337 cards found
Spirit Summoning

Spirit Summoning {1}{R/W}{R/W}

Sorcery - Lesson
Create a 3/2 red and white Spirit creature token.
"Books are fantastic, but if you're really curious about the distant past, why not ask someone who was there?"
—Augusta, Lorehold dean
  • Strixhaven: School of Mages
Spitemare

Spitemare {2}{R/W}{R/W}

Creature - Elemental
Whenever this creature is dealt damage, it deals that much damage to any target.
"I knew a creature carved from a dream of wild freedom. Any attempt to leash or exploit it failed, and at terrible cost."
—Ashling
3/3
Squee's Embrace

Squee's Embrace {R}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, return that card to its owner's hand.
Stonebound Mentor

Stonebound Mentor {1}{R}{W}

Creature - Spirit Advisor
Whenever one or more cards leave your graveyard, scry 1.
Quintorius beamed, his mind eager to absorb every historical fact the spirit wanted to divulge.
3/3
  • Strixhaven: School of Mages
Stun Sniper

Stun Sniper {R}{W}

Creature - Human Archer
{1}, {T}: This creature deals 1 damage to target creature. Tap that creature.
The tips of her bolts are blunt, but her aim is deadly sharp.
1/1
Suleiman's Legacy

Suleiman's Legacy {R}{W}

Enchantment
When this enchantment enters, destroy all Djinns and Efreets. They can't be regenerated.
Whenever a Djinn or Efreet enters, destroy it. It can't be regenerated.
With Suleiman's ascension to power, the djinn and efreets of ancient Rabiah learned humility.
  • Visions
Sun-Blessed Mount

Sun-Blessed Mount {3}{R}{W}

Creature - Dinosaur
When this creature enters, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle.
When Huatli chooses a mount, its eyes glow with the flames of the sun.
4/4
Related card: Huatli, Dinosaur Knight
  • Ixalan
Sunhome Enforcer

Sunhome Enforcer {2}{R}{W}

Creature - Giant Soldier
Whenever this creature deals combat damage, you gain that much life.
{1}{R}: This creature gets +1/+0 until end of turn.
"Law soothed his savage heart. Where fury once burned, the enduring flame of order now shines."
—Razia
2/4
  • Ravnica: City of Guilds
Sunhome Guildmage

Sunhome Guildmage {R}{W}

Creature - Human Wizard
{1}{R}{W}: Creatures you control get +1/+0 until end of turn.
{2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste.
2/2
Sunrise Cavalier

Sunrise Cavalier {1}{R}{W}

Creature - Human Knight
Trample, haste
If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.
"Like us, the morning fights for survival."
3/3
Swathcutter Giant

Swathcutter Giant {4}{R}{W}

Creature - Giant Soldier
Vigilance
Whenever this creature attacks, it deals 1 damage to each creature defending player controls.
"Now do you understand what we meant when we said disperse?"
—Eksari, Boros patrol leader
5/5
  • Guilds of Ravnica
Swiftblade Vindicator

Swiftblade Vindicator {R}{W}

Creature - Human Soldier
Double strike
Vigilance
Trample
1/1
Related card: Tajic, Legion's Valor
Swooping Pteranodon

Swooping Pteranodon {3}{R}{W}

Creature - Dinosaur
Flying, haste
Whenever this creature or another Dinosaur you control with flying enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature.
3/3
  • Jurassic World Collection 19 44
Taii Wakeen, Perfect Shot

Taii Wakeen, Perfect Shot {R}{W}

Legendary Creature - Human Mercenary
Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card.
{X}, {T}: If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead.
"You'd best keep yourself out of my sights."
2/3
  • Outlaws of Thunder Junction Promos 234p 234s
  • Outlaws of Thunder Junction 234 365
Tajic, Blade of the Legion

Tajic, Blade of the Legion {2}{R}{W}

Legendary Creature - Human Soldier
Indestructible
Battalion — Whenever Tajic and at least two other creatures attack, Tajic gets +5/+5 until end of turn.
"I run the maze alone, but I fight with the full might of the Legion."
2/2
Tajic, Legion's Edge

Tajic, Legion's Edge {1}{R}{W}

Legendary Creature - Human Soldier
Haste
Mentor
Prevent all noncombat damage that would be dealt to other creatures you control.
{R}{W}: Tajic gains first strike until end of turn.
3/2
Tajic, Legion's Valor

Tajic, Legion's Valor {2}{R}{W}

Legendary Creature - Human Soldier
Indestructible, haste
At the beginning of combat on your turn, put a +1/+1 counter on Tajic, Legion's Valor. Then conjure a card with mana value equal to the number of +1/+1 counters on it from Tajic, Legion's Valor's spellbook onto the battlefield. It gains haste until end of turn and attacks this combat if able.
1/1
Related cards: Aurelia, the Law Above Boros Recruit Skyknight Legionnaire Spark Trooper Swiftblade Vindicator
  • Alchemy: Murders at Karlov Manor
Take the Bait

Take the Bait {2}{R}{W}

Instant
Cast this spell only during combat on an opponent's turn.
Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase.
  • Murders at Karlov Manor Commander 43 353
Taunt from the Rampart

Taunt from the Rampart {3}{R}{W}

Sorcery
Goad all creatures your opponents control. Until your next turn, those creatures can't block.
"Is it not said that no foe has ever taken the Hornburg, if men defended it?"
—Aragorn
  • Tales of Middle-earth Commander 71 151 481
Tenth District Legionnaire

Tenth District Legionnaire {R}{W}

Creature - Human Soldier
Haste
Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature, then scry 1.
"The Tenth is under heavy attack, but it's being handled. I sent Mileva."
—Tajic
2/2
The Caffeinated Runner

The Caffeinated Runner {1}{R}{W}

Legendary Creature - Elemental Gamer
Whenever the The Caffeinated Runner enters or attacks, create a Food token.
Sacrifice a Food: Target creature gains haste until end of turn. Whenever it next becomes tapped this turn, untap it.
Ready to run (You can have two commanders if both have ready to run.)
3/2
  • Unknown Event
The Day of the Doctor

The Day of the Doctor {3}{R}{W}

Enchantment - Saga
I, II, III — Exile cards from the top of your library until you exile a legendary card. You may play that card for as long as this Saga remains on the battlefield. Put the rest of those exiled cards on the bottom of your library in a random order.
IV — Choose up to three Doctors. You may exile all other creatures. If you do, this Saga deals 13 damage to you.
  • Doctor Who 121 726
The Joiner of Cats

The Joiner of Cats {2}{R}{W}

Legendary Creature - Human Warrior
Whenever this creature attacks, look at the top six cards of your library. You may put a Cat creature card from among them onto the battlefield tapped and attacking. Put the rest of the cards on the bottom of your library in a random order. If you don't put a card onto the battlefield this way, create a token that's a tapped and attacking copy of Lurrus of the Dream-Den.
3/4
  • Unknown Event
The Jolly Balloon Man

The Jolly Balloon Man {1}{R}{W}

Legendary Creature - Human Clown
Haste
{1}, {T}: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
1/4
  • Duskmourn: House of Horror Promos 219p 219s
  • Duskmourn: House of Horror 219 359
The Judge of Height

The Judge of Height {3}{R}{W}

Legendary Creature - Giant Wizard
Trample
The Judge of Height gets +1/+0 for each creature on the battlefield that it's taller than. (A creature's height is equal to its toughness plus its mana value.)
0/6
  • Unknown Event