31328 cards found
Gor Muldrak, Amphinologist

Gor Muldrak, Amphinologist {1}{G}{U}

Legendary Creature - Human Scout
You and permanents you control have protection from Salamanders.
At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token.
"The day of reckoning is coming. Knowledge of the amphin may be our only refuge."
3/2
Grazing Kelpie

Grazing Kelpie {3}{G/U}

Creature - Beast
{G/U}, Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library.
Persist
2/3
  • Eventide
Gretchen Titchwillow

Gretchen Titchwillow {G}{U}

Legendary Creature - Halfling Druid
{2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield.
"Plant what you wish to see grow. Listen for the stories you want to hear told."
0/4
  • Adventures in the Forgotten Realms 223 340
Grolnok, the Omnivore

Grolnok, the Omnivore {2}{G}{U}

Legendary Creature - Frog
Whenever a Frog you control attacks, mill three cards.
Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it.
You may play lands and cast spells from among cards you own in exile with croak counters on them.
3/3
Groundling Pouncer

Groundling Pouncer {1}{G/U}

Creature - Faerie
{G/U}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.
Endry was determined to teach his groundlings a few winged-faerie tricks.
2/1
  • Eventide
Grow Old Together

Grow Old Together {1}{G}{U}

Instant
Seek two creature cards from among the top ten cards of your library, then shuffle. Creature cards in your hand perpetually get +1/+1.
  • Alchemy: Wilds of Eldraine
Growing Dread

Growing Dread {G}{U}

Enchantment
Flash
When Growing Dread enters, manifest dread.
Whenever you turn a permanent face up, put a +1/+1 counter on it.
  • Duskmourn: House of Horror
Growth Spiral

Growth Spiral {G}{U}

Instant
Draw a card. You may put a land card from your hand onto the battlefield.
Cyclical and spiral patterns are the specialty of the Gyre Clade, which seeks to revitalize the cycles of nature.
Related card: Key to the Archive
Gyre Engineer

Gyre Engineer {1}{G}{U}

Creature - Vedalken Wizard
{T}: Add {G}{U}.
"As I contemplate what is, I dive ever deeper into the depths of possibility. Then I set an experiment in motion and watch the truth rise to the surface."
1/1
  • Ravnica Allegiance
Hadana's Climb
Winged Temple of Orazca

Hadana's Climb {1}{G}{U}

Legendary Enchantment
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb.
Hadana seeks power in the service of peace.
Card has other part: Winged Temple of Orazca
Hakbal of the Surging Soul

Hakbal of the Surging Soul {2}{G}{U}

Legendary Creature - Merfolk Scout
At the beginning of combat on your turn, each Merfolk creature you control explores.
Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.
3/3
  • The Lost Caverns of Ixalan Commander 3 19 29 123
Horizon Chimera

Horizon Chimera {2}{G}{U}

Creature - Chimera
Flash
Flying, trample
Whenever you draw a card, you gain 1 life.
3/2
Hydroform

Hydroform {G}{U}

Instant
Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.
"While the sea may be our home, the sky is our destiny."
—Prime Speaker Zegana
  • Gatecrash
Hydroid Krasis

Hydroid Krasis {X}{G}{U}

Creature - Jellyfish Hydra Beast
When you cast this spell, you gain half X life and draw half X cards. Round down each time.
Flying, trample
Hydroid Krasis enters with X +1/+1 counters on it.
Havoc is a small price to pay for data.
0/0
Ice-Fang Coatl

Ice-Fang Coatl {G}{U}

Snow Creature - Snake
Flash
Flying
When Ice-Fang Coatl enters, draw a card.
Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents.
1/1
Icefeather Aven

Icefeather Aven {G}{U}

Creature - Bird Shaman
Flying
Morph {1}{G}{U}
When Icefeather Aven is turned face up, you may return another target creature to its owner's hand.
2/2
Imoen, Wise Trickster

Imoen, Wise Trickster {1}{G}{U}

Legendary Creature - Human Rogue Wizard
Imoen, Wise Trickster can't be blocked.
Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, draw a card and you may play an additional land this turn.
3/2
Related cards: Imoen, Chaotic Trickster Imoen, Honorable Trickster Imoen, Occult Trickster Imoen, Trickster Friend Imoen, Wily Trickster
  • Alchemy Horizons: Baldur's Gate
Imoti, Celebrant of Bounty

Imoti, Celebrant of Bounty {3}{G}{U}

Legendary Creature - Snake Druid
Cascade
Spells you cast with mana value 6 or greater have cascade.
3/1
Incongruity

Incongruity {1}{G}{U}

Instant
Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.
Card has other part: Incubation
Incubation

Incubation {G/U}

Sorcery
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Card has other part: Incongruity
Inga and Esika

Inga and Esika {2}{G}{U}

Legendary Creature - Human God
Creatures you control have vigilance and "{T}: Add one mana of any color. Spend this mana only to cast a creature spell."
Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.
4/4
  • March of the Machine Promos 229p 229s
  • March of the Machine 229 310
Invasion of Pyrulea
Gargantuan Slabhorn

Invasion of Pyrulea {G}{U}

Battle - Siege
When Invasion of Pyrulea enters, scry 3, then reveal the top card of your library. If it's a land or double-faced card, draw a card.
Defense: 4
Card has other part: Gargantuan Slabhorn
  • March of the Machine
Invert the Skies

Invert the Skies {3}{G/U}

Instant
Creatures your opponents control lose flying until end of turn if {G} was spent to cast this spell, and creatures you control gain flying until end of turn if {U} was spent to cast this spell.
  • Eventide
It Came from Planet Glurg

It Came from Planet Glurg {X}{X}{G}{U}

Legendary Creature - Alien Ooze
You may have It Came from Planet Glurg enter as a copy of X different creatures on the battlefield. (It has their total power, total toughness, combined mana costs, all text boxes, names, art, and so on.)
A sludge with a grudge.
0/0
Ivy, Gleeful Spellthief

Ivy, Gleeful Spellthief {G}{U}

Legendary Creature - Faerie Rogue
Flying
Whenever a player casts a spell that targets only a single creature other than Ivy, Gleeful Spellthief, you may copy that spell. The copy targets Ivy.
2/1