31561 cards found
Fear of the Dark

Fear of the Dark {4}{B}

Enchantment Creature - Nightmare
Whenever Fear of the Dark attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn.
The first thing it kills is the light.
5/5
  • Duskmourn: House of Horror
Final Vengeance

Final Vengeance {B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature or enchantment.
Exile target creature.
The cries of survivor and cellarspawn mingled in a single, terrible roar as they plunged into the fathomless depths.
  • Duskmourn: House of Horror
Flesh Burrower

Flesh Burrower {1}{G}

Creature - Insect
Deathtouch
Whenever Flesh Burrower attacks, another target creature you control gains deathtouch until end of turn.
Symptoms of a burrower bite include fevers, chills, gangrene, subcutaneous writhing, a growing urge to eat the flesh of the living, and if you're lucky, death.
2/2
  • Duskmourn: House of Horror
Floodfarm Verge

Floodfarm Verge

Land
{T}: Add {W}.
{T}: Add {U}. Activate only if you control a Plains or an Island.
Here, the Mistmoors slump like a grieving parent, the once-thriving fields drowned by the relentless deluge.
  • Duskmourn: House of Horror Promos 259p 259s
  • Duskmourn: House of Horror 259 330
Floodpits Drowner

Floodpits Drowner {1}{U}

Creature - Merfolk
Flash
Vigilance
When Floodpits Drowner enters, tap target creature an opponent controls and put a stun counter on it.
{1}{U}, {T}: Shuffle Floodpits Drowner and target creature with a stun counter on it into their owners' libraries.
2/1
  • Duskmourn: House of Horror
Forgotten Cellar

Forgotten Cellar {3}{G}{G}

Enchantment - Room
When you unlock this door, you may cast spells from your graveyard this turn, and if a card would be put into your graveyard from anywhere this turn, exile it instead.
Card has other part: Walk-In Closet
  • Duskmourn: House of Horror Promos 205pb 205sb
  • Duskmourn: House of Horror 205b 341b
Formless Genesis

Formless Genesis {2}{G}

Kindred Sorcery - Shapeshifter
Changeling
Create an X/X colorless Shapeshifter creature token with changeling and deathtouch, where X is the number of land cards in your graveyard.
Retrace
  • Duskmourn: House of Horror Commander 34 61
Found Footage

Found Footage {1}

Artifact - Clue
You may look at face-down creatures your opponents control any time.
{2}, Sacrifice Found Footage: Surveil 2, then draw a card.
  • Duskmourn: House of Horror
Fractured Realm

Fractured Realm {5}{U}{U}

Enchantment - Room
If a triggered ability of a permanent you control triggers, that ability triggers an additional time.
Card has other part: Mirror Room
  • Duskmourn: House of Horror Promos 67pb 67sb
  • Duskmourn: House of Horror 67b 337b
Frantic Strength

Frantic Strength {2}{G}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +2/+2 and has trample.
With his friends dead and his weapons broken, Taros seized the only thing he could to defend himself.
  • Duskmourn: House of Horror
Friendly Ghost

Friendly Ghost {3}{W}

Creature - Spirit
Flying
When Friendly Ghost enters, target creature gets +2/+4 until end of turn.
In life, Marcus had been a devoted guide of new arrivals. Death simply made it easier to get around.
2/4
  • Duskmourn: House of Horror
Friendly Teddy

Friendly Teddy {2}

Artifact Creature - Bear Toy
When Friendly Teddy dies, each player draws a card.
Best friends are great to share secrets with—like where the matches are, or how to find a human heart.
2/2
  • Duskmourn: House of Horror
Funeral Room

Funeral Room {2}{B}

Enchantment - Room
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Card has other part: Awakening Hall
  • Duskmourn: House of Horror Promos 100pa 100sa
  • Duskmourn: House of Horror 100a 338a
Get Out

Get Out {U}{U}

Instant
Choose one —
• Counter target creature or enchantment spell.
• Return one or two target creatures and/or enchantments you own to your hand.
Kaito's blade brought the light of another plane into Duskmourn, and with it, a brief chance to escape.
  • Duskmourn: House of Horror
Ghost Vacuum

Ghost Vacuum {1}

Artifact
{T}: Exile target card from a graveyard.
{6}, {T}, Sacrifice Ghost Vacuum: Put each creature card exiled with Ghost Vacuum onto the battlefield under your control with a flying counter on it. Each of them is a 1/1 Spirit in addition to its other types. Activate only as a sorcery.
  • Duskmourn: House of Horror Promos 248p 248s
  • Duskmourn: House of Horror 248 326
Ghostly Dancers

Ghostly Dancers {3}{W}{W}

Creature - Spirit
Flying
When Ghostly Dancers enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control.
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.
2/5
  • Duskmourn: House of Horror Promos 13p 13s
  • Duskmourn: House of Horror 13 302
Ghostly Keybearer

Ghostly Keybearer {3}{U}

Creature - Spirit
Flying
Whenever Ghostly Keybearer deals combat damage to a player, unlock a locked door of up to one target Room you control.
Once charged with watching over every room in the original Vendrell house, it doggedly surveys the endless, ever-expanding labyrinth.
3/3
  • Duskmourn: House of Horror
Giggling Skitterspike

Giggling Skitterspike {4}

Artifact Creature - Toy
Indestructible
Whenever Giggling Skitterspike attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
{5}: Monstrosity 5.
1/1
  • Duskmourn: House of Horror Commander 39 66
Give In to Violence

Give In to Violence {1}{B}

Instant
Target creature gets +2/+2 and gains lifelink until end of turn.
"Come. Strip yourself of flesh and fear. Hunt for me. Entertain me."
—The Lord of Pain
  • Duskmourn: House of Horror
Glassworks

Glassworks {2}{R}

Enchantment - Room
When you unlock this door, this Room deals 4 damage to target creature an opponent controls.
Card has other part: Shattered Yard
  • Duskmourn: House of Horror
Gleeful Arsonist

Gleeful Arsonist {2}{R}

Creature - Human Wizard
Whenever an opponent casts a noncreature spell, Gleeful Arsonist deals damage equal to its power to that player.
Undying
"Let the world burn!"
1/2
  • Duskmourn: House of Horror Commander 27 56
Glimmer Seeker

Glimmer Seeker {2}{W}

Creature - Human Survivor
Survival — At the beginning of your second main phase, if Glimmer Seeker is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token.
"Well, hello there. Want to come exploring?"
3/3
  • Duskmourn: House of Horror
Glimmerburst

Glimmerburst {3}{U}

Instant
Draw two cards. Create a 1/1 white Glimmer enchantment creature token.
At first Sasha felt silly fending off the cellarspawn hordes with the essence of her childhood pet hamster. But it sure beat dying alone in the dark.
  • Duskmourn: House of Horror
Glimmerlight

Glimmerlight {2}

Artifact - Equipment
When Glimmerlight enters, create a 1/1 white Glimmer enchantment creature token.
Equipped creature gets +1/+1.
Equip {1}
Hope and reliable lighting are in short supply in the House. Glimmers provide both.
  • Duskmourn: House of Horror
Glitch Interpreter

Glitch Interpreter {2}{U}

Creature - Human Wizard
When Glitch Interpreter enters, if you control no face-down permanents, return Glitch Interpreter to its owner's hand and manifest dread.
Whenever one or more colorless creatures you control deal combat damage to a player, draw a card.
2/3
  • Duskmourn: House of Horror Commander 13 44