31481 cards found
Death in Heaven

Death in Heaven {3}{B}

Enchantment - Saga
I, II — Target player mills two cards, then exiles their graveyard.
III — Put all creature cards exiled with Death in Heaven onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
  • Doctor Who 66 671
Doomsday Confluence

Doomsday Confluence {X}{X}{B}

Sorcery
Choose X. You may choose the same mode more than once.
• Each player sacrifices a nonartifact creature.
• Create a 3/3 black Dalek artifact creature token with menace.
• Each opponent discards a card.
Exterminate!

Exterminate! {2}{B}

Sorcery
Replicate—Tap an untapped Dalek you control.
Destroy target creature. Its controller loses 3 life.
"You are the enemy of the Daleks! You will be exterminated! Exterminate!"
  • Doctor Who 68 673
Genesis of the Daleks

Genesis of the Daleks {4}{B}{B}

Enchantment - Saga
I, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks.
IV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.
  • Doctor Who 69 674
This Is How It Ends

This Is How It Ends {3}{B}

Instant
Target creature's owner shuffles it into their library, then faces a villainous choice — They lose 5 life, or they shuffle another creature they own into their library.
"There's a gravestone here for someone with the same name as me."
Time Reaper

Time Reaper {3}{B}{B}

Creature - Alien Horror
Flying, haste
Consume Anomaly — Whenever Time Reaper deals combat damage to a player, put target face-up card they own in exile on the bottom of their library. If you do, you gain 3 life.
4/4
The Toymaker's Trap

The Toymaker's Trap {2}{B}

Enchantment
At the beginning of your upkeep, secretly choose a number between 1 and 5 that hasn't been chosen. If you do, an opponent guesses which number you chose, then you reveal the number you chose. If they guessed wrong, they lose life equal to the number they guessed and you draw a card. If they guessed right, sacrifice The Toymaker's Trap.
Vashta Nerada

Vashta Nerada {2}{B}

Creature - Alien Horror
Indestructible
Shadow
Morbid — At the beginning of each end step, if a creature died this turn, put a +1/+1 counter on Vashta Nerada.
"Hey, who turned out the lights?"
1/1
Vislor Turlough

Vislor Turlough {3}{B}

Legendary Creature - Rogue
Deal with the Black Guardian — When Vislor Turlough enters, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it.
At the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand.
Doctor's companion
2/5
Amy Pond

Amy Pond {2}{R}

Legendary Creature - Human
Partner with Rory Williams
Whenever Amy Pond deals combat damage to a player, choose a suspended card you own and remove that many time counters from it.
Doctor's companion
2/2
Related card: Rory Williams
Bill Potts

Bill Potts {3}{R}

Legendary Creature - Human
Whenever you cast an instant or sorcery spell that targets only Bill Potts or activate an ability that targets only Bill Potts, copy that spell or ability. You may choose new targets for the copy. This ability triggers only once each turn.
Doctor's companion
2/4
Coward

Coward {1}{R}

Sorcery
Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn.
Time travel.
Card has other part: Killer
  • Doctor Who 77a 682a
Killer

Killer {2}{R}{R}

Sorcery
Killer deals 3 damage to target creature and each other creature that shares a creature type with it.
Card has other part: Coward
  • Doctor Who 77b 682b
Dan Lewis

Dan Lewis {1}{R}

Legendary Creature - Human
Noncreature, non-Equipment artifacts you control are Equipment in addition to their other types and have "Equipped creature gets +1/+0" and equip {1}.
Doctor's companion
"What's your plan? Some clever sciencey-spacey thing I won't understand?"
2/2
Day of the Moon

Day of the Moon {2}{R}

Enchantment - Saga
I, II, III — Choose a creature card name, then goad all creatures with a name chosen for Day of the Moon.
  • Doctor Who 79 684
Decaying Time Loop

Decaying Time Loop {3}{R}

Instant
Discard all the cards in your hand, then draw that many cards.
Retrace
"We try, it doesn't work, we try again. We learn, we improve, we fail again, but better."
—The Thirteenth Doctor
  • Doctor Who 80 685
Delete

Delete {X}{R}{R}

Sorcery
Delete deals X damage to each nonartifact creature and each player.
"You will be deleted."
Donna Noble

Donna Noble {3}{R}

Legendary Creature - Human
Soulbond
Whenever Donna or a creature it's paired with is dealt damage, Donna deals that much damage to target opponent.
Doctor's companion
2/4
Ecstatic Beauty

Ecstatic Beauty {2}{R}

Sorcery
Exile the top three cards of your library. You may play those cards until end of turn. Put four time counters on each of those cards that has suspend.
Suspend 4—{R}
"Try to see what I see. We are so lucky we are still alive to see this beautiful world."
Ensnared by the Mara

Ensnared by the Mara {2}{R}{R}

Sorcery
Each opponent faces a villainous choice — They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player.
Flaming Tyrannosaurus

Flaming Tyrannosaurus {5}{R}{R}

Creature - Dinosaur
Menace
Paradox — Whenever you cast a spell from anywhere other than your hand, Flaming Tyrannosaurus deals 3 damage to any target. Then put a +1/+1 counter on Flaming Tyrannosaurus.
When Flaming Tyrannosaurus dies, it deals damage equal to its power to each opponent.
5/5
The Flux

The Flux {2}{R}{R}

Enchantment - Saga
I — The Flux deals 4 damage to target creature an opponent controls.
II, III, IV, V — Exile the top card of your library. You may play that card this turn.
VI — Add six {R}.
  • Doctor Who 86 691
Impending Flux

Impending Flux {2}{R}

Sorcery
Paradox — Impending Flux deals X damage to each opponent and each creature they control, where X is 1 plus the number of spells you've cast from anywhere other than your hand this turn.
Foretell {1}{R}{R}
Into the Time Vortex

Into the Time Vortex {4}{R}

Sorcery
Cascade
Rebound
Iraxxa, Empress of Mars

Iraxxa, Empress of Mars {2}{R}{R}

Legendary Creature - Alien Warrior
Trample
Battle cry
Paradox — Whenever you cast a spell from anywhere other than your hand, create a 2/2 red Alien Warrior creature token.
5/4
  • Doctor Who 89 694