29693 cards found
Draconian Gate-Bot

Draconian Gate-Bot {5}

Artifact Creature - Robot
When Draconian Gate-Bot enters the battlefield, choose one —
• Open an Attraction.
• Destroy target Attraction.
"YOU MUST BE THIS TALL TO RIDE. YOU HAVE TEN SECONDS TO COMPLY."
4/2
  • Unfinity 188 474
Task Force

Task Force {2}{W}

Creature - Human Rebel
Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.
Keeping the streets of the Sixth District safe, one escaped Simic mutant at a time.
1/3
Shadowheart, Cleric of Twilight

Shadowheart, Cleric of Twilight {1}{B}{G}

Legendary Creature - Human Elf Cleric
Deathtouch
Shadowheart, Cleric of Twilight can't be blocked by creatures with power 2 or less.
At the beginning of your end step, Shadowheart deals 1 damage to each player.
Whenever you lose life during your turn, put a +1/+1 counter on Shadowheart.
4/4
Related cards: Shadowheart, Cleric of Graves Shadowheart, Cleric of Order Shadowheart, Cleric of Trickery Shadowheart, Cleric of War Shadowheart, Sharran Cleric
  • Alchemy Horizons: Baldur's Gate
Golem Foundry

Golem Foundry {3}

Artifact
Whenever you cast an artifact spell, you may put a charge counter on Golem Foundry.
Remove three charge counters from Golem Foundry: Create a 3/3 colorless Golem artifact creature token.
  • Scars of Mirrodin
As Luck Would Have It

As Luck Would Have It {G}

Enchantment
Hexproof
Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.)
Irresistible Prey

Irresistible Prey {G}

Sorcery
Target creature must be blocked this turn if able.
Draw a card.
The baloth's instincts boiled, its muscles pulled taut, and its razor-spines bristled, as it turned to face—a runt meepling.
Primal Amulet
Primal Wellspring

Primal Amulet {4}

Artifact
Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.
Card has other part: Primal Wellspring
Far

Far {1}{U}

Instant
Return target creature to its owner's hand.
Fuse
Card has other part: Away
  • Dragon's Maze
Gerrymandering

Gerrymandering {2}{G}

Sorcery
Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.
  • Unglued
Sumala Sentry

Sumala Sentry {G}{W}

Creature - Elf Archer
Reach
Whenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on Sumala Sentry.
The great meditation garden of Sumala was no place for Ravnica's rising crime wave, and he would keep it that way.
1/3
  • Murders at Karlov Manor
Premature Burial

Premature Burial {1}{B}

Sorcery
Destroy target nonblack creature that entered the battlefield since your last turn ended.
"This soil knows well the taste of the dead. Give it the hunger for a living meal, and it can become a deadly ally."
—Ezrith, druid of the Dark Hours
Stitched Assistant (Alchemy)

Stitched Assistant (Alchemy) {1}{U}

Creature - Zombie
Exploit
When Stitched Assistant exploits a creature, scry 2, then draw a card.
2/1
Related card: Stitched Assistant
  • Innistrad: Crimson Vow
Sootstoke Kindler

Sootstoke Kindler {1}{B/R}

Creature - Elemental Shaman
Haste
{T}: Target black or red creature gains haste until end of turn.
"Nothing warms my heart better than a spirit kindled with rage."
1/1
  • Shadowmoor
Rukh Egg

Rukh Egg {3}{R}

Creature - Bird Egg
When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.
Called "stonefeathers" by many lowlanders, rukhs are thought to descend from a phoenix that sacrificed its flame for a body of stone.
0/3
Related card: City in a Bottle
Disciple of Perdition

Disciple of Perdition {1}{B}

Creature - Human Warlock
When Disciple of Perdition dies, choose one. If you have exactly 13 life, you may choose both.
• You draw a card and you lose 1 life.
• Exile target opponent's graveyard. That player loses 1 life.
"Could you please spare some of your blood for my precious little tree?"
1/3
  • Jumpstart 2022
Primal Bellow

Primal Bellow {G}

Instant
Target creature gets +1/+1 until end of turn for each Forest you control.
"A might spell can be handy against baloths, giants, kraken, the Roil—or if you lose your bearings in the woods."
—Chadir the Navigator
  • Zendikar
Invasion Plans

Invasion Plans {2}{R}

Enchantment
All creatures block each combat if able.
The attacking player chooses how each creature blocks each combat.
Gerrard studied the globe as Mirri kept watch. Suddenly, his eyes widened. "This is Dominaria!"
Angelheart Vial

Angelheart Vial {5}

Artifact
Whenever you're dealt damage, you may put that many charge counters on Angelheart Vial.
{2}, {T}, Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.
It holds a whisper from Iona: "Persevere."