard you control.
  • 2018 Heroes of the Realm 4 4†
Whirlwind of Thought

Whirlwind of Thought {1}{U}{R}{W}

Enchantment
Whenever you cast a noncreature spell, draw a card.
As Narset struggled to meditate, tiny dragonlings spiraled around her, conjuring thoughts of ancient clans.
Emergent Ultimatum

Emergent Ultimatum {B}{B}{G}{G}{G}{U}{U}

Sorcery
Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum.
Sultai Ascendancy

Sultai Ascendancy {B}{G}{U}

Enchantment
At the beginning of your upkeep, surveil 2.
Sultai Charm

Sultai Charm {B}{G}{U}

Instant
Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card.
"Strike," the fumes hiss. "Raise an empire with your ambition."
Titans' Nest

Titans' Nest {1}{B}{G}{U}

Enchantment
At the beginning of your upkeep, surveil 1.
Exile a card from your graveyard: Add {C}. Spend this mana only to cast a spell that's one or more colors without {X} in its mana cost.
Villainous Wealth

Villainous Wealth {X}{B}{G}{U}

Sorcery
Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
Crackling Doom

Crackling Doom {R}{W}{B}

Instant
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Do not fear the lightning. Fear the one it obeys.