2837 cards found
Voda Sea Scavenger

Voda Sea Scavenger {2}{U}

Creature - Merfolk Rogue
Domain — When Voda Sea Scavenger enters, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.
3/2
  • Dominaria United
Voices from the Void

Voices from the Void {4}{B}

Sorcery
Domain — Target player discards a card for each basic land type among lands you control.
As Grixis collided with the rest of Alara, the worlds began to hear the hateful whispers of the forgotten dead.
  • Conflux
Voltstorm Angel

Voltstorm Angel {3}{W}{W}

Creature - Angel
Flying
When Voltstorm Angel enters, you get {E}{E}{E}.
At the beginning of combat on your turn, you may pay {E}{E}. When you do, choose one —
• Voltstorm Angel gains vigilance and lifelink until end of turn.
• Other creatures you control get +1/+1 until end of turn.
4/4
  • Modern Horizons 3
Voracious Hydra

Voracious Hydra {X}{G}{G}

Creature - Hydra
Trample
Voracious Hydra enters with X +1/+1 counters on it.
When Voracious Hydra enters, choose one —
• Double the number of +1/+1 counters on Voracious Hydra.
• Voracious Hydra fights target creature you don't control.
0/1
Voracious Typhon

Voracious Typhon {2}{G}{G}

Creature - Snake Beast
Escape — {5}{G}{G}, Exile four other cards from your graveyard.
Voracious Typhon escapes with three +1/+1 counters on it.
A typhon's escape from the Underworld makes armies flee and kingdoms fall.
4/4
  • Theros Beyond Death
Vrock

Vrock {3}{B}{B}

Creature - Bird Demon
Flying
Toxic Spores — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, each opponent loses 3 life.
"Don't try to bribe them. They'll take your gold and your liver."
—Volo's field notes
3/3
  • Commander Legends: Battle for Baldur's Gate
Vrondiss, Rage of Ancients

Vrondiss, Rage of Ancients {3}{R}{G}

Legendary Creature - Dragon Barbarian
Enrage — Whenever Vrondiss, Rage of Ancients is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with "When this creature deals damage, sacrifice it."
Whenever you roll one or more dice, you may have Vrondiss deal 1 damage to itself.
5/4
Wail of the Forgotten

Wail of the Forgotten {U}{B}

Sorcery
Descend 8 — Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead.
• Return target nonland permanent to its owner's hand.
• Target opponent discards a card.
• Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
  • The Lost Caverns of Ixalan Promos 244p 244s
  • The Lost Caverns of Ixalan 244 343
Wail of the Nim

Wail of the Nim {2}{B}

Instant
Choose one —
• Regenerate each creature you control.
• Wail of the Nim deals 1 damage to each creature and each player.
Entwine {B}
  • Mirrodin
Wakedancer

Wakedancer {2}{B}

Creature - Human Shaman
Morbid — When Wakedancer enters, if a creature died this turn, create a 2/2 black Zombie creature token.
Hers is an ancient form of necromancy, steeped in shamanic trance and ritual that few skaberen or ghoulcallers comprehend.
2/2
Waking the Trolls

Waking the Trolls {4}{R}{G}

Enchantment - Saga
I — Destroy target land.
II — Put target land card from a graveyard onto the battlefield under your control.
III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.
Walk the Aeons

Walk the Aeons {4}{U}{U}

Sorcery
Buyback—Sacrifice three Islands.
Target player takes an extra turn after this one.
Wall of Mourning

Wall of Mourning {1}{W}

Creature - Wall
Defender
When Wall of Mourning enters, exile a card from the top of your library face down for each opponent you have.
Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand.
0/4
Wall of Shards

Wall of Shards {1}{W}

Snow Creature - Wall
Defender, flying
Cumulative upkeep—An opponent gains 1 life.
1/8
Wand of Wonder

Wand of Wonder {3}{R}

Artifact
{4}, {T}: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs.
1—9 | X is one.
10—19 | X is two.
20 | X is three.
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 204 584 935
Wandering Goblins

Wandering Goblins {2}{R}

Creature - Goblin Warrior
Domain{3}: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.
Tired of waiting for a dragon to eat them, some hardy goblins struck out to become meals for the unknown.
0/3
  • Conflux
Wandering Graybeard

Wandering Graybeard {3}{W}{W}

Creature - Giant Wizard
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life.
His tales are as tall as he is, and only a giant's life is long enough to listen to them all.
4/4
  • Morningtide
Wandering Stream

Wandering Stream {2}{G}

Sorcery
Domain — You gain 2 life for each basic land type among lands you control.
"Dominaria touches us all."
—Molimo, maro-sorcerer
  • Invasion
Wandering Treefolk

Wandering Treefolk {1}{G}

Creature - Treefolk
Vigilance
Domain{7}{G}: Seek a creature card. This ability costs {1} less to activate for each basic land type among lands you control.
2/3
  • Alchemy: Dominaria
War of the Last Alliance

War of the Last Alliance {3}{W}

Enchantment - Saga
I, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
III — Creatures you control gain double strike until end of turn. The Ring tempts you.
Related cards: The Ring The Ring Tempts You
War of the Spark

War of the Spark {3}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each player may put a planeswalker or Zombie card from War of the Spark from their hand or graveyard onto the battlefield.
II — Sacrifice any number of creatures and/or planeswalkers. Each opponent sacrifices that many creatures and/or planeswalkers.
III — Exile up to one target Bolas. Proliferate three times.
  • 2019 Heroes of the Realm
War-Name Aspirant

War-Name Aspirant {1}{R}

Creature - Human Warrior
Raid — War-Name Aspirant enters with a +1/+1 counter on it if you attacked this turn.
War-Name Aspirant can't be blocked by creatures with power 1 or less.
No battle means more to a Mardu warrior than the one that earns her war name.
2/1
War-Wing Siren

War-Wing Siren {2}{U}

Creature - Siren Soldier
Flying
Heroic — Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.
Once she sang sailors to their doom. Now she leads them to glory.
1/3
  • Journey into Nyx
Warchanter of Mogis

Warchanter of Mogis {3}{B}{B}

Creature - Minotaur Shaman
Inspired — Whenever Warchanter of Mogis becomes untapped, target creature you control gains intimidate until end of turn.
3/3
  • Born of the Gods
Wardens of the Cycle

Wardens of the Cycle {1}{B}{G}{G}

Creature - Elf Warlock
Morbid — At the beginning of your end step, if a creature died this turn, choose one —
• You gain 2 life.
• You draw a card and you lose 1 life.
"The wheel turns, and what meets its end begins again."
3/4
  • Foundations