31282 cards found
Talus Paladin

Talus Paladin {3}{W}

Creature - Human Knight Ally
Whenever Talus Paladin or another Ally you control enters, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.
"Why fill pockets with gold when you can fill hearts with conviction?"
2/3
  • Worldwake
Terra Eternal

Terra Eternal {2}{W}

Enchantment
All lands have indestructible.
"If this world could make a wish, it would be to survive the parasites who loot its treasures and threaten its life force."
—Saidah, Joraga hunter
  • Worldwake
Calcite Snapper

Calcite Snapper {1}{U}{U}

Creature - Turtle
Shroud
Landfall — Whenever a land you control enters, you may switch Calcite Snapper's power and toughness until end of turn.
1/4
  • Worldwake
Halimar Excavator

Halimar Excavator {1}{U}

Creature - Human Wizard Ally
Whenever Halimar Excavator or another Ally you control enters, target player mills X cards, where X is the number of Allies you control.
1/3
  • Worldwake
Horizon Drake

Horizon Drake {1}{U}{U}

Creature - Drake
Flying, protection from lands
Using thermal updrafts and gravity currents, drakes eat and sleep in the air. Some never touch the ground from birth until death.
3/1
  • Worldwake
Mysteries of the Deep

Mysteries of the Deep {4}{U}

Instant
Draw two cards.
Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.
"The Roil is destructive, but not random. It's Zendikar's way of revealing secrets."
—Ilori, merfolk falconer
  • Worldwake
Permafrost Trap

Permafrost Trap {2}{U}{U}

Instant - Trap
If an opponent had a green creature enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost.
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
  • Worldwake
Quest for Ula's Temple

Quest for Ula's Temple {U}

Enchantment
At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple.
At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.
  • Worldwake
Selective Memory

Selective Memory {3}{U}

Sorcery
Search your library for any number of nonland cards, exile them, then shuffle.
"I of all people know that memory is not a safe place to hide valuables."
—Jace Beleren
  • Worldwake
Spell Contortion

Spell Contortion {2}{U}

Instant
Multikicker {1}{U}
Counter target spell unless its controller pays {2}. Draw a card for each time Spell Contortion was kicked.
  • Worldwake
Thada Adel, Acquisitor

Thada Adel, Acquisitor {1}{U}{U}

Legendary Creature - Merfolk Rogue
Islandwalk
Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.
2/2
  • Worldwake
Tideforce Elemental

Tideforce Elemental {2}{U}

Creature - Elemental
{U}, {T}: You may tap or untap another target creature.
Landfall — Whenever a land you control enters, you may untap Tideforce Elemental.
Ebb and flow, high tide and low, quick as sand and just as slow.
2/1
  • Worldwake
Vapor Snare

Vapor Snare {4}{U}

Enchantment - Aura
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.
  • Worldwake
Wind Zendikon

Wind Zendikon {U}

Enchantment - Aura
Enchant land
Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.
When enchanted land dies, return that card to its owner's hand.
  • Worldwake
Agadeem Occultist

Agadeem Occultist {2}{B}

Creature - Human Shaman Ally
{T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its mana value is less than or equal to the number of Allies you control.
0/2
  • Worldwake
Bojuka Brigand

Bojuka Brigand {1}{B}

Creature - Human Warrior Ally
Bojuka Brigand can't block.
Whenever Bojuka Brigand or another Ally you control enters, you may put a +1/+1 counter on Bojuka Brigand.
"I don't do tactics. I don't do guard duty. I do damage. Take it or leave it."
1/1
  • Worldwake
Caustic Crawler

Caustic Crawler {3}{B}{B}

Creature - Insect
Landfall — Whenever a land you control enters, you may have target creature get -1/-1 until end of turn.
Novice explorers can mistake the acid-carved stone lairs for ancient ruins. They rarely survive to learn better.
4/3
  • Worldwake
Corrupted Zendikon

Corrupted Zendikon {1}{B}

Enchantment - Aura
Enchant land
Enchanted land is a 3/3 black Ooze creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.
  • Worldwake
Dead Reckoning

Dead Reckoning {1}{B}{B}

Sorcery
You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.
Many venture out to hunt for treasures. Others lie in wait to hunt the hunters.
  • Worldwake
Jagwasp Swarm

Jagwasp Swarm {3}{B}

Creature - Insect
Flying
"You know how to tell a sapling explorer from an old hardhead? See which one mistakes a swarm of jagwasps for the setting sun."
—Chadir the Navigator
3/2
  • Worldwake
Scrib Nibblers

Scrib Nibblers {2}{B}

Creature - Rat
{T}: Exile the top card of target player's library. If it's a land card, you gain 1 life.
Landfall — Whenever a land you control enters, you may untap Scrib Nibblers.
1/1
  • Worldwake
Tomb Hex

Tomb Hex {2}{B}

Instant
Target creature gets -2/-2 until end of turn.
Landfall — If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.
  • Worldwake
Akoum Battlesinger

Akoum Battlesinger {1}{R}

Creature - Human Berserker Ally
Haste
Whenever Akoum Battlesinger or another Ally you control enters, you may have Ally creatures you control get +1/+0 until end of turn.
1/1
  • Worldwake
Bazaar Trader

Bazaar Trader {1}{R}

Creature - Goblin
{T}: Target player gains control of target artifact, creature, or land you control.
"No need for a hurda? How about these maps to recently discovered tombs? Or these vials of invisible potion? Very fancy . . ."
1/1
  • Worldwake
Bull Rush

Bull Rush {R}

Instant
Target creature gets +2/+0 until end of turn.
"It's gone mad! Loose the chains and save what you can!"
  • Worldwake