8443 cards found
Gruesome Menagerie

Gruesome Menagerie {3}{B}{B}

Sorcery
Choose a creature card with mana value 1 in your graveyard, then do the same for creature cards with mana value 2 and 3. Return those cards to the battlefield.
"Variety is also the spice of death."
—Cevraya, Golgari shaman
Gruesome Slaughter

Gruesome Slaughter {6}

Sorcery
Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature."
Though Gideon arrived at Sea Gate too late to prevent the massacre, he still had enough time to lead its survivors to relative safety.
Gruff Triplets

Gruff Triplets {3}{G}{G}{G}

Creature - Satyr Warrior
Trample
When this creature enters, if it isn't a token, create two tokens that are copies of it.
When this creature dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets.
3/3
  • Wilds of Eldraine 172 357
  • Wilds of Eldraine Promos 172p 172s
Grunn, the Lonely King

Grunn, the Lonely King {4}{G}{G}

Legendary Creature - Ape Warrior
Kicker {3}
If Grunn was kicked, it enters with five +1/+1 counters on it.
Whenever Grunn attacks alone, double its power and toughness until end of turn.
5/5
Grusilda, Monster Masher

Grusilda, Monster Masher {3}{B}{R}

Legendary Creature - Zombie Villain
Combined, enchanted, and equipped creatures you control have menace.
{3}{B}{R}, {T}: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)
4/4
Gruul Guildmage

Gruul Guildmage {R/G}{R/G}

Creature - Human Shaman
{3}{R}, Sacrifice a land: This creature deals 2 damage to target player or planeswalker.
{3}{G}: Target creature gets +2/+2 until end of turn.
2/2
Gruul Signet

Gruul Signet {2}

Artifact
{1}, {T}: Add {R}{G}.
Gruul territorial markings need not be legible. The blood, snot, and muck used to smear them are unmistakably Gruul.
Related card: Relics of the Rubblebelt
Gruul Spellbreaker

Gruul Spellbreaker {1}{R}{G}

Creature - Ogre Warrior
Riot
Trample
During your turn, you and this creature have hexproof.
She displays her scars with pride.
3/3
Guardian Project

Guardian Project {3}{G}

Enchantment
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
"They will give me the army I need to bring peace to the entire wasteland."
—The Master
Guardian Sunmare

Guardian Sunmare {3}{W}{W}

Creature - Horse Mount
Ward {2}
Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Saddle 4
5/5
Guardian of Faith

Guardian of Faith {1}{W}{W}

Creature - Spirit Knight
Flash
Vigilance
When this creature enters, any number of other target creatures you control phase out.
3/2
Related card: Raddic, Tal Zealot
Guardian of Ghirapur

Guardian of Ghirapur {2}{W}

Creature - Angel
Flying
When this creature enters, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
She was hope incarnate, an incandescent bulwark against the tide of machines.
3/3
  • March of the Machine Promos 16p 16s
  • March of the Machine 16 345
Guardian of New Benalia

Guardian of New Benalia {1}{W}

Creature - Human Soldier
Enlist
Whenever this creature enlists a creature, scry 2.
Discard a card: This creature gains indestructible until end of turn. Tap it.
2/2
Guardian of Tazeem

Guardian of Tazeem {3}{U}{U}

Creature - Sphinx
Flying
Landfall — Whenever a land you control enters, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.
4/5
Guerrilla Tactics

Guerrilla Tactics {1}{R}

Instant
Guerrilla Tactics deals 2 damage to any target.
When a spell or ability an opponent controls causes you to discard this card, it deals 4 damage to any target.
Guide of Souls

Guide of Souls {W}

Creature - Human Cleric
Whenever another creature you control enters, you gain 1 life and get {E}.
Whenever you attack, you may pay {E}{E}{E}. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
1/2
Related card: Guide of Souls (Alchemy)
  • Modern Horizons 3 Promos
  • Modern Horizons 3 29 448
Guided Passage

Guided Passage {G}{U}{R}

Sorcery
Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.
Guild Artisan

Guild Artisan {1}{R}

Legendary Enchantment - Background
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, you create two Treasure tokens."
Your discerning eye for value makes you nearly impossible to swindle.
  • Commander Legends: Battle for Baldur's Gate 179 505
Guildpact Paragon
Invasion of Ravnica

Guildpact Paragon

Artifact Creature - Construct
Whenever you cast a spell that's exactly two colors, look at the top six cards of your library. You may reveal a card that's exactly two colors from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
5/5
Card has other part: Invasion of Ravnica
Gumdrop Poisoner

Gumdrop Poisoner {2}{B}

Creature - Human Warlock
Lifelink
When this creature enters, up to one target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
3/2
Card has other part: Tempt with Treats
  • Wilds of Eldraine 93a 280a
  • Wilds of Eldraine Promos 93pa 93sa
Gunner Conscript

Gunner Conscript {1}{G}

Creature - Human Mercenary
Trample
This creature gets +1/+1 for each Aura and Equipment attached to it.
When this creature dies, if it was enchanted, create a Junk token.
When this creature dies, if it was equipped, create a Junk token.
2/2
  • Fallout 77 605
Gush

Gush {4}{U}

Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
秘密を海に託してはならない。
Gut, True Soul Zealot

Gut, True Soul Zealot {2}{R}

Legendary Creature - Goblin Shaman
Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking.
Choose a Background
2/2
Gutterbones

Gutterbones {B}

Creature - Skeleton Warrior
This creature enters tapped.
{1}{B}: Return this card from your graveyard to your hand. Activate only during your turn and only if an opponent lost life this turn.
"Down here, things don't stay dead."
—Lavinia
2/1
Guttersnipe

Guttersnipe {2}{R}

Creature - Goblin Shaman
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
"I'm not sure we can outlast them, Captain. Their ammunition appears to be lava, Captain."
—Stubert, pirate gunner
2/2
Related card: Kayla's Kindling