29693 cards found
Heat Ray

Heat Ray {X}{R}

Instant
Heat Ray deals X damage to target creature.
"There was clearly a scream. I'm not sure if there was a mouth."
—Sachir, Akoum Expeditionary House
Rogue Kavu

Rogue Kavu {1}{R}

Creature - Kavu
Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.
Every litter of kavu yields one cub that refuses to hunt with the pack.
1/1
Leyline of Lightning

Leyline of Lightning {2}{R}{R}

Enchantment
If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield.
Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player or planeswalker.
Where storm and spellcraft converge.
Squirrel Nest

Squirrel Nest {1}{G}{G}

Enchantment - Aura
Enchant land
Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."
In the treetops, unseen by many, lurks chittering, skittering death.
Assimilate Essence

Assimilate Essence {1}{U}

Instant
Counter target creature or battle spell unless its controller pays {4}. If they do, you incubate 2.
"You have no viable escape vector. Cease your resistance and accept perfection."
  • March of the Machine
Gelectrode

Gelectrode {1}{U}{R}

Creature - Weird
{T}: Gelectrode deals 1 damage to any target.
Whenever you cast an instant or sorcery spell, you may untap Gelectrode.
"Diametrically opposing energies in self-sealed plasmodermic bubbles make great pets!"
—Trivaz, Izzet mage
0/1
Scorched Earth

Scorched Earth {X}{R}

Sorcery
As an additional cost to cast this spell, discard X land cards.
Destroy X target lands.
"Fire cleanses as well as destroys; that is the nature of change."
—Oracle en-Vec
Selhoff Occultist

Selhoff Occultist {2}{U}

Creature - Human Rogue
Whenever Selhoff Occultist or another creature dies, target player mills a card.
"The mist whispers to those who know it to be more than a mundane fog."
2/3
Eye of Doom

Eye of Doom {4}

Artifact
When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it.
{2}, {T}, Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it.
Fen Stalker

Fen Stalker {3}{B}

Creature - Nightstalker
Fen Stalker has fear as long as you control no untapped lands.
As silent as a shadow, and just as hard to flee.
3/2
  • Prophecy
Barrier Breach

Barrier Breach {2}{G}

Instant
Exile up to three target enchantments.
Cycling {2}
"They cast wards, thinking it will protect them, but the biggest monsters find a way through."
—Kinnan, bonder prodigy
  • Ikoria: Lair of Behemoths
Incriminating Impetus

Incriminating Impetus {2}{B/R}

Enchantment - Aura
Enchant creature
When Incriminating Impetus enters the battlefield, suspect enchanted creature.
Enchanted creature gets +2/+2 and is goaded.
  • Ravnica: Clue Edition
Numbing Jellyfish

Numbing Jellyfish {3}{U}

Host Creature - Jellyfish
When this creature enters the battlefield, roll a six-sided die. Target player mills X cards, where X is the result.
2/3
  • Unstable
Saint Traft and Rem Karolus

Saint Traft and Rem Karolus {U}{R}{W}

Legendary Creature - Spirit Human
Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying.
Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus.
3/4
  • March of the Machine Commander 9 95
The Binding of the Titans

The Binding of the Titans {1}{G}

Enchantment - Saga
I — Each player mills three cards.
II — Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life.
III — Return target creature or land card from your graveyard to your hand.
Orgg

Orgg {3}{R}{R}

Creature - Orgg
Trample
Orgg can't attack if defending player controls an untapped creature with power 3 or greater.
Orgg can't block creatures with power 3 or greater.
It's bigger than it thinks.
6/6
Shoreline Raider

Shoreline Raider {2}{U}

Creature - Merfolk
Protection from Kavu
"This strange new beast makes for an excellent meal. Get me more."
—Empress Galina
2/2
  • Invasion
Cinder Storm

Cinder Storm {6}{R}

Sorcery
Cinder Storm deals 7 damage to any target.
Any pyromancer can summon fire with a thought. The trick is putting it out.
Stoneforge Masterwork

Stoneforge Masterwork {1}

Artifact - Equipment
Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.
Equip {2}
The nomadic kor carry only necessities on their long treks. The coming of the Eldrazi redefined "necessities."
Urza, Academy Headmaster

Urza, Academy Headmaster {W}{U}{B}{R}{G}

Legendary Planeswalker - Urza
[+1]: Head to AskUrza.com and click +1.
(Randomly choose one of —
• Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
• Distribute three +1/+1 counters among one, two, or three target creatures you control.
• Destroy target noncreature permanent.
• Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
• Create three 1/1 white Soldier creature tokens.
• Create a 3/3 black Beast creature token with deathtouch.
• Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
• During target opponent's next turn, creatures that player controls attack Urza if able.
• Put a loyalty counter on Urza for each creature target opponent controls.
• Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
• Target player exiles a card from their hand.
• Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
• Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.
• Draw a card, then add one mana of any color.
• Until end of turn, Urza becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)
• Until your next turn,creatures you control get +1/+0 and gain lifelink.
• Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
• Urza deals 3 damage to any target.
• Until your next turn,whenever a creature deals combat damage to Urza, destroy that creature.
• Add X mana in any combination of colors, where X is the number of creatures you control.)

[–1]: Head to AskUrza.com and click -1.
(Randomly choose one of —
• Urza deals 3 damage to each creature.
• Gain control of target creature.
• Urza deals 4 damage to any target and you gain 4 life.
• Destroy target creature. You gain life equal to its toughness.
• You get an emblem with “Creatures you control get +1/+1.”
• You may put a creature card from your hand onto the battlefield.
• Draw three cards, then put a card from your hand on top of your library.
• Target player puts the top ten cards of their library into their graveyard.
• Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
• Exile target permanent.
• Reveal the top five cards of your library. You may put all creature cards and/or land cards from among them into your hand. Put the rest into your graveyard.
• Search your library for a card and put that card into your hand. Then shuffle your library.
• Target player sacrifices two creatures.
• Create a 5/5 black Demon creature token with flying. You lose 2 life.
• Create a 4/4 gold Dragon creature token with flying.
• Target player's life total becomes 10.
• Destroy target nonland permanent.
• Return target permanent from a graveyard to the battlefield under your control.
• Create two 3/3 green Beast creature tokens.
• Draw four cards,then discard two cards.)

[–6]: Head to AskUrza.com and click -6.
(Randomly choose one of —
• Urza deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents.
• You get an emblem with “If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage.”
• Destroy all lands target player controls.
• Create X 2/2 white Cat creature tokens, where X is your life total.
• You gain 100 life.
• Urza deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
• You get an emblem with “Creatures you control have double strike, trample, hexproof, and haste.”
• You get an emblem with “Artifacts, creatures, enchantments, and lands you control have indestructible.”
• Create a 6/6 green Wurm creature token for each land you control.
• Each player shuffles their hand and graveyard into their library. You draw seven cards.
• Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
• You get an emblem with “Whenever you cast a spell, exile target permanent.”
• You get an emblem with “Whenever a creature enters the battlefield under your control, you may have it fight target creature.” Then create three 8/8 blue Octopus creature tokens.
• You control target player during that player's next turn.
• Exile all cards from target player's library, then that player shuffles their hand into their library.
• Create three 1/1 black Assassin creature tokens with “Whenever this creature deals combat damage to a player, that player loses the game.”
• Put all creature cards from all graveyards onto the battlefield under your control.
• You gain X life and draw X cards, where X is the number of lands you control.
• Flip five coins. Take an extra turn after this one for each coin that comes up heads.
• You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.)
Loyalty:
4
  • Unstable
Close Quarters

Close Quarters {2}{R}{R}

Enchantment
Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to any target.
The Mercadians' ineptitude in close combat sometimes accidentally pays off.
  • Mercadian Masques
Needle Specter

Needle Specter {1}{B}{B}

Creature - Specter
Flying
Wither
Whenever Needle Specter deals combat damage to a player, that player discards that many cards.
1/1
Hunted Lammasu

Hunted Lammasu {2}{W}{W}

Creature - Lammasu
Flying
When Hunted Lammasu enters the battlefield, target opponent creates a 4/4 black Horror creature token.
The lammasu ruled the velds before the city grew. Now they roam Ravnica's skies, but their ancient enemies have not forgotten them.
5/5
Coercive Recruiter

Coercive Recruiter {4}{R}

Creature - Orc Pirate
Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.
"Choose, vampire: our hat on your head, or no hat, no head."
4/3
Blacksmith's Skill

Blacksmith's Skill {W}

Instant
Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
Before he was subjugated by demonic forces, Dakkon was a master smith of unrivaled artistry.
  • Modern Horizons 2 6 381