4161 cards found
Shivan Gorge

Shivan Gorge

Legendary Land
{T}: Add {C}.
{2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent.
Both forge and pyre.
Shivan Oasis

Shivan Oasis

Land
Shivan Oasis enters the battlefield tapped.
{T}: Add {R} or {G}.
Only the hardiest explorers survive to eat the fruit.
Shivan Reef

Shivan Reef

Land
{T}: Add {C}.
{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
The boiling seas around Shiv provided a welcome layer of protection for the reclaimed Mana Rig.
Shizo, Death's Storehouse

Shizo, Death's Storehouse

Legendary Land
{T}: Add {B}.
{B}, {T}: Target legendary creature gains fear until end of turn.
Centuries ago, Shizo was a verdant field of wildflowers. After 891 samurai died in a single battle on its grasses, it became a haunted moor.
Short Sword

Short Sword {1}

Artifact - Equipment
Equipped creature gets +1/+1.
Equip {1}
"Sometimes the only difference between a martyr and a hero is a sword."
—Captain Sisay, Memoirs
Shriekhorn

Shriekhorn {1}

Artifact
Shriekhorn enters the battlefield with three charge counters on it.
{T}, Remove a charge counter from Shriekhorn: Target player mills two cards.
  • Mirrodin Besieged
Shrine Steward

Shrine Steward {5}

Artifact Creature - Construct
When Shrine Steward enters the battlefield, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.
From broken swords, the first Imperials forged a peaceful servant to tend the shrines of Eiganjo.
3/2
  • Kamigawa: Neon Dynasty
Shrine of Boundless Growth

Shrine of Boundless Growth {3}

Artifact
At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth.
{T}, Sacrifice Shrine of Boundless Growth: Add {C} for each charge counter on Shrine of Boundless Growth.
  • New Phyrexia
Shrine of Burning Rage

Shrine of Burning Rage {2}

Artifact
At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on Shrine of Burning Rage.
{3}, {T}, Sacrifice Shrine of Burning Rage: It deals damage equal to the number of charge counters on it to any target.
Shrine of Limitless Power

Shrine of Limitless Power {3}

Artifact
At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on Shrine of Limitless Power.
{4}, {T}, Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power.
  • New Phyrexia
Shrine of Loyal Legions

Shrine of Loyal Legions {2}

Artifact
At the beginning of your upkeep or whenever you cast a white spell, put a charge counter on Shrine of Loyal Legions.
{3}, {T}, Sacrifice Shrine of Loyal Legions: Create a 1/1 colorless Phyrexian Myr artifact creature token for each charge counter on Shrine of Loyal Legions.
Shrine of Piercing Vision

Shrine of Piercing Vision {2}

Artifact
At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision.
{T}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order.
  • New Phyrexia
Shrine of the Forsaken Gods

Shrine of the Forsaken Gods

Land
{T}: Add {C}.
{T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.
The gods known to the merfolk as Ula, Emeria, and Cosi were nothing more than false memories of a monstrous trinity: the Eldrazi titans Ulamog, Emrakul, and Kozilek.
Shuko

Shuko {1}

Artifact - Equipment
Equipped creature gets +1/+0.
Equip {0}
"One scratch on a wall meant safe passage, two that the target had already been raided, and three warned of a trap."
—Weaponry of Kamigawa
  • Betrayers of Kamigawa
Shuriken

Shuriken {1}

Artifact - Equipment
Equipped creature has "{T}, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja."
Equip {2}
Sickleslicer

Sickleslicer {3}

Artifact - Equipment
Living weapon
Equipped creature gets +2/+2.
Equip {4}
Sidar Kondo

Sidar Kondo

Vanguard
{3}: Target creature gets +3/+3 until end of turn.
Kondo served as guardian to the infant Gerrard and raised him alongside his own son, Vuel. He taught both boys to be strong and to lead, but whereas Gerrard became a champion of honor, Vuel's bitterness led him to become an equally devastating force of malice.
Hand size bonus: -1
Life bonus: +12
  • Vanguard Series
Sifter of Skulls

Sifter of Skulls {3}{B}

Creature - Eldrazi
Devoid
Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
4/3
Sigil of Distinction

Sigil of Distinction {X}

Artifact - Equipment
Sigil of Distinction enters the battlefield with X charge counters on it.
Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction.
Equip—Remove a charge counter from Sigil of Distinction.
  • Shards of Alara
Sigil of Valor

Sigil of Valor {2}

Artifact - Equipment
Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.
Equip {1}
With each honor he earns, Gideon paves the path to his redemption.
Sigiled Sword of Valeron

Sigiled Sword of Valeron {3}

Artifact - Equipment
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.
Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.
Equip {3}
Signal Pest

Signal Pest {1}

Artifact Creature - Pest
Battle cry
Signal Pest can't be blocked except by creatures with flying or reach.
It leaps from tree to tree, revealing the enemy's positions.
0/1
Signpost Scarecrow

Signpost Scarecrow {4}

Artifact Creature - Scarecrow
Vigilance
{2}: Add one mana of any color.
"Accursed scarecrow! Sending folk in every direction is the same as sending them nowhere at all."
—Corliss the Wanderer
2/4
Silent Arbiter

Silent Arbiter {4}

Artifact Creature - Construct
No more than one creature can attack each combat.
No more than one creature can block each combat.
Scholars say that arbiters exist on every world, created by an unknown hand to enforce justice.
1/5
Silent Clearing

Silent Clearing

Land
{T}, Pay 1 life: Add {W} or {B}.
{1}, {T}, Sacrifice Silent Clearing: Draw a card.
The expedition's end began the marsh's story.