3706 cards found
Rush of Dread

Rush of Dread {1}{B}{B}

Sorcery
Spree
+ {1} — Target opponent sacrifices half the creatures they control of their choice, rounded up.
+ {2} — Target opponent discards half the cards in their hand, rounded up.
+ {2} — Target opponent loses half their life, rounded up.
  • Outlaws of Thunder Junction Promos 104p 104s
  • Outlaws of Thunder Junction 104 327
Rust Goliath

Rust Goliath {10}

Artifact Creature - Construct
Prototype {3}{G}{G} — 3/5
Reach, trample
"You know those seedpods cluttering the eastern approach? I've got an idea . . . ."
—Calle, Urzan sergeant
10/10
  • The Brothers' War
Rust-Shield Rampager

Rust-Shield Rampager {3}{G}

Creature - Raccoon Warrior
Offspring {2}
This creature can't be blocked by creatures with power 2 or less.
4/4
  • Bloomburrow
Rustler Rampage

Rustler Rampage {W}

Instant
Spree
+ {1} — Untap all creatures target player controls.
+ {1} — Target creature gains double strike until end of turn.
"Release the cows!"
  • Outlaws of Thunder Junction
Rustvine Cultivator

Rustvine Cultivator {G}

Creature - Phyrexian Elf Druid
{T}: Put an oil counter on this creature.
{T}, Remove an oil counter from this creature: Untap target land.
"All elves aspire to be part of nature. Only Phyrexia can truly grant that wish."
—Glissa Sunslayer
1/2
  • Phyrexia: All Will Be One 181 295 455
Ruthless Lawbringer

Ruthless Lawbringer {1}{W}{B}

Creature - Vampire Assassin
When this creature enters, you may sacrifice another creature. When you do, destroy target nonland permanent.
There's only one law that truly matters to the Sterling Company: never stand in the way of profit.
3/2
  • Outlaws of Thunder Junction 229 372
Ruthless Negotiation

Ruthless Negotiation {B}

Sorcery
Target opponent exiles a card from their hand. If this spell was cast from a graveyard, draw a card.
Flashback {4}{B}
"Next time you come this way, do us both a favor and have something worth stealing, yeah?"
  • Bloomburrow
Ruthless Predation

Ruthless Predation {1}{G}

Sorcery
Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control.
In the Hunter Maze, today's apex predator is tomorrow's prey.
  • Phyrexia: All Will Be One
Sab-Sunen, Luxa Embodied

Sab-Sunen, Luxa Embodied {3}{G}{U}

Legendary Creature - God
Reach, trample, indestructible
Sab-Sunen can't attack or block unless it has an even number of counters on it.
At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards.
6/6
Sabotage Strategist

Sabotage Strategist {2}{U}{U}

Creature - Vedalken Ranger
Flying, vigilance
Whenever one or more creatures attack you, those creatures get -1/-0 until end of turn.
Exhaust{5}{U}{U}: Put three +1/+1 counters on this creature.
2/2
  • Aetherdrift
Sacred Peaks

Sacred Peaks

Land - Mountain Plains
({T}: Add {R} or {W}.)
This land enters tapped.
Everyone is welcome in the floating Serran cities, though few but the most faithful attempt the ascent.
Sage of Days

Sage of Days {2}{U}

Creature - Human Wizard
When this creature enters, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.
"After this age, another."
3/2
  • The Lost Caverns of Ixalan
Saheeli's Lattice
Mastercraft Raptor

Saheeli's Lattice {1}{R}

Artifact
When this artifact enters, you may discard a card. If you do, draw two cards.
Craft with one or more Dinosaurs {4}{R}
Card has other part: Mastercraft Raptor
  • The Lost Caverns of Ixalan
Saheeli, Filigree Master

Saheeli, Filigree Master {2}{U}{R}

Legendary Planeswalker - Saheeli
[+1]: Scry 1. You may tap an untapped artifact you control. If you do, draw a card.
[–2]: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn.
[–4]: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost {1} less to cast."
Loyalty:
3
Related card: Saheeli, Filigree Master (Alchemy)
Saheeli, the Sun's Brilliance

Saheeli, the Sun's Brilliance {U}{R}

Legendary Creature - Human Artificer
{U}{R}, {T}: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
What began as a single gift for Huatli became a battalion of automatons unlike anything ever seen on Ixalan.
2/2
Saiba Cryptomancer

Saiba Cryptomancer {1}{U}

Creature - Moonfolk Ninja
Flash
Backup 1
Hexproof
"Good luck getting through a class-seven proxy ward, creep."
0/1
  • March of the Machine
Salvaged Manaworker

Salvaged Manaworker {2}

Artifact Creature - Construct
{1}: Add one mana of any color. Activate only once each turn.
"When weapons of war are repurposed for peaceful ends, you know society has advanced."
—Jodah
1/3
  • Dominaria United
Salvation Engine

Salvation Engine {4}{W}

Artifact - Vehicle
Other artifact creatures you control get +2/+2.
Whenever this Vehicle attacks, return up to one target artifact card from your graveyard to the battlefield.
Crew 6
"The Guidelight Voyagers seem to exhibit more humanity than their flesh-and-blood competitors."
—Pia Nalaar
6/10
Salvation Swan

Salvation Swan {3}{W}

Creature - Bird Cleric
Flash
Flying
Whenever this creature or another Bird you control enters, exile up to one target creature you control without flying. Return it to the battlefield under its owner's control with a flying counter on it at the beginning of the next end step.
3/3
Samite Herbalist

Samite Herbalist {1}{W}

Creature - Human Cleric
Whenever this creature becomes tapped, you gain 1 life and scry 1.
"Spiritual wholeness is not something you can give to yourself: it is attained only through the divine blessing of healing another."
2/1
  • Dominaria United
Sample Collector

Sample Collector {2}{G}

Creature - Troll Detective
Whenever this creature attacks, you may collect evidence 3. When you do, put a +1/+1 counter on target creature you control.
"Whatever broke out of here is at least half bear... and I'd say some lizard as well."
2/3
  • Murders at Karlov Manor
Samut, Vizier of Naktamun

Samut, Vizier of Naktamun {1}{R}{G}

Legendary Creature - Human Warrior Cleric
First strike, vigilance, haste
Whenever a creature you control deals combat damage to a player, if that creature entered this turn, draw a card.
"Try to keep up, Djeru. We have lots of work to do."
2/3
Samut, the Driving Force

Samut, the Driving Force {3}{R}{G}{W}

Legendary Creature - Human Warrior Cleric
First strike, vigilance, haste
Start your engines!
Other creatures you control get +X/+0, where X is your speed.
Noncreature spells you cast cost {X} less to cast, where X is your speed.
4/5
Sanctuary Wall

Sanctuary Wall {1}{W}

Artifact Creature - Wall
Defender
{2}{W}, {T}: Tap target creature. You may put a stun counter on it. If you do, put a stun counter on this creature.
0/4
  • Murders at Karlov Manor
Sandstalker Moloch

Sandstalker Moloch {1}{G}{G}

Creature - Lizard
Flash
When this creature enters, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
4/2
  • March of the Machine