29693 cards found
Scholar of Athreos

Scholar of Athreos {2}{W}

Creature - Human Cleric
{2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way.
She asks pointed questions of the dead who wait for Athreos, learning of life from those who are about to leave it.
1/4
  • Theros
The Seventh Doctor

The Seventh Doctor {3}{W}{U}

Legendary Creature - Time Lord Doctor
Whenever The Seventh Doctor attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate.
3/6
Floodtide Serpent

Floodtide Serpent {4}{U}

Creature - Serpent
Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand.
"Pray to Thassa for what? A bigger monster to eat it? A wave that can wash it away? What then?"
—Lindos, merchant of Meletis
4/4
  • Born of the Gods
Gorilla Pack

Gorilla Pack {2}{G}

Creature - Ape
Gorilla Pack can't attack unless defending player controls a Forest.
When you control no Forests, sacrifice Gorilla Pack.
"We learned this at a dear price: once you cross the great river, get through the Yavimaya forest at top speed."
—Disa the Restless, journal entry
3/3
  • Ice Age
Expedition Diviner

Expedition Diviner {3}{U}

Creature - Merfolk Wizard
Flying
As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card."
Wizards' spells twist the fabric of reality to channel elemental energies, peer into the future, and even calm the Roil.
3/2
  • Zendikar Rising
Okina Nightwatch

Okina Nightwatch {4}{G}

Creature - Human Monk
As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3.
Only the most skilled budoka could protect the Okina Shrine. Only the best of these protectors took the night watch.
4/3
Stony Strength

Stony Strength {G}

Instant
Put a +1/+1 counter on target creature you control. Untap that creature.
"What you build, we will destroy . . . and bury you in the rubble!"
Angel of Indemnity

Angel of Indemnity {5}{W}

Creature - Angel Warrior
Flying, lifelink
When Angel of Indemnity enters the battlefield, return target permanent card with mana value 4 or less from your graveyard to the battlefield.
Encore {6}{W}{W}
5/5
  • Outlaws of Thunder Junction Commander 9 45
Blessing of the Nephilim

Blessing of the Nephilim {W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each of its colors.
"Before the first stone was laid or the first elf-child born, the power of the nephilim was gathering. Let that power be spread by my hands."
  • Dissension
Frilled Oculus

Frilled Oculus {1}{U}

Creature - Homunculus
{1}{G}: Frilled Oculus gets +2/+2 until end of turn. Activate only once each turn.
"Understand the Simic? That's about as easy as winning a staring contest with a homunculus."
—Dars Gostok, Firefist captain
1/3
  • Gatecrash
Martyrs' Tomb

Martyrs' Tomb {2}{W}{B}

Enchantment
Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.
Honor the brave who fought,
Honor the dead who fell,
Honor the world they saved.
—Memorial inscription
  • Apocalypse
Kayla's Reconstruction

Kayla's Reconstruction {X}{W}{W}{W}

Sorcery
Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Anyone can destroy a continent. Few have the vision to rebuild one.
Perfected Form
Aberrant Researcher

Perfected Form

Creature - Insect Horror
(Color indicator: Perfected Form is blue)
Flying
The final pages of the experiment log were blank. Investigators found it abandoned on a desk in the researcher's lab, open, the pages flipping in the wind from a shattered window.
5/4
Card has other part: Aberrant Researcher
  • Shadows over Innistrad
Crystal Golem

Crystal Golem {4}

Artifact Creature - Golem
At the beginning of your end step, Crystal Golem phases out.
"Once, a wealthy king commissioned an artificial creature to be crafted from the royal treasury, thinking it a clever ploy to have the jewels guard themselves."
—Azeworai, "The Golem's Wish"
3/3
  • Mirage
Emrakul's Hatcher

Emrakul's Hatcher {4}{R}

Creature - Eldrazi Drone
When Emrakul's Hatcher enters the battlefield, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
Wordlessly it leads its abhorrent brood.
3/3
Seedcradle Witch

Seedcradle Witch {G/W}

Creature - Elf Shaman
{2}{G}{W}: Target creature gets +3/+3 until end of turn. Untap that creature.
She whispered a prayer for strength, and her wishes wafted away like seeds on the wind.
1/1
  • Shadowmoor
Borderland Marauder

Borderland Marauder {1}{R}

Creature - Human Warrior
Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.
Though she is rightly feared, there are relatively few tales of her deeds in battle, for few survive her raids.
1/2
Scorching Dragonfire

Scorching Dragonfire {1}{R}

Instant
Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
As the blaze raced toward her, Syr Ameril closed her eyes and pictured Castle Ardenvale so her last thoughts would be of home.
Kaito's Pursuit

Kaito's Pursuit {2}{B}

Sorcery
Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn.
Kaito knew every rooftop in the city, and closed in quickly on his quarry—but he knew nothing of the Planar Bridge until it was already too late.
  • Kamigawa: Neon Dynasty
Corpseweft

Corpseweft {2}{B}

Enchantment
{1}{B}, Exile one or more creature cards from your graveyard: Create a tapped X/X black Zombie Horror creature token, where X is twice the number of cards exiled this way.
Sidisi hated to limit her options.
  • Dragons of Tarkir
Necromancer's Familiar

Necromancer's Familiar {3}{B}

Creature - Bird Spirit
Flying
Hellbent — Necromancer's Familiar has lifelink as long as you have no cards in hand.
{B}, Discard a card: Necromancer's Familiar gains indestructible until end of turn. Tap it.
3/1
Warkite Marauder

Warkite Marauder {1}{U}

Creature - Human Pirate
Flying
Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.
2/1
Viridian Acolyte

Viridian Acolyte {G}

Creature - Elf Shaman
{1}, {T}: Add one mana of any color.
"We have no sun to guide our dead, so I tend the prismatic flames of the spirit fires that show the souls their way. When I die, I hope there is one left to guide my spirit home."
1/1
  • Darksteel
Ulvenwald Mystics
Ulvenwald Primordials

Ulvenwald Mystics {2}{G}{G}

Creature - Human Shaman Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.
"With this ritual, we cast aside our fragile humanity . . ."
3/3
Card has other part: Ulvenwald Primordials
  • Innistrad
Kyren Glider

Kyren Glider {1}{R}

Creature - Goblin
Flying
Kyren Glider can't block.
Mercadia's Kyren goblins are the opposite of Dominarian goblins: they're smart and cowardly.
1/1
  • Mercadian Masques