329 cards found
Sibling Rivalry

Sibling Rivalry {3}{R}

Sorcery
Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token.
  • The Brothers' War
Sigarda's Imprisonment

Sigarda's Imprisonment {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{4}{W}: Exile enchanted creature. Create a Blood token.
Sigarda's Summons

Sigarda's Summons {4}{W}{W}

Enchantment
Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types.
With Olivia distracted, Sigarda tore free from her bindings and summoned her Host of Herons.
Sigarda, Champion of Light

Sigarda, Champion of Light {1}{G}{W}{W}

Legendary Creature - Angel
Flying, trample
Humans you control get +1/+1.
Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
4/4
Silver Scrutiny

Silver Scrutiny {X}{U}{U}

Sorcery
You may cast Silver Scrutiny as though it had flash if X is 3 or less.
Draw X cards.
Karn's creation allowed him to monitor events across Dominaria—and everything he saw worried him.
Slice from the Shadows

Slice from the Shadows {X}{B}

Instant
This spell can't be countered.
Target creature gets -X/-X until end of turn.
"Proft has been poking his nose where it doesn't belong. I want him out of the way."
—Judith, to Massacre Girl
  • Murders at Karlov Manor 103 301
Soul Enervation

Soul Enervation {3}{B}

Enchantment
Flash
When Soul Enervation enters, target creature gets -4/-4 until end of turn.
Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
Judith's plan was close to fruition. She couldn't have Agrus get in the way.
  • Murders at Karlov Manor 106 302
Soul Partition

Soul Partition {1}{W}

Instant
Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs {2} more to cast.
Teferi's body couldn't travel through time far enough, but with Kaya's help, his spirit could.
Spark Harvest

Spark Harvest {B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.
Destroy target creature or planeswalker.
With the harvest of Domri's spark, the Elderspell began to fuel Bolas's ascension to godhood.
Spell Pierce

Spell Pierce {U}

Instant
Counter target noncreature spell unless its controller pays {2}.
For all their planning, Tamiyo and Kaito were unprepared to face the full power of a Phyrexian praetor.
Spires of Orazca
Thaumatic Compass

Spires of Orazca

Land
{T}: Add {C}.
{T}: Untap target attacking creature an opponent controls and remove it from combat.
". . . a cryptic objective."
—Jace Beleren
Card has other part: Thaumatic Compass
Splitting the Powerstone

Splitting the Powerstone {2}{U}

Sorcery
As an additional cost to cast this spell, sacrifice an artifact.
Create two tapped Powerstone tokens. If the sacrificed artifact was legendary, draw a card.
As the glowing stone broke apart, so too did the last shred of the brothers' bond.
Related card: Splitting the Powerstone (Alchemy)
  • The Brothers' War
Starnheim Unleashed

Starnheim Unleashed {2}{W}{W}

Sorcery
Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead.
Foretell {X}{X}{W}
Stern Lesson

Stern Lesson {2}{U}

Instant
Draw two cards, then discard a card. Create a tapped Powerstone token.
"The brothers are brilliant, but their quarreling will be the death of me."
—Tocasia, journal entry
  • The Brothers' War
Stonesplitter Bolt

Stonesplitter Bolt {X}{R}

Instant
Bargain
Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead.
  • Wilds of Eldraine
Storm the Citadel

Storm the Citadel {4}{G}

Sorcery
Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."
"If we die, we die. But we cannot let him win."
—Ajani Goldmane
  • War of the Spark
Storm the Festival

Storm the Festival {3}{G}{G}{G}

Sorcery
Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Flashback {7}{G}{G}{G}
Storm the Seedcore

Storm the Seedcore {2}{G}{G}

Sorcery
Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.
In that moment, the fate of countless worlds rested with one dryad and a handful of the bravest Mirrodin had to offer.
Structural Assault

Structural Assault {3}{R}{R}

Sorcery
Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn.
After the attack on the Vantoleone, the fragile balance of power shattered completely, and the city descended into chaos.
Struggle for Skemfar

Struggle for Skemfar {3}{G}

Sorcery
Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control.
Foretell {G}
Sunset Revelry

Sunset Revelry {1}{W}

Sorcery
If an opponent has more life than you, you gain 4 life.
If an opponent controls more creatures than you, create two 1/1 white Human creature tokens.
If an opponent has more cards in hand than you, draw a card.
Sure Strike

Sure Strike {1}{R}

Instant
Target creature gets +3/+0 and gains first strike until end of turn.
Before the officiant even had a chance to ask if anyone objected to the Voldaren-Markov union, Arlinn made her opinion known.
Surge of Salvation

Surge of Salvation {W}

Instant
You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
No Meletian had ever laid eyes on an angel, but when protective Halo flooded the Multiverse, they knew a divine blessing was at hand.
Take Flight

Take Flight {3}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."
Though neither brother cared to admit it, flying the ancient thopter was their last happy moment together.
Related cards: Giant Secrets Stormkeld Curator
  • The Brothers' War
Tamiyo's Compleation

Tamiyo's Compleation {3}{U}

Enchantment - Aura
Flash
Enchant artifact, creature, or planeswalker
When Tamiyo's Compleation enters, tap enchanted permanent. If it's an Equipment, unattach it.
Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
  • Kamigawa: Neon Dynasty