4554 cards found
Salt Marsh

Salt Marsh

Land
Salt Marsh enters tapped.
{T}: Add {U} or {B}.
Only death breeds in stagnant water.
—Urborg saying
Saltcrusted Steppe

Saltcrusted Steppe

Land
{T}: Add {C}.
{1}, {T}: Put a storage counter on Saltcrusted Steppe.
{1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W}.
Salvage Drone

Salvage Drone {U}

Creature - Eldrazi Drone
Devoid
Ingest
When Salvage Drone dies, you may draw a card. If you do, discard a card.
1/1
  • Battle for Zendikar
Salvaged Manaworker

Salvaged Manaworker {2}

Artifact Creature - Construct
{1}: Add one mana of any color. Activate only once each turn.
"When weapons of war are repurposed for peaceful ends, you know society has advanced."
—Jodah
1/3
  • Dominaria United
Salvager of Ruin

Salvager of Ruin {3}

Artifact Creature - Construct
Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
"The next model should be able to achieve a rescue without self-destruction."
—Sargis Haz, artificer
2/1
  • Core Set 2020
Salvaging Station

Salvaging Station {6}

Artifact
{T}: Return target noncreature artifact card with mana value 1 or less from your graveyard to the battlefield.
Whenever a creature dies, you may untap Salvaging Station.
  • Fifth Dawn
Sanctuary Blade

Sanctuary Blade {2}

Artifact - Equipment
As Sanctuary Blade becomes attached to a creature, choose a color.
Equipped creature gets +2/+0 and has protection from the last chosen color.
Equip {3}
  • Commander 2020
Sanctuary Raptor

Sanctuary Raptor {3}

Artifact Creature - Bird
Flying
Whenever Sanctuary Raptor attacks, if you control three or more tokens, Sanctuary Raptor gets +2/+0 and gains first strike until end of turn.
The song of the Worldsoul can take on life in the most unlikely places.
2/1
Sanctum of Eternity

Sanctum of Eternity

Land
{T}: Add {C}.
{2}, {T}: Return target commander you own from the battlefield to your hand. Activate only during your turn.
Come and rest here, beyond the constraints of space and time.
  • Commander 2019
Sanctum of Serra

Sanctum of Serra

Plane - Serra’s Realm
When you planeswalk away from Sanctum of Serra, destroy all nonland permanents.
Whenever chaos ensues, you may have your life total become 20.
Sanctum of Ugin

Sanctum of Ugin

Land
{T}: Add {C}.
Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
Sanctum of the Sun
Azor's Gateway

Sanctum of the Sun

Legendary Land
{T}: Add X mana of any one color, where X is your life total.
As soon as Jace laid eyes on the great sphinx's chamber, the shards of memory began sliding into place.
Card has other part: Azor's Gateway
Sand Golem

Sand Golem {5}

Artifact Creature - Golem
When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.
3/3
  • Mirage
Sand Silos

Sand Silos

Land
Sand Silos enters tapped.
You may choose not to untap Sand Silos during your untap step.
At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from Sand Silos: Add {U} for each storage counter removed this way.
Sandals of Abdallah

Sandals of Abdallah {4}

Artifact
{2}, {T}: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah.
Related card: City in a Bottle
  • Arabian Nights
Sands of Delirium

Sands of Delirium {3}

Artifact
{X}, {T}: Target player mills X cards.
It counts down your last few moments of sanity.
  • Magic 2013
Sands of Time

Sands of Time {4}

Artifact
Each player skips their untap step.
At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.
"But once, with a magician's help, Time was stopped and Day stood still."
—"Love Song of Night and Day"
  • Visions
Sandsteppe Citadel

Sandsteppe Citadel

Land
Sandsteppe Citadel enters tapped.
{T}: Add {W}, {B}, or {G}.
That which endures, survives.
Sandstone Bridge

Sandstone Bridge

Land
Sandstone Bridge enters tapped.
When Sandstone Bridge enters, target creature gets +1/+1 and gains vigilance until end of turn.
{T}: Add {W}.
Sandstone Deadfall

Sandstone Deadfall {3}

Artifact
{T}, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature.
"Two or three tons of rock can really get you down—and keep you there."
—Kamahl, pit fighter
  • Odyssey
Sandstone Needle

Sandstone Needle

Land
Sandstone Needle enters tapped with two depletion counters on it.
{T}, Remove a depletion counter from Sandstone Needle: Add {R}{R}. If there are no depletion counters on Sandstone Needle, sacrifice it.
  • Mercadian Masques
Sandstone Oracle

Sandstone Oracle {7}

Artifact Creature - Sphinx
Flying
When Sandstone Oracle enters, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
4/4
Sandstorm Verge

Sandstorm Verge

Land - Desert
{T}: Add {C}.
{3}, {T}: Target creature can't block this turn. Activate only as a sorcery.
"Ever been caught out in a storm like that? Think of it like drowning, but all the water is knives."
—Annie Flash
  • Outlaws of Thunder Junction
Sanguine Morass
Bloodsoaked Insight

Sanguine Morass

Land
Sanguine Morass enters tapped.
{T}: Add {B} or {R}.
All who enter the bog despair, for the first thing it steals is hope.
Card has other part: Bloodsoaked Insight
  • Modern Horizons 3
Sanitation Automaton

Sanitation Automaton {2}

Artifact Creature - Construct
When Sanitation Automaton enters, surveil 1.
"I am once again bursting with discarded theories. Disposal imminent."
2/1
  • Murders at Karlov Manor