4548 cards found
Royal Assassin Avatar

Royal Assassin Avatar

Vanguard
At the beginning of your upkeep, you draw a card and you lose 1 life.
Hand size bonus: -2
Life bonus: +0
  • Magic Online Avatars 38 105
Royal Booster

Royal Booster

Phenomenon
When you encounter this phenomenon, open a Magic: The Gathering booster pack and shuffle it without looking at its contents. Those cards become the booster deck. You become the monarch. For the rest of the game, at the beginning of the monarch's end step, that player draws a card from the booster deck. They may spend mana of any type to cast those cards. (Then Planeswalk away from this phenomenon.)
  • Unknown Event
Ruby Medallion

Ruby Medallion {2}

Artifact
Red spells you cast cost {1} less to cast.
It is the warm glow of the setting sun at journey's end, the scent of the evening meal crackling over a fire, and the cacophony of a raucous song shared over tankards of mead. It is freedom.
Rug of Smothering

Rug of Smothering {3}

Artifact Creature - Construct
Flying
Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn.
"No, not an accessory to murder—I'm looking for an accessory for murder."
—Nadja, Flaming Fist investigator
1/3
  • Commander Legends: Battle for Baldur's Gate
Rugged Highlands

Rugged Highlands

Land
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {R} or {G}.
The Goblin Rocketeers want nothing more than to push the limits of kinetic energy and see if their machines can go the farthest, fastest, first.
Rugged Prairie

Rugged Prairie

Land
{T}: Add {C}.
{R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.
Hobs bury their kin far from home. They believe the dry, open ground keeps hags from stealing the bones and gwyllions from stealing the spirits.
Ruin Processor

Ruin Processor {7}

Creature - Eldrazi Processor
When you cast this spell, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life.
The Eldrazi continue to sweep through the wastes, compounding destruction that already seemed absolute.
7/8
  • Battle for Zendikar
Ruin in Their Wake

Ruin in Their Wake {1}{G}

Sorcery
Devoid
Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle.
Related card: Wastes
Ruination Guide

Ruination Guide {2}{U}

Creature - Eldrazi Drone
Devoid
Ingest
Other colorless creatures you control get +1/+0.
3/2
Ruins of Oran-Rief

Ruins of Oran-Rief

Land
Ruins of Oran-Rief enters tapped.
{T}: Add {C}.
{T}: Put a +1/+1 counter on target colorless creature that entered this turn.
Ruins of Trokair

Ruins of Trokair

Land
Ruins of Trokair enters tapped.
{T}: Add {W}.
{T}, Sacrifice Ruins of Trokair: Add {W}{W}.
Rule with an Even Hand

Rule with an Even Hand

Conspiracy
(Start the game with this conspiracy face up in the command zone.)
You can't attack with an odd number of creatures.
Whenever you attack, double target creature's power until end of turn.
  • Mystery Booster 2
Rumbling Slum Avatar

Rumbling Slum Avatar

Vanguard
At the beginning of your upkeep, Rumbling Slum Avatar deals 1 damage to each opponent.
Hand size bonus: +1
Life bonus: +1
  • Magic Online Avatars
Runaway Boulder

Runaway Boulder {6}

Artifact
Flash
When Runaway Boulder enters, it deals 6 damage to target creature an opponent controls.
Cycling {2}
"Run, hearties, run! Or we'll end our days as pirate paste!"
  • The Lost Caverns of Ixalan
Runaway Carriage

Runaway Carriage {4}

Artifact Creature - Construct
Trample
When Runaway Carriage attacks or blocks, sacrifice it at end of combat.
"They left in one piece. I can't speak to how they arrived."
—Rupirk, porter at the Rusted Anchor Inn
5/6
  • Shadows over Innistrad
Runaway Trash-Bot

Runaway Trash-Bot {3}

Artifact Creature - Construct
Trample
Runaway Trash-Bot gets +1/+0 for each artifact and/or enchantment card in your graveyard.
One day it might roll over your foot, the next day your entire house.
0/4
  • Kamigawa: Neon Dynasty
Runecarved Obelisk

Runecarved Obelisk {4}

Artifact
{T}: Add {C}{C}. Put two charge counters on Runecarved Obelisk.
{T}, Sacrifice Runecarved Obelisk: Seek a card with the highest mana value among cards in your library with mana value X or less, where X is the number of charge counters on Runecarved Obelisk.
  • Alchemy: Outlaws of Thunder Junction
Runechanter's Pike

Runechanter's Pike {2}

Artifact - Equipment
Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard.
Equip {2}
As sharp as its bearer's words of faith.
  • The Brothers' War Retro Artifacts 48 111 111z
  • Innistrad
Runed Arch

Runed Arch {3}

Artifact
Runed Arch enters tapped.
{X}, {T}, Sacrifice Runed Arch: X target creatures with power 2 or less can't be blocked this turn.
  • Ice Age
Runed Crown

Runed Crown {3}

Artifact - Equipment
When Runed Crown enters, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to Runed Crown. If you search your library this way, shuffle.
Equipped creature gets +1/+1.
Equip {2}
  • Kaldheim
Runed Servitor

Runed Servitor {2}

Artifact Creature - Construct
When Runed Servitor dies, each player draws a card.
Scholars had puzzled for centuries over the ruins at Tal Terig. Its secrets had always lived within one rune-carved head.
2/2
Runed Stalactite

Runed Stalactite {1}

Artifact - Equipment
Equipped creature gets +1/+1 and is every creature type.
Equip {2}
When a changeling adopts a form no other changeling has taken, a rune appears in the caverns of Velis Vel to mark the event.
Runed Terror

Runed Terror {6}

Artifact Creature - Elemental Champion
Instead of taking turns as normal, players take their phases sequentially. (For example, you take your beginning phase as the active player, then the next player in turn order becomes the active player and takes their beginning phase. After each player had a beginning phase, do the same for first main, combat phase, second main, ending phase, and then beginning phase again. If this creature leaves the battlefield, the active player continues their turn as normal.)
6/6
  • Mystery Booster 2
Runesword

Runesword {6}

Artifact
{3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.
Running Is Useless

Running Is Useless

Scheme
When you set this scheme in motion, choose any number of creatures with different mana values. Destroy those creatures.
"Yes, flee from me, prey! Flee from your inevitable fate until your feeble mortal body collapses. I will drink my fill of your fear."
  • Duskmourn: House of Horror Commander