28882 cards found
Zuberi, Golden Feather

Zuberi, Golden Feather {4}{W}

Legendary Creature - Griffin
Flying
Other Griffin creatures get +1/+1.
"If the griffins tell of their gods, perhaps they speak of feathers bright as the Sun."
—Afari, Tales
3/3
  • Mirage
Zulaport Chainmage

Zulaport Chainmage {3}{B}

Creature - Human Shaman Ally
Cohort{T}, Tap an untapped Ally you control: Target opponent loses 2 life.
The chains obey her. Everything else would do best to get out of her way.
4/2
Zulaport Cutthroat

Zulaport Cutthroat {1}{B}

Creature - Human Rogue Ally
Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
"Eldrazi? Ha! Try walking through Zulaport at night with your pockets full. Now that's dangerous."
1/1
Zulaport Duelist

Zulaport Duelist {U}

Creature - Human Rogue
Flash
When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards.
1/1
  • Zendikar Rising
Zulaport Enforcer

Zulaport Enforcer {B}

Creature - Human Warrior
Level up {4}
LEVEL 1-2
3/3
LEVEL 3+
5/5
Zulaport Enforcer can't be blocked except by black creatures.
1/1
  • Rise of the Eldrazi
Zuo Ci, the Mocking Sage

Zuo Ci, the Mocking Sage {1}{G}{G}

Legendary Creature - Human Advisor
Hexproof
Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.
1/2
Zur the Enchanter

Zur the Enchanter {1}{W}{U}{B}

Legendary Creature - Human Wizard
Flying
Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.
Zur remained aloof from Terisiare's suffering, intent only on his own perfection.
1/4
Zur's Weirding

Zur's Weirding {3}{U}

Enchantment
Players play with their hands revealed.
If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
Zur, Eternal Schemer

Zur, Eternal Schemer {W}{U}{B}

Legendary Creature - Human Wizard
Flying
Enchantment creatures you control have deathtouch, lifelink, and hexproof.
{1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.
1/4
Zuran Enchanter

Zuran Enchanter {1}{U}

Creature - Human Wizard
{2}{B}, {T}: Target player discards a card. Activate only during your turn.
"We are Kjeldorans no more."
—Zur the Enchanter
1/1
  • Ice Age
Zuran Orb

Zuran Orb {0}

Artifact
Sacrifice a land: You gain 2 life.
"Obsession is Zur's one flaw as a magic user. His total preoccupation with immortality has become an affliction for his otherwise brilliant mind."
—Jodah, Archmage Eternal
Zuran Spellcaster

Zuran Spellcaster {2}{U}

Creature - Human Wizard
{T}: Zuran Spellcaster deals 1 damage to any target.
"A mage must be precise as well as potent; cautious, as well as clever."
—Zur the Enchanter
1/1
Zurgo Bellstriker

Zurgo Bellstriker {R}

Legendary Creature - Orc Warrior
Zurgo Bellstriker can't block creatures with power 2 or greater.
Dash {1}{R}
2/2
Zurgo Helmsmasher

Zurgo Helmsmasher {2}{R}{W}{B}

Legendary Creature - Orc Warrior
Haste
Zurgo Helmsmasher attacks each combat if able.
Zurgo Helmsmasher has indestructible as long as it's your turn.
Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.
7/2
Zurgo and Ojutai

Zurgo and Ojutai {2}{U}{R}{W}

Legendary Creature - Orc Dragon
Flying, haste
Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn.
Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand.
4/4
  • March of the Machine Promos 258p 258s
  • March of the Machine 258 319
Zurzoth, Chaos Rider

Zurzoth, Chaos Rider {2}{R}

Legendary Creature - Devil
Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.
2/3
Zygon Infiltrator

Zygon Infiltrator {2}{U}

Creature - Alien Shapeshifter Soldier
Body-print — {2}{U}: Tap another target creature and put a stun counter on it. Zygon Infiltrator becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery.
3/2
  • Doctor Who 63 668
Zzzyxas's Abyss

Zzzyxas's Abyss {1}{B}{B}

Enchantment
At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents.
Tired of always being picked last, the wizard Zzzyxas created the ultimate revenge.
  • Unhinged
_____

_____ {1}{U}

Creature - Shapeshifter
{1}: This card's name becomes the card name of your choice. Activate anywhere, anytime.
{1}: This card's flavor text becomes the flavor text of your choice. (This ability doesn't work because it's flavor text, not rules text (but neither does this reminder text, so you figure it out).)
1/1
  • Unhinged
_____ Balls of Fire

_____ Balls of Fire {3}{R}

Enchantment
When this enchantment enters the battlefield, you may put a name sticker on it.
Whenever you put a sticker on this enchantment, it deals damage equal to the number of o's in name stickers on this enchantment to any target.
Employees were instructed to refer to meteor showers as "impromptu fireworks."
  • Unfinity 100 386
_____ Bird Gets the Worm

_____ Bird Gets the Worm {3}{W}{W}

Creature - Bird Guest
Flying
When this creature enters the battlefield, you may put a name sticker on it. You gain X life, where X is the number of unique vowels on that sticker.
It's not like anyone else really wanted it.
2/4
  • Unfinity 5 291
_____ Goblin

_____ Goblin {2}{R}

Creature - Goblin Guest
When this creature enters the battlefield, you may put a name sticker on it. Add {R} for each unique vowel on that sticker.
The Astrotorium has never been a place for self-restraint.
2/2
  • Unfinity 107 393
_____ _____ Rocketship

_____ _____ Rocketship {4}

Artifact - Vehicle
Flying
When this Vehicle enters the battlefield, you may put up to two name stickers on it.
Whenever this Vehicle attacks, choose a letter. This Vehicle gets +1/+1 until end of turn for each name sticker on it that begins with the chosen letter.
Crew 2
2/3
  • Unfinity 191 477
_____ _____ _____ Trespasser

_____ _____ _____ Trespasser {1}{U}

Creature - Human Rogue Guest
When this creature enters the battlefield, you may put a name sticker on it.
{3}{U}: This creature gets +1/+0 until end of turn for each name sticker on it. It can't be blocked this turn.
"All you gotta do is walk with purpose. And run with purpose. And clear a five-foot gate with purpose."
2/1
  • Unfinity 61 347
_____-o-saurus

_____-o-saurus {4}{G}{G}

Creature - Alien Dinosaur
Trample
When this creature enters the battlefield, you may put a name sticker on it. Put a +1/+1 counter on it for each unique vowel on that sticker.
"Petting in the petting zoo is not advised."
—Astrotorium waiver
3/3
  • Unfinity 148 434