30610 cards found
Bonehoard Dracosaur

Bonehoard Dracosaur {3}{R}{R}

Creature - Dinosaur Dragon
Flying, first strike
At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.
5/5
  • The Lost Caverns of Ixalan Promos 134p 134s
  • The Lost Caverns of Ixalan 134 321
Boneknitter

Boneknitter {1}{B}

Creature - Zombie Cleric
{1}{B}: Regenerate target Zombie.
Morph {2}{B}
Nothing comes together as easily as it comes apart.
1/1
  • Onslaught
Bonepicker Skirge

Bonepicker Skirge {2}{B}

Creature - Phyrexian Imp
Flying
Corrupted — As long as an opponent has three or more poison counters, this creature has deathtouch and lifelink.
"Get away from there! I must rebuild that one for the next bout. Shoo, shoo!"
—Keskit, the Flesh Sculptor
2/2
  • Phyrexia: All Will Be One 86 290 436
Bonescythe Sliver

Bonescythe Sliver {3}{W}

Creature - Sliver
Sliver creatures you control have double strike.
"Their appendages are sharper than our swords and quicker than our bows."
—Hastric, Thunian scout
2/2
Related card: Sliver Weftwinder
Boneshard Slasher

Boneshard Slasher {1}{B}

Creature - Horror
Flying
Threshold — As long as seven or more cards are in your graveyard, this creature gets +2/+2 and has "When this creature becomes the target of a spell or ability, sacrifice it."
1/1
  • Torment
Bonesplitter

Bonesplitter {1}

Artifact - Equipment
Equipped creature gets +2/+0.
Equip {1}
Bonesplitter Sliver

Bonesplitter Sliver {3}{R}

Creature - Sliver
All Sliver creatures get +2/+0.
As the time streams grew more and more unstable, Dominaria's creatures struggled to adapt. The intense pressures led to many dead ends but also to lethal new forms that appeared as suddenly as the ashen rains.
2/2
Bonethorn Valesk

Bonethorn Valesk {4}{R}

Creature - Beast
Whenever a permanent is turned face up, this creature deals 1 damage to any target.
Barbarians weave its spurs into ceremonial charms to proclaim their hardiness in battle.
4/2
  • Scourge
Boneyard Desecrator

Boneyard Desecrator {3}{B}

Creature - Zombie Mercenary
Menace
{1}{B}, Sacrifice another creature: Put a +1/+1 counter on this creature. If an outlaw was sacrificed this way, create a Treasure token.
It's never too late to start an afterlife of crime.
3/4
  • Outlaws of Thunder Junction
Boneyard Lurker

Boneyard Lurker {2}{B}{G}

Creature - Nightmare Beast
Mutate {2}{B/G}{B/G}
Whenever this creature mutates, return target permanent card from your graveyard to your hand.
4/4
Boneyard Mycodrax

Boneyard Mycodrax {2}{B}

Creature - Fungus
Boneyard Mycodrax's power and toughness are each equal to the number of other creature cards in your graveyard.
Scavenge {4}{B}
*/*
  • Commander 2020
Boneyard Parley

Boneyard Parley {5}{B}{B}

Sorcery
Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
Boneyard Scourge

Boneyard Scourge {2}{B}{B}

Creature - Zombie Dragon
Flying
Whenever a Dragon you control dies while this card is in your graveyard, you may pay {1}{B}. If you do, return this card from your graveyard to the battlefield.
Death arrives on tattered wings and stolen bones.
4/3
Boneyard Wurm

Boneyard Wurm {1}{G}

Creature - Wurm
Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
The only thing it likes more than discovering a pit of bones is adding to it.
*/*
Bonfire of the Damned

Bonfire of the Damned {X}{X}{R}

Sorcery
Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Miracle {X}{R}
Bonny Pall, Clearcutter

Bonny Pall, Clearcutter {3}{G}{U}{U}

Legendary Creature - Giant Scout
Reach
When Bonny Pall enters, create Beau, a legendary blue Ox creature token with "Beau's power and toughness are each equal to the number of lands you control."
Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.
6/5
  • Outlaws of Thunder Junction Promos 196p 196s
  • Outlaws of Thunder Junction 196 349
Bontu the Glorified

Bontu the Glorified {2}{B}

Legendary Creature - God
Menace, indestructible
Bontu can't attack or block unless a creature died under your control this turn.
{1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
4/6
Bontu's Last Reckoning

Bontu's Last Reckoning {1}{B}{B}

Sorcery
Destroy all creatures. Lands you control don't untap during your next untap step.
To the last, Bontu wanted only to be first among the God-Pharaoh's subjects.
Bontu's Monument

Bontu's Monument {3}

Legendary Artifact
Black creature spells you cast cost {1} less to cast.
Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
"The worthy shall strive for greatness. Supremacy in life leads to supremacy in the afterlife."
—Monument inscription
Bonus Round

Bonus Round {1}{R}{R}

Sorcery
Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.
When the twin-spell bonus round begins, the crowd rises to its feet in anticipation of incredible combinations.
Booby Trap

Booby Trap {6}

Artifact
As this artifact enters, choose an opponent and a card name other than a basic land card name.
The chosen player reveals each card they draw.
When the chosen player draws a card with the chosen name, sacrifice this artifact. If you do, this artifact deals 10 damage to that player.
Book Burning

Book Burning {1}{R}

Sorcery
Any player may have Book Burning deal 6 damage to them. If no one does, target player mills six cards.
The wizard's spellbook was full of burning questions.
  • Judgment
Book Devourer

Book Devourer {5}{R}

Creature - Beast
Trample
Whenever this creature deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards.
"Not my first edition of The Advokist and the Urchin!"
4/5
  • Guilds of Ravnica
Book of Mazarbul

Book of Mazarbul {2}{R}

Enchantment - Saga
I — Amass Orcs 1.
II — Amass Orcs 2.
III — Creatures you control get +1/+0 and gain menace until end of turn.
  • The Lord of the Rings: Tales of Middle-earth 116 567
Book of Rass

Book of Rass {6}

Artifact
{2}, Pay 2 life: Draw a card.