31561 cards found
Crisis of Conscience

Crisis of Conscience {4}{W}{W}

Sorcery
Choose one —
• Destroy all tokens.
• Destroy all nonland, nontoken permanents.
"Just touch these two strands together and the Daleks are finished. Have I that right?"
Everybody Lives!

Everybody Lives! {1}{W}

Instant
All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn.
"Everybody lives, Rose. Just this once, everybody lives!"
—The Ninth Doctor
Everything Comes to Dust

Everything Comes to Dust {7}{W}{W}{W}

Sorcery
Convoke
Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments.
"I can see every single atom of your existence, and I divide them."
Four Knocks

Four Knocks {2}{W}

Enchantment
Vanishing 4
At the beginning of your first main phase, draw a card.
"Wilfred, it's my honor. Better be quick. Three, two, one."
The Girl in the Fireplace

The Girl in the Fireplace {2}{W}

Enchantment - Saga
I — Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this creature."
II — Create a 2/2 white Horse creature token with "Doctors you control have horsemanship."
III — Whenever a creature you control deals combat damage to a player this turn, time travel.
  • Doctor Who 21 626
Ian Chesterton

Ian Chesterton {2}{W}

Legendary Creature - Human Scientist
Science Teacher — Each Saga spell you cast has replicate. The replicate cost is equal to its mana cost.
Doctor's companion
2/3
Jo Grant

Jo Grant {2}{W}

Legendary Creature - Human Soldier
Each historic card in your hand has cycling {2}{W}.
Whenever you cycle a card, put a +1/+1 counter on Jo Grant.
Doctor's companion
3/2
The Night of the Doctor

The Night of the Doctor {4}{W}{W}

Enchantment - Saga
I — Destroy all creatures.
II — Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it.
  • Doctor Who 24 629
The Pandorica

The Pandorica {2}{W}

Legendary Artifact
You may choose not to untap The Pandorica during your untap step.
{1}{W}, {T}: Untap another target nonland permanent, then it phases out. It can't phase in for as long as The Pandorica remains tapped. When The Pandorica becomes untapped or leaves the battlefield, that permanent phases in. Activate only as a sorcery.
Peri Brown

Peri Brown {3}{W}

Legendary Creature - Human
The first historic spell you cast each turn has convoke.
Doctor's companion
"I'm Perpugilliam Brown and I can shout just as loud as you can!"
2/3
Romana II

Romana II {3}{W}

Legendary Creature - Time Lord Scientist
Vigilance
{1}, {T}: Create a tapped token that's a copy of target token that entered this turn.
Doctor's companion
3/3
Tegan Jovanka

Tegan Jovanka {2}{W}

Legendary Creature - Human
Brave Heart — Whenever you attack, target attacking historic creature gets +1/+1 and gains indestructible until end of turn.
Doctor's companion
"You certainly know how to fly this crate, don't you?"
2/2
Trial of a Time Lord

Trial of a Time Lord {1}{W}{W}

Enchantment - Saga
I, II, III — Exile target nontoken creature an opponent controls until Trial of a Time Lord leaves the battlefield.
IV — Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with Trial of a Time Lord puts that card on the bottom of their library.
  • Doctor Who 29 634
The War Games

The War Games {2}{W}{W}

Enchantment - Saga
I — Each player creates three tapped 1/1 white Warrior creature tokens. The tokens are goaded for as long as The War Games remains on the battlefield.
II, III — Put a +1/+1 counter on each Warrior creature.
IV — You may exile a nontoken creature you control. When you do, exile all Warriors.
  • Doctor Who 30 635
The Wedding of River Song

The Wedding of River Song {2}{W}

Sorcery
Draw two cards, then you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. Then target opponent does the same. Cards exiled this way that don't have suspend gain suspend.
Time travel.
Wilfred Mott

Wilfred Mott {3}{W}

Legendary Creature - Human Soldier
Look to the Stars — At the beginning of your upkeep, put a time counter on Wilfred Mott. Then look at the top X cards of your library, where X is the number of time counters on Wilfred Mott. You may put a nonland permanent card with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
2/4
Adric, Mathematical Genius

Adric, Mathematical Genius {1}{U}

Legendary Creature - Human Artificer
{2}{U}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy.
Ultimate Sacrifice{1}{U}, Sacrifice Adric: Counter target activated or triggered ability.
Doctor's companion
1/1
All of History, All at Once

All of History, All at Once {2}{U}{U}

Sorcery
Time travel.
Storm
An Unearthly Child

An Unearthly Child {1}{U}{U}

Enchantment - Saga
I, II, III — Reveal cards from the top of your library until you reveal a Doctor card, a card with doctor's companion, or a Vehicle card. Put that card into your hand and the rest on the bottom of your library in a random order.
  • Doctor Who 35 640
Auton Soldier

Auton Soldier {4}{U}{U}

Artifact Creature - Alien Soldier
You may have Auton Soldier enter as a copy of any creature on the battlefield, except it isn't legendary, is an artifact in addition to its other types, and has myriad.
0/0
Become the Pilot

Become the Pilot {3}{U}{U}

Enchantment - Aura
Enchant noncommander creature
You control enchanted creature.
Enchanted creature gets +2/+2 and can't be blocked unless it's attacking its owner or a permanent its owner controls.
Cyber Conversion

Cyber Conversion {U}{U}

Instant
Turn target creature face down. It's a 2/2 Cyberman artifact creature.
"Do not fear. We will take your fear from you. You will be like us."
Danny Pink

Danny Pink {3}{U}

Legendary Creature - Human Soldier Advisor
Mentor
Creatures you control have "Whenever one or more counters are put on this creature for the first time each turn, draw a card."
"I don't want to see more things. I want to see the things in front of me more clearly."
4/3
Don't Blink

Don't Blink {1}{U}

Instant
Until end of turn, if one or more creatures would enter from exile or after being cast from exile, their owners shuffle them into their libraries instead.
Cycling {2}
"Blink and you're dead."
—The Tenth Doctor
  • Doctor Who 40 645
The Eleventh Hour

The Eleventh Hour {3}{U}

Enchantment - Saga
I — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.
II — Create a Food token and a 1/1 white Human creature token with "Doctor spells you cast cost {1} less to cast."
III — Create a token that's a copy of target creature, except it's a legendary Alien named Prisoner Zero.
  • Doctor Who 41 646