31956 cards found
Leaf-Leap Guide

Leaf-Leap Guide {G}{U}

Creature - Frog Scout
Vigilance
Whenever another creature you control enters, Leaf-Leap Guide and that creature perpetually get +1/+1.
{1}, {T}: Return another target creature you control to its owner's hand.
1/1
  • Alchemy: Bloomburrow
Leafdrake Roost

Leafdrake Roost {3}{G}{U}

Enchantment - Aura
Enchant land
Enchanted land has "{G}{U}, {T}: Create a 2/2 green and blue Drake creature token with flying."
"The best experiments are those whose successes replicate themselves."
—Yolov, Simic bioengineer
Legolas, Counter of Kills

Legolas, Counter of Kills {2}{G}{U}

Legendary Creature - Elf Archer
Reach
Whenever you scry, if Legolas is tapped, you may untap it. Do this only once each turn.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Legolas.
"Two?" said Legolas. "I make my tale twenty at the least."
2/3
  • The Lord of the Rings: Tales of Middle-earth 212 324 663 816
Lilysplash Mentor

Lilysplash Mentor {2}{G}{U}

Creature - Frog Druid
Reach
{1}{G}{U}: Exile another target creature you control, then return it to the battlefield under its owner's control with a +1/+1 counter on it. Activate only as a sorcery.
"Splashy entrances are my specialty. And they can be yours too. Try again!"
4/4
  • Bloomburrow
Lonis, Cryptozoologist

Lonis, Cryptozoologist {G}{U}

Legendary Creature - Snake Elf Scout
Whenever another nontoken creature you control enters, investigate.
{T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.
1/2
Lonis, Genetics Expert

Lonis, Genetics Expert {1}{G/U}{G/U}

Legendary Creature - Snake Elf Detective
Evolve
Whenever one or more +1/+1 counters are put on Lonis, investigate that many times.
Whenever you sacrifice a Clue, put a +1/+1 counter on another target creature you control.
1/2
  • Ravnica: Clue Edition
Lorescale Coatl

Lorescale Coatl {1}{G}{U}

Creature - Snake
Whenever you draw a card, put a +1/+1 counter on this creature.
"The enlightenment I never found in etherium I have found traced in the coatl's scales."
—Ranalus, vedalken heretic
2/2
Louvaq, the Aberrant

Louvaq, the Aberrant {2}{G}{U}

Legendary Creature - Mutant
Protection from modified creatures (Modified creatures have a power, toughness, or ability different than their printed versions.)
At the beginning of each player's end step, you may put a +1/+1 counter on target creature that player controls.
3/4
Lukamina, Crocodile Form

Lukamina, Crocodile Form {2}{G}{U}

Legendary Creature - Crocodile Druid
When this creature specializes, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's untap step for as long as you control Lukamina, Crocodile Form.
When Lukamina, Crocodile Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.
4/4
Related cards: Lukamina, Bear Form Lukamina, Hawk Form Lukamina, Moon Druid Lukamina, Scorpion Form Lukamina, Wolf Form
  • Alchemy Horizons: Baldur's Gate
Lullmage's Familiar

Lullmage's Familiar {1}{G}{U}

Creature - Beast
{T}: Add {G} or {U}.
Whenever you cast a kicked spell, you gain 2 life.
"They store energy in special gastric organs ... but I guess you'd probably rather have me clear the path than ramble about guts."
—Fahar, expedition wizard
2/4
  • Zendikar Rising
Lunar Hatchling

Lunar Hatchling {4}{G}{U}

Creature - Alien Beast
Flying, trample
Basic landcycling {2}
Escape — {4}{G}{U}, Exile a land you control, Exile five other cards from your graveyard.
6/6
Madame Vastra

Madame Vastra {2}{G}{U}

Legendary Creature - Lizard Detective
Partner with Jenny Flint
Madame Vastra must be blocked if able.
Whenever a creature dealt damage by Madame Vastra this turn dies, create a Clue token and a Food token.
3/3
Related card: Jenny Flint
Make Your Own Luck

Make Your Own Luck {3}{G}{U}

Sorcery
Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand.
"Aim alone won't win you a duel if you can't keep your nerve."
—Annie Flash
  • Outlaws of Thunder Junction 218 371
Malanthrope

Malanthrope {1}{G}{U}

Creature - Tyranid
Flying
Scavenge the Dead — When this creature enters, exile target player's graveyard. Put a +1/+1 counter on this creature for each creature card exiled this way.
2/2
  • Warhammer 40,000 Commander 132 132★
Malignant Growth

Malignant Growth {3}{G}{U}

Enchantment
Cumulative upkeep {1}
At the beginning of your upkeep, put a growth counter on this enchantment.
At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on this enchantment, then this enchantment deals damage to the player equal to the number of cards they drew this way.
  • Mirage
Manifestation Sage

Manifestation Sage {G/U}{G/U}{G/U}{G/U}

Creature - Human Wizard
When this creature enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.
The first thing a Quandrix mage learns is the laws of metaphysics. The second thing is how to break them.
2/2
Maraleaf Pixie

Maraleaf Pixie {G}{U}

Creature - Faerie
Flying
{T}: Add {G} or {U}.
Neither hostile nor friendly, pixies flit through the forest seeking the treasures of the wilds.
2/2
Marcus, Mutant Mayor

Marcus, Mutant Mayor {3}{G}{U}

Legendary Creature - Mutant Advisor
Vigilance, trample
Whenever a creature you control deals combat damage to a player, draw a card if that creature has a +1/+1 counter on it. If it doesn't, put a +1/+1 counter on it.
"Welcome to Jacobstown, human. You're free to walk around. Just don't stare at the nightkin."
4/4
Master Biomancer

Master Biomancer {2}{G}{U}

Creature - Elf Wizard
Each other creature you control enters with a number of additional +1/+1 counters on it equal to this creature's power and as a Mutant in addition to its other types.
"Nature is a wonderful engineer but works far too slowly for my tastes."
2/4
Merfolk Mistbinder

Merfolk Mistbinder {G}{U}

Creature - Merfolk Shaman
Other Merfolk you control get +1/+1.
"The mist clothes us when we are bare, hides us when we are alone, and unites us when we are together."
—Nirit of Pashona's band
2/2
Merfolk Skydiver

Merfolk Skydiver {G}{U}

Creature - Merfolk Mutant
Flying
When this creature enters, put a +1/+1 counter on target creature you control.
{3}{G}{U}: Proliferate.
1/1
Related card: Contagion Dispenser
Merfolk Tunnel-Guide

Merfolk Tunnel-Guide {G}{U}

Creature - Merfolk Wizard
When Merfolk Tunnel-Guide enters, you get a three-time boon with "Whenever one or more Merfolk enter under your control, target Merfolk creature you control explores."
2/2
  • Alchemy: Ixalan
Merfolk of the Depths

Merfolk of the Depths {4}{G/U}{G/U}

Creature - Merfolk Soldier
Flash
When giant sinkholes opened across Ravnica, they revealed buried oceans and the merfolk, once thought to be extinct.
4/2
Mirkwood Trapper

Mirkwood Trapper {1}{G}{U}

Creature - Elf Scout
Whenever a player attacks you, target attacking creature gets -2/-0 until end of turn.
Whenever a player attacks, if they aren't attacking you, that player chooses an attacking creature. It gets +2/+0 until end of turn.
Under the boughs of Mirkwood, there was deadly strife of Elves and evil beings.
1/4
  • Tales of Middle-earth Commander 62 144 469
Momir Vig, Simic Visionary

Momir Vig, Simic Visionary {3}{G}{U}

Legendary Creature - Elf Wizard
Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top.
Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.
2/2