31282 cards found
Lunar Hatchling

Lunar Hatchling {4}{G}{U}

Creature - Alien Beast
Flying, trample
Basic landcycling {2}
Escape — {4}{G}{U}, Exile a land you control, Exile five other cards from your graveyard.
6/6
Lush Oasis

Lush Oasis

Land - Desert
Lush Oasis enters tapped.
When Lush Oasis enters, it deals 1 damage to target opponent.
{T}: Add {G} or {U}.
"Finally, a stroke of luck! Had to taste the water myself to believe it wasn't a mirage."
—Pioneer journal of Big Ralph
Madame Vastra

Madame Vastra {2}{G}{U}

Legendary Creature - Lizard Detective
Partner with Jenny Flint
Madame Vastra must be blocked if able.
Whenever a creature dealt damage by Madame Vastra this turn dies, create a Clue token and a Food token.
3/3
Related card: Jenny Flint
Make Your Own Luck

Make Your Own Luck {3}{G}{U}

Sorcery
Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand.
"Aim alone won't win you a duel if you can't keep your nerve."
—Annie Flash
  • Outlaws of Thunder Junction 218 371
Malanthrope

Malanthrope {1}{G}{U}

Creature - Tyranid
Flying
Scavenge the Dead — When Malanthrope enters, exile target player's graveyard. Put a +1/+1 counter on Malanthrope for each creature card exiled this way.
2/2
  • Warhammer 40,000 Commander 132 132★
Malignant Growth

Malignant Growth {3}{G}{U}

Enchantment
Cumulative upkeep {1}
At the beginning of your upkeep, put a growth counter on Malignant Growth.
At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards they drew this way.
  • Mirage
Manifestation Sage

Manifestation Sage {G/U}{G/U}{G/U}{G/U}

Creature - Human Wizard
When Manifestation Sage enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.
The first thing a Quandrix mage learns is the laws of metaphysics. The second thing is how to break them.
2/2
Maraleaf Pixie

Maraleaf Pixie {G}{U}

Creature - Faerie
Flying
{T}: Add {G} or {U}.
Neither hostile nor friendly, pixies flit through the forest seeking the treasures of the wilds.
2/2
Marcus, Mutant Mayor

Marcus, Mutant Mayor {3}{G}{U}

Legendary Creature - Mutant Advisor
Vigilance, trample
Whenever a creature you control deals combat damage to a player, draw a card if that creature has a +1/+1 counter on it. If it doesn't, put a +1/+1 counter on it.
"Welcome to Jacobstown, human. You're free to walk around. Just don't stare at the nightkin."
4/4
Master Biomancer

Master Biomancer {2}{G}{U}

Creature - Elf Wizard
Each other creature you control enters with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.
"Nature is a wonderful engineer but works far too slowly for my tastes."
2/4
Memory's Journey

Memory's Journey {1}{U}

Instant
Target player shuffles up to three target cards from their graveyard into their library.
Flashback {G}
  • Innistrad
Merfolk Mistbinder

Merfolk Mistbinder {G}{U}

Creature - Merfolk Shaman
Other Merfolk you control get +1/+1.
"The mist clothes us when we are bare, hides us when we are alone, and unites us when we are together."
—Nirit of Pashona's band
2/2
Merfolk Skydiver

Merfolk Skydiver {G}{U}

Creature - Merfolk Mutant
Flying
When Merfolk Skydiver enters, put a +1/+1 counter on target creature you control.
{3}{G}{U}: Proliferate.
1/1
Related card: Contagion Dispenser
Merfolk Tunnel-Guide

Merfolk Tunnel-Guide {G}{U}

Creature - Merfolk Wizard
When Merfolk Tunnel-Guide enters, you get a three-time boon with "Whenever one or more Merfolk enter under your control, target Merfolk creature you control explores."
2/2
  • Alchemy: Ixalan
Merfolk of the Depths

Merfolk of the Depths {4}{G/U}{G/U}

Creature - Merfolk Soldier
Flash
When giant sinkholes opened across Ravnica, they revealed buried oceans and the merfolk, once thought to be extinct.
4/2
Mind

Mind {4}{U}{U}

Instant
Aftermath
Draw two cards.
Card has other part: Spring
Mirkwood Trapper

Mirkwood Trapper {1}{G}{U}

Creature - Elf Scout
Whenever a player attacks you, target attacking creature gets -2/-0 until end of turn.
Whenever a player attacks, if they aren't attacking you, that player chooses an attacking creature. It gets +2/+0 until end of turn.
Under the boughs of Mirkwood, there was deadly strife of Elves and evil beings.
1/4
  • Tales of Middle-earth Commander 62 144 469
Momir Vig, Simic Visionary

Momir Vig, Simic Visionary {3}{G}{U}

Legendary Creature - Elf Wizard
Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top.
Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.
2/2
Moritte of the Frost

Moritte of the Frost {2}{G}{U}{U}

Legendary Snow Creature - Shapeshifter
Changeling
You may have Moritte of the Frost enter as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.
0/0
Mtenda Lion

Mtenda Lion {G}

Creature - Cat
Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn.
"The lion drank that lake right up! In thanks, he gave Siti the power to speak with lions and make them leave the goats alone."
—Afari, Tales
2/1
  • Mirage
Murkfiend Liege

Murkfiend Liege {2}{G/U}{G/U}{G/U}

Creature - Horror
Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.
4/4
Mutagen Connoisseur

Mutagen Connoisseur {1}{G}{U}

Creature - Vedalken Mutant
Flying, vigilance
Mutagen Connoisseur gets +1/+0 for each transformed permanent you control.
Much to the Phyrexians' delight, sheer curiosity drove many to willingly surrender to compleation.
0/5
  • March of the Machine
Mutational Advantage

Mutational Advantage {1}{G}{U}

Instant
Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate.
"Ow, my pipe!"
Mystic Genesis

Mystic Genesis {2}{G}{U}{U}

Instant
Counter target spell. Create an X/X green Ooze creature token, where X is that spell's mana value.
"The Simic can grow anything out of a puddle of sludge. I just hope they never join forces with the Golgari."
—Teysa Karlov, Grand Envoy of Orzhov
Mystic Snake

Mystic Snake {1}{G}{U}{U}

Creature - Snake
Flash
When Mystic Snake enters, counter target spell.
Travelers who have reached the headwaters of Fool's Fall say that strange serpents dwell in the waters there, though none can recall any more than that.
2/2