3447 cards found
Skyskipper Duo

Skyskipper Duo {4}{U}

Creature - Bird Frog
Flying
When Skyskipper Duo enters, exile up to one other target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
"I don't know how to swim!" said the bird. "That's okay! I don't know how to fly!" laughed the frog.
3/3
  • Bloomburrow
Skystrike Officer

Skystrike Officer {2}{U}

Creature - Human Soldier
Flying
Whenever Skystrike Officer attacks, create a 1/1 colorless Soldier artifact creature token.
Tap three untapped Soldiers you control: Draw a card.
"Landing zone is clear. Activate and deploy!"
2/3
Slagstone Refinery

Slagstone Refinery {4}

Artifact
Whenever Slagstone Refinery or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token.
  • The Brothers' War
Slagstorm

Slagstorm {1}{R}{R}

Sorcery
Choose one —
• Slagstorm deals 3 damage to each creature.
• Slagstorm deals 3 damage to each player.
"As long as we have the will to fight, we are never without weapons."
—Koth of the Hammer
Slaughter Singer

Slaughter Singer {G}{W}

Creature - Phyrexian Cleric
Toxic 2
Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn.
After giving in to the thrill of the hunt, he could never again return to the quiet of the Basilica.
2/2
  • Phyrexia: All Will Be One 216 281
Slavering Branchsnapper

Slavering Branchsnapper {4}{G}{G}

Creature - Lizard
Trample
Forestcycling {2}
"Hey, look! It made us a nice big path through the hedge maze!"
—Zimone
7/6
  • Duskmourn: House of Horror
Sleep-Cursed Faerie

Sleep-Cursed Faerie {U}

Creature - Faerie Wizard
Flying, ward {2}
Sleep-Cursed Faerie enters tapped with three stun counters on it.
{1}{U}: Untap Sleep-Cursed Faerie.
3/3
  • Wilds of Eldraine 66 334
  • Wilds of Eldraine Promos 66p 66s
Sleight of Hand

Sleight of Hand {U}

Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
The farmer was amazed to see the penny vanish into thin air, but the goose knew he'd just slipped it to the faerie.
Related card: Tome of Gadwick
Slice from the Shadows

Slice from the Shadows {X}{B}

Instant
This spell can't be countered.
Target creature gets -X/-X until end of turn.
"Proft has been poking his nose where it doesn't belong. I want him out of the way."
—Judith, to Massacre Girl
  • Murders at Karlov Manor 103 301
Slick Sequence

Slick Sequence {U}{R}

Instant
Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card.
"Shooting first don't mean much if you ain't got proper follow-through."
  • Outlaws of Thunder Junction
Slickshot Lockpicker

Slickshot Lockpicker {2}{U}

Creature - Human Rogue
When Slickshot Lockpicker enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Plot {2}{U}
2/3
  • Outlaws of Thunder Junction
Slickshot Show-Off

Slickshot Show-Off {1}{R}

Creature - Bird Wizard
Flying, haste
Whenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn.
Plot {1}{R}
1/2
  • Outlaws of Thunder Junction Promos 146p 146s
  • Outlaws of Thunder Junction 146 335
Slickshot Vault-Buster

Slickshot Vault-Buster {2}{U}

Creature - Human Rogue
Vigilance
Slickshot Vault-Buster gets +2/+0 as long as you've committed a crime this turn.
"Sure it's risky, but that's what makes it fun! That and the money. And the bankers' faces."
1/4
  • Outlaws of Thunder Junction
Slime Against Humanity

Slime Against Humanity {2}{G}

Sorcery
Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity.
A deck can have any number of cards named Slime Against Humanity.
  • Murders at Karlov Manor
Slimefoot's Survey

Slimefoot's Survey {4}{G}

Sorcery
Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.
  • Dominaria United
Slimy Aquarium

Slimy Aquarium {3}{U}

Enchantment - Room
When you unlock this door, manifest dread, then put a +1/+1 counter on that creature.
Card has other part: Underwater Tunnel
  • Duskmourn: House of Horror
Slimy Dualleech

Slimy Dualleech {3}{B}

Creature - Leech
At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn.
"Isn't it gorgeous? It's my most efficient corpse eliminator! One head bites while the other chews."
—Glogus, Golgari leechbreeder
2/4
Related card: Furgul, Quag Nurturer
  • Murders at Karlov Manor
Slobad, Iron Goblin

Slobad, Iron Goblin {2}{R}

Legendary Creature - Phyrexian Goblin Artificer
{T}, Sacrifice an artifact: Add an amount of {R} equal to the sacrificed artifact's mana value. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Once he fought to save Mirrodin. Now he fights to remake it.
3/3
  • Phyrexia: All Will Be One Promos 149p 149s
  • Phyrexia: All Will Be One 149 311 448
Slumbering Cerberus

Slumbering Cerberus {1}{R}

Creature - Dog
This creature doesn't untap during your untap step.
Morbid — At the beginning of each end step, if a creature died this turn, untap this creature.
The plan seemed to be going perfectly, until Mino realized the third head was no longer snoring.
4/2
  • Foundations
Slumbering Keepguard

Slumbering Keepguard {W}

Creature - Human Knight
Whenever an enchantment you control enters, scry 1.
{2}{W}: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control.
Dreams of a realm united gave him strength even in sleep.
1/1
  • Wilds of Eldraine
Smash to Dust

Smash to Dust {1}{R}

Sorcery
Choose one —
• Destroy target artifact.
• Destroy target creature with defender.
• Smash to Dust deals 1 damage to each creature your opponents control.
Smoky Lounge

Smoky Lounge {2}{R}

Enchantment - Room
At the beginning of your first main phase, add {R}{R}. Spend this mana only to cast Room spells and unlock doors.
Card has other part: Misty Salon
  • Duskmourn: House of Horror
Smuggler's Surprise

Smuggler's Surprise {G}

Instant
Spree
+ {2} — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.
+ {4}{G} — You may put up to two creature cards from your hand onto the battlefield.
+ {1} — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.
  • Outlaws of Thunder Junction Promos 180p 180s
  • Outlaws of Thunder Junction 180 345
Snakeskin Veil

Snakeskin Veil {G}

Instant
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn.
Most travelers panic when they stumble upon the skin of a giant rattlewurm. Landry saw it as a gift.
Snaremaster Sprite

Snaremaster Sprite {U}

Creature - Faerie Wizard
Flying
When Snaremaster Sprite enters, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it.
1/1
  • Wilds of Eldraine