28527 cards found
Unnatural Restoration

Unnatural Restoration {1}{G}

Sorcery
Return target permanent card from your graveyard to your hand. Proliferate.
"If you don't reassemble me immediately, the Mother of Machines will notice my absence, and this entire layer will face her wrath!"
  • Phyrexia: All Will Be One
Unnatural Selection

Unnatural Selection {1}{U}

Enchantment
{1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
What nature makes, magic can modify.
Unnatural Speed

Unnatural Speed {R}

Instant - Arcane
Target creature gains haste until end of turn.
"How can we hope to match the speed of lightning? The fury of storms? The power of mountains? The answer is simple. We cannot. I advise against this war."
—Sensei Hisoka, letter to Lord Konda
  • Champions of Kamigawa
Unnerve

Unnerve {3}{B}

Sorcery
Each opponent discards two cards.
"If fear is the only tool you have left, then you'll never control me."
—Xantcha, to Gix
Unnerving Assault

Unnerving Assault {2}{U/R}

Instant
Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast this spell, and creatures you control get +1/+0 until end of turn if {R} was spent to cast this spell.
The scales of battle rarely balance.
  • Eventide
Unnerving Grasp

Unnerving Grasp {2}{U}

Sorcery
Return up to one target nonland permanent to its owner's hand. Manifest dread.
  • Duskmourn: House of Horror
Unpredictable Cyclone

Unpredictable Cyclone {3}{R}{R}

Enchantment
If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order.
Cycling {2}
Unquenchable Thirst

Unquenchable Thirst {1}{U}

Enchantment - Aura
Enchant creature
When Unquenchable Thirst enters, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Unquestioned Authority

Unquestioned Authority {2}{W}

Enchantment - Aura
Enchant creature
When Unquestioned Authority enters, draw a card.
Enchanted creature has protection from creatures.
"Only the Ancestor should be revered."
—Mystic heretic
Unravel the Aether

Unravel the Aether {1}{G}

Instant
Choose target artifact or enchantment. Its owner shuffles it into their library.
Thaumaturges of Theros have learned to weave their magic into the world around them, but it can be pulled apart strand by strand.
  • Born of the Gods
Unraveling Mummy

Unraveling Mummy {1}{W}{B}

Creature - Zombie
{1}{W}: Target attacking Zombie gains lifelink until end of turn.
{1}{B}: Target attacking Zombie gains deathtouch until end of turn.
"We are no longer in control."
—Elekh, vizier of embalming
2/3
  • Hour of Devastation
Unruly Catapult

Unruly Catapult {2}{R}

Artifact Creature - Construct
Defender
{T}: Unruly Catapult deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Unruly Catapult.
An autonomous, self-loading catapult had seemed like such a good idea.
0/4
  • Wilds of Eldraine
Unruly Krasis

Unruly Krasis {1}{G}{U}

Creature - Shark Octopus Lizard
Trample
Whenever Unruly Krasis attacks, you may have the base power and toughness of another target creature you control become X/X until end of turn, where X is Unruly Krasis's power.
{3}{G}{U}: Adapt 3.
4/4
  • Ravnica: Clue Edition
Unruly Mob

Unruly Mob {1}{W}

Creature - Human
Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.
"We survived the Travails! Killer angels! Horrors from beyond the moon! Now some big werewolves think they can scare us? Let 'em try."
1/1
Unsanctioned Ancient Juggler

Unsanctioned Ancient Juggler

Stickers
{TK}{TK} — Whenever this creature attacks, bolster 1.
{TK}{TK}{TK}{TK} — Indestructible
{TK}{TK} — 3/2
{TK}{TK}{TK} — 5/4
  • Unfinity Sticker Sheets
Unscrupulous Agent

Unscrupulous Agent {1}{B}

Creature - Elf Detective
When Unscrupulous Agent enters, target opponent exiles a card from their hand.
Obtaining evidence through the "proper" channels can take weeks of paperwork. Sometimes justice just can't wait.
1/1
  • Murders at Karlov Manor
Unscrupulous Contractor

Unscrupulous Contractor {2}{B}

Creature - Human Assassin
When Unscrupulous Contractor enters, you may sacrifice a creature. When you do, target player draws two cards and loses 2 life.
Plot {2}{B}
3/2
  • Outlaws of Thunder Junction
Unscythe, Killer of Kings

Unscythe, Killer of Kings {U}{B}{B}{R}

Legendary Artifact - Equipment
Equipped creature gets +3/+3 and has first strike.
Whenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, create a 2/2 black Zombie creature token.
Equip {2}
  • Alara Reborn
Unseal the Necropolis

Unseal the Necropolis {2}{B}

Instant
Each player mills three cards. Then you return up to two creature cards from your graveyard to your hand.
On Amonkhet, Phyrexia found a ready-made army of horrors waiting for a new master.
Unseen Walker

Unseen Walker {1}{G}

Creature - Dryad
Forestwalk
{1}{G}{G}: Target creature gains forestwalk until end of turn.
"To pass through the jungle: silence, courtesy, ferocity, as the occasion demands."
—Kamau, "Proper Passage"
1/1
Unsettled Mariner

Unsettled Mariner {W}{U}

Creature - Shapeshifter
Changeling
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.
The call of the sea shapes many souls.
2/2
  • Modern Horizons
Unsettling Twins

Unsettling Twins {3}{W}

Creature - Human
When Unsettling Twins enters, manifest dread.
"Come play with us."
2/2
  • Duskmourn: House of Horror
Unspeakable Symbol

Unspeakable Symbol {1}{B}{B}

Enchantment
Pay 3 life: Put a +1/+1 counter on target creature.
The symbols are spread throughout Aphetto, marking sites where minions of the Raven Guild and the Cabal can seek refuge.
Unstable Amulet

Unstable Amulet {1}{R}

Artifact
When Unstable Amulet enters, you get {E}{E}.
Whenever you cast a spell from anywhere other than your hand, Unstable Amulet deals 1 damage to each opponent.
{T}, Pay {E}{E}: Exile the top card of your library. You may play it until you exile another card with Unstable Amulet.
Unstable Footing

Unstable Footing {R}

Instant
Kicker {3}{R}
Damage can't be prevented this turn. If this spell was kicked, it deals 5 damage to target player or planeswalker.
A long way down is shorter than you think.
  • Zendikar