29661 cards found
Earwig Squad

Earwig Squad {3}{B}{B}

Creature - Goblin Rogue
Prowl {2}{B}
When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles.
5/3
B.F.M. (Big Furry Monster)

B.F.M. (Big Furry Monster) {B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}

Creature - The-Biggest-Baddest-Nastiest-Scariest-Creature-You'll-Ever-See
You must play both B.F.M. cards to put B.F.M. into play. If either B.F.M. card leaves play, sacrifice the other.
B.F.M. can be blocked only by three or more creatures.
"It was big. Really, really big. No, bigger than that. Even bigger. Keep going. More. No, more. Look, we're talking krakens and dreadnoughts for jewelry. It was big"
-Arna Kennerd, skyknight
99/99
Card has other part: B.F.M. (Big Furry Monster, Right Side)
  • Unglued
Sea Monster

Sea Monster {4}{U}{U}

Creature - Serpent
Sea Monster can't attack unless defending player controls an Island.
It's easy to believe the monster is a myth—until you feel three hundred thousand pounds of myth crashing down on your ship.
6/6
Necron Deathmark

Necron Deathmark {3}{B}{B}

Artifact Creature - Necron
Flash
Synaptic Disintegrator — When Necron Deathmark enters the battlefield, destroy up to one target creature and target player mills three cards.
5/3
  • Warhammer 40,000 Commander 42 42★
Tocatli Honor Guard

Tocatli Honor Guard {1}{W}

Creature - Human Soldier
Creatures entering the battlefield don't cause abilities to trigger.
The glorious city of Pachatupa is the center of the Sun Empire, and Tocatli, the emperor's palace, is its glowing heart.
1/3
Xanthic Statue

Xanthic Statue {8}

Artifact
{5}: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample.
"Until you have lived as a statue, do not talk to me of pigeons."
—Karn, silver golem
  • Weatherlight
Halo Scarab

Halo Scarab {2}

Artifact Creature - Insect
{2}, Exile Halo Scarab from your graveyard: Create a Treasure token.
It pulses with the colors that best complement the wearer's outfit.
2/1
  • Streets of New Capenna
Cold Case Cracker

Cold Case Cracker {3}{U}

Creature - Spirit Detective
Flying
When Cold Case Cracker dies, investigate.
"It's a rare privilege to investigate one's own death."
3/3
  • Murders at Karlov Manor
Nearheath Chaplain

Nearheath Chaplain {3}{W}

Creature - Human Cleric
Lifelink
{2}{W}, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery.
3/1
Birthright Boon

Birthright Boon {1}{W}

Sorcery - Adventure
Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Card has other part: Kellan, the Fae-Blooded
Double Cross

Double Cross {3}{B}{B}

Sorcery
Choose another player. Look at that player's hand and choose a card other than a basic land card from it. They discard that card. At the beginning of the first upkeep in your next game with that player, look at that player's hand and choose a card other than a basic land card from it. They discard that card.
"You're in for a nasty butt-kickin'."
  • Unglued
Archaeomancer

Archaeomancer {2}{U}{U}

Creature - Human Wizard
When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
"Words of power never disappear. They sleep, awaiting those with the will to rouse them."
1/2
Fearsome Werewolf
Fearful Villager

Fearsome Werewolf

Creature - Werewolf
(Color indicator: Fearsome Werewolf is red)
Menace
Nightbound
Come nightfall, they were the ones fleeing in terror.
4/3
Card has other part: Fearful Villager
Blue Dragon

Blue Dragon {5}{U}{U}

Creature - Dragon
Flying
Lightning Breath — When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.
5/5
Tyrranax Rex

Tyrranax Rex {4}{G}{G}{G}

Creature - Phyrexian Dinosaur
This spell can't be countered.
Trample, ward {4}, haste
Toxic 4
8/8
Sphinx of New Prahv

Sphinx of New Prahv {W}{W}{U}{U}

Creature - Sphinx
Flying, vigilance
Spells your opponents cast that target Sphinx of New Prahv cost {2} more to cast.
Azorius sphinxes are loyal to the precepts of the law, not to any particular guildmaster—even one of their own kind.
4/3
Organ Harvest

Organ Harvest {B}

Sorcery
Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add {B}{B}.
"Lucy, you've got some spleenin' to do."
  • Unglued
Mardu Runemark

Mardu Runemark {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has first strike as long as you control a white or black permanent.
  • Fate Reforged
Muck Drubb

Muck Drubb {3}{B}{B}

Creature - Beast
Flash
When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb.
Madness {2}{B}
3/3
Gustcloak Cavalier

Gustcloak Cavalier {3}{W}{W}

Creature - Human Knight
Flanking
Whenever Gustcloak Cavalier attacks, you may tap target creature.
Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.
2/2
  • Time Spiral
Brainstealer Dragon

Brainstealer Dragon {5}{B}{B}

Creature - Dragon Horror
Flying
At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.
6/6
  • Outlaws of Thunder Junction Commander
  • Commander Legends: Battle for Baldur's Gate 621 670
Blood Seeker

Blood Seeker {1}{B}

Creature - Vampire Shaman
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
A drop now is all he needs to find you later.
1/1
Bloodmad Vampire

Bloodmad Vampire {2}{R}

Creature - Vampire Berserker
Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.
Madness {1}{R}
4/1
Wings of the Cosmos

Wings of the Cosmos {W}

Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
The wolf's startled yelp changed quickly to a howl of elation as she soared over her envious packmates.
  • Kaldheim
Luminous Broodmoth

Luminous Broodmoth {2}{W}{W}

Creature - Insect
Flying
Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.
It soars through currents of moonbeams to give hope to the forsaken.
3/4