31329 cards found
Desolate Mire

Desolate Mire

Land
{1}, {T}: Add {W}{B}.
The region known to survivors as "Toxic Valley" is covered by industrial white powder and polluted water sources. The lake and other deadly waters of the Toxic Valley region are home to all manner of mutated, aquatic beasts.
Diamond City

Diamond City

Land
Diamond City enters with a shield counter on it.
{T}: Add {C}.
{T}: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Dogmeat, Ever Loyal

Dogmeat, Ever Loyal {R}{G}{W}

Legendary Creature - Dog
When Dogmeat enters, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
Whenever a creature you control that's enchanted or equipped attacks, create a Junk token.
3/3
Dr. Madison Li

Dr. Madison Li {U}{R}{W}

Legendary Creature - Human Scientist
Whenever you cast an artifact spell, you get {E}.
{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.
{T}, Pay {E}{E}{E}: Draw a card.
{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.
2/3
Duchess, Wayward Tavernkeep

Duchess, Wayward Tavernkeep {3}{R}

Legendary Creature - Human Citizen
Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.
{1}, Remove a quest counter from a permanent you control: Create a Junk token.
4/3
ED-E, Lonesome Eyebot

ED-E, Lonesome Eyebot {3}

Legendary Artifact Creature - Robot
Flying
ED-E My Love — Whenever you attack, if the number of attacking creatures is greater than the number of quest counters on ED-E, Lonesome Eyebot, put a quest counter on it.
{2}, Sacrifice ED-E: Draw a card, then draw an additional card for each quest counter on ED-E.
2/1
Elder Arthur Maxson

Elder Arthur Maxson {1}{W}{B}

Legendary Creature - Human Knight
Creature tokens you control have training.
Blind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn.
4/2
Elder Owyn Lyons

Elder Owyn Lyons {2}{W}{U}

Legendary Creature - Human Knight
Artifacts you control have ward {1}.
When Elder Owyn Lyons enters or dies, return target artifact card from your graveyard to your hand.
3/3
  • Fallout 103 631
Electrosiphon

Electrosiphon {U}{U}{R}

Instant
Counter target spell. You get an amount of {E} equal to its mana value.
"I calculate your chance of success to be . . . well, I don't want to be morbid . . ."
Endurance Bobblehead

Endurance Bobblehead {3}

Artifact - Bobblehead
{T}: Add one mana of any color.
{3}, {T}: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.
Expert-Level Safe

Expert-Level Safe {2}

Artifact
When Expert-Level Safe enters, exile the top two cards of your library face down.
{1}, {T}: You and target opponent each secretly choose 1, 2, or 3. Then those choices are revealed. If they match, sacrifice Expert-Level Safe and put all cards exiled with it into their owners' hands. Otherwise, exile the top card of your library face down.
  • Fallout 133 661
Feral Ghoul

Feral Ghoul {2}{B}

Creature - Zombie Mutant
Menace
Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul.
When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power.
2/2
Ferrous Lake

Ferrous Lake

Land
{1}, {T}: Add {U}{R}.
Even before it was a super mutant camp, the water treatment plant was used for all sorts of questionable experiments.
Follow Him

Follow Him {X}{U}{U}

Instant - Adventure
Investigate X times.
"So long as we've got each other, that's all that matters."
Card has other part: James, Wandering Dad
Gary Clone

Gary Clone {1}{W}

Creature - Human Citizen
Squad {2}
Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.
"Gary!"
1/3
  • Fallout 16 544
Glowing One

Glowing One {2}{G}

Creature - Zombie Mutant
Deathtouch
Whenever Glowing One deals combat damage to a player, they get four rad counters.
Whenever a player mills a nonland card, you gain 1 life.
The glowing one mumbles something and then falls silent. He drools uncontrollably.
2/2
  • Fallout 76 604
Grim Reaper's Sprint

Grim Reaper's Sprint {4}{R}

Enchantment - Aura
Morbid — This spell costs {3} less to cast if a creature died this turn.
Enchant creature
When Grim Reaper's Sprint enters, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase.
Enchanted creature gets +2/+2 and has haste.
Gunner Conscript

Gunner Conscript {1}{G}

Creature - Human Mercenary
Trample
Gunner Conscript gets +1/+1 for each Aura and Equipment attached to it.
When Gunner Conscript dies, if it was enchanted, create a Junk token.
When Gunner Conscript dies, if it was equipped, create a Junk token.
2/2
  • Fallout 77 605
HELIOS One

HELIOS One

Land
{T}: Add {C}.
{1}, {T}: You get {E}.
{3}, {T}, Pay X {E}, Sacrifice HELIOS One: Destroy target nonland permanent with mana value X. Activate only as a sorcery.
The plant is still capable of activating the devastating ARCHIMEDES satellite weapon.
Hancock, Ghoulish Mayor

Hancock, Ghoulish Mayor {2}{B}

Legendary Creature - Zombie Mutant Advisor
Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock, Ghoulish Mayor.
Undying
2/1
Harold and Bob, First Numens

Harold and Bob, First Numens {2}{G}

Legendary Creature - Treefolk Mutant
Vigilance, reach
When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities.
3/3
Ian the Reckless

Ian the Reckless {1}{R}

Legendary Creature - Human Warrior
Whenever Ian the Reckless attacks, if it's modified, you may have it deal damage equal to its power to you and any target.
"I may not be a very good fighter any more, but I'm good enough to best the likes of you!"
2/1
  • Fallout 59 587
Idolized

Idolized {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control."
Renowned for your extensive support and goodwill, you are idolized by the community.
Infesting Radroach

Infesting Radroach {2}{B}

Creature - Insect Mutant
Flying
Infesting Radroach can't block.
Whenever Infesting Radroach deals combat damage to a player, they get that many rad counters.
Whenever an opponent mills a nonland card, if Infesting Radroach is in your graveyard, you may return it to your hand.
2/2
  • Fallout 46 574
Intelligence Bobblehead

Intelligence Bobblehead {3}

Artifact - Bobblehead
{T}: Add one mana of any color.
{5}, {T}: Draw X cards, where X is the number of Bobbleheads you control.
Bobbleheads were once an exclusive perk for Vault-Tec executives and residential vault dwellers.