30074 cards found
Winter's Grasp

Winter's Grasp {1}{G}{G}

Sorcery
Destroy target land.
Summer is buried there, centuries deep;
A crypt of years where seasons sleep.
Winter's Intervention

Winter's Intervention {1}{B}

Instant
Winter's Intervention deals 2 damage to target creature. You gain 2 life.
"Can we trust him?" Niko whispered as they eyed the stranger. "I don't know," the Wanderer replied, "but he's a lot friendlier than the creature that was chasing us."
  • Duskmourn: House of Horror
Winter's Night

Winter's Night {R}{G}{W}

World Enchantment
Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step.
Winter's Rest

Winter's Rest {1}{U}

Snow Enchantment - Aura
Enchant creature
When Winter's Rest enters, tap enchanted creature.
As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step.
Winter, Cynical Opportunist

Winter, Cynical Opportunist {2}{B}{G}

Legendary Creature - Human Warlock
Deathtouch
Whenever Winter attacks, mill three cards.
Delirium — At the beginning of your end step, you may exile any number of cards from your graveyard with four or more card types among them. If you do, put a permanent card from among them onto the battlefield with a finality counter on it.
2/5
  • Duskmourn: House of Horror Commander
Winter, Misanthropic Guide

Winter, Misanthropic Guide {1}{B}{R}{G}

Legendary Creature - Human Warlock
Ward {2}
At the beginning of your upkeep, each player draws two cards.
Delirium — As long as there are four or more card types among cards in your graveyard, each opponent's maximum hand size is equal to seven minus the number of those card types.
3/4
  • Duskmourn: House of Horror Promos 240p 240s
  • Duskmourn: House of Horror 240 365
Winterflame

Winterflame {1}{U}{R}

Instant
Choose one or both —
• Tap target creature.
• Winterflame deals 2 damage to target creature.
"The mountains scream with the dragons' throats."
—Chianul, Who Whispers Twice
  • Khans of Tarkir
Wintermoon Mesa

Wintermoon Mesa

Land
Wintermoon Mesa enters tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice Wintermoon Mesa: Tap two target lands.
Dark is light and day is night When the winter moon shines.
  • Prophecy
Wintermoor Commander

Wintermoor Commander {W}{B}

Creature - Human Knight
Deathtouch
Wintermoor Commander's toughness is equal to the number of Knights you control.
Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn.
2/*
Winterthorn Blessing

Winterthorn Blessing {G}{U}

Sorcery
Put a +1/+1 counter on up to one target creature you control. Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step.
Flashback {1}{G}{U}
Wipe Away

Wipe Away {1}{U}{U}

Instant
Split second
Return target permanent to its owner's hand.
An eyeblink later, all that remained of the tree-beast was the breeze of its momentum.
Wipe Clean

Wipe Clean {1}{W}

Instant
Exile target enchantment.
Cycling {3}
"The light of the Ancestor will scour the taint of darkness from the land."
  • Scourge
Wire Surgeons

Wire Surgeons {4}{B}{B}

Creature - Human Artificer
Fear
Each artifact creature card in your graveyard has encore. Its encore cost is equal to its mana cost.
6/5
Wirecat

Wirecat {4}

Artifact Creature - Cat
Wirecat can't attack or block if an enchantment is on the battlefield.
Its purr is the sound of iron filings sliding down satin.
4/3
  • Urza's Saga
Wirefly Hive

Wirefly Hive {3}

Artifact
{3}, {T}: Flip a coin. If you win the flip, create a 2/2 colorless Insect artifact creature token with flying named Wirefly. If you lose the flip, destroy all permanents named Wirefly.
"The lifespan of a wirefly can be precisely described as 'short.'"
—Bruenna, Neurok leader
  • Darksteel
Wiretapping

Wiretapping {4}{U}

Enchantment
Hideaway 5
Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.
Wirewood Channeler

Wirewood Channeler {3}{G}

Creature - Elf Druid
{T}: Add X mana of any one color, where X is the number of Elves on the battlefield.
"Your words are meaningless. The rustling of leaves is the only language that makes any sense."
2/2
Wirewood Elf

Wirewood Elf {1}{G}

Creature - Elf Druid
{T}: Add {G}.
"The land belongs to nature as far as our eyes can see. The higher we climb, the more we can see."
1/2
  • Onslaught
Wirewood Guardian

Wirewood Guardian {5}{G}{G}

Creature - Elf Mutant
Forestcycling {2}
Tall as a tree and probably related.
6/6
Wirewood Herald

Wirewood Herald {1}{G}

Creature - Elf
When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle.
The goblins laughed as the elf ran away, until more came back.
1/1
Wirewood Hivemaster

Wirewood Hivemaster {1}{G}

Creature - Elf
Whenever another nontoken Elf enters, you may create a 1/1 green Insect creature token.
1/1
Wirewood Lodge

Wirewood Lodge

Land
{T}: Add {C}.
{G}, {T}: Untap target Elf.
Wirewood Pride

Wirewood Pride {G}

Instant
Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
"Though you may leave this haven we have found, may our strength never leave you."
Wirewood Savage

Wirewood Savage {2}{G}

Creature - Elf
Whenever a Beast enters, you may draw a card.
"She is truly Wirewood's child now."
—Elvish refugee
2/2
Wirewood Symbiote

Wirewood Symbiote {G}

Creature - Insect
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
It drinks fatigue.
1/1