3447 cards found
Seeker of Sunlight

Seeker of Sunlight {G}

Creature - Merfolk Scout
{2}{G}: Seeker of Sunlight explores. Activate only as a sorcery.
"We weren't fleeing a broken world. We were running toward paradise!"
1/1
  • The Lost Caverns of Ixalan
Seeker's Folly

Seeker's Folly {2}{B}

Sorcery
Choose one —
• Target opponent discards two cards.
• Creatures your opponents control get -1/-1 until end of turn.
While searching the foreboding woods for his favorite helmet, Syr Verlor lost his second-favorite helmet.
  • Foundations
Seer of Stolen Sight

Seer of Stolen Sight {2}{B}

Creature - Phyrexian Warlock
Menace
Whenever one or more artifacts and/or creatures you control are put into a graveyard from the battlefield, surveil 1.
2/3
  • March of the Machine
Seismic Monstrosaur

Seismic Monstrosaur {4}{R}{R}

Creature - Dinosaur
Trample
{2}{R}, Sacrifice a land: Draw a card.
Mountaincycling {2}
6/5
  • The Lost Caverns of Ixalan
Seismic Rupture

Seismic Rupture {2}{R}

Sorcery
Seismic Rupture deals 2 damage to each creature without flying.
The raiding party advanced on the lone figure, confident they had her cornered and helpless. Then she raised her hands, and the ground opened with a fiery roar.
Seize the Secrets

Seize the Secrets {2}{U}

Sorcery
This spell costs {1} less to cast if you've committed a crime this turn.
Draw two cards.
Nolan refused to give up the vault's location. The strange figure simply smiled and reached into his mind.
  • Outlaws of Thunder Junction
Seize the Spoils

Seize the Spoils {2}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards and create a Treasure token.
Slibbo was tired of following Korvold's draconian library rules.
Seized from Slumber

Seized from Slumber {4}{W}

Instant
This spell costs {3} less to cast if it targets a tapped creature.
Destroy target creature.
Tyson tried to scream for help, but his lungs simply unraveled.
  • Duskmourn: House of Horror
Selesnya Guildgate

Selesnya Guildgate

Land - Gate
This land enters tapped.
{T}: Add {G} or {W}.
Enter and rejoice! The Conclave stands united, open to one and all.
Self-Reflection

Self-Reflection {4}{U}{U}

Sorcery
Create a token that's a copy of target creature you control.
Flashback {3}{U}
Some Echoes remember every moment of their past lives and spend their existence contemplating past choices.
Selvala, Eager Trailblazer

Selvala, Eager Trailblazer {2}{G}{W}

Legendary Creature - Elf Scout
Vigilance
Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
{T}: Choose a color. Add one mana of that color for each different power among creatures you control.
4/5
  • Outlaws of Thunder Junction Promos 231p 231s
  • Outlaws of Thunder Junction 231 363
Sengir Connoisseur

Sengir Connoisseur {3}{B}{B}

Creature - Vampire
Flying
Whenever one or more other creatures die, put a +1/+1 counter on Sengir Connoisseur. This ability triggers only once each turn.
"We cannot afford to let the Phyrexians win. They taste terrible."
3/3
  • Dominaria United
Sentinel of Lost Lore

Sentinel of Lost Lore {1}{G}{G}

Creature - Elf Knight
When Sentinel of Lost Lore enters, choose one or more —
• Return target card you own in exile that has an Adventure to your hand.
• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library.
• Exile target player's graveyard.
3/4
  • Wilds of Eldraine 184 358
  • Wilds of Eldraine Promos 184p 184s
Sentinel of the Nameless City

Sentinel of the Nameless City {2}{G}

Creature - Merfolk Warrior Scout
Vigilance
Whenever Sentinel of the Nameless City enters or attacks, create a Map token.
"Halt, traveler. Whatever you seek, you will not find it here."
3/4
  • The Lost Caverns of Ixalan Promos 211p 211s
  • The Lost Caverns of Ixalan 211 383
Seraph of New Capenna
Seraph of New Phyrexia

Seraph of New Capenna {2}{W}

Creature - Angel Soldier
Flying
{4}{B/P}: Transform Seraph of New Capenna. Activate only as a sorcery.
The angels had vowed to protect New Capenna. She was determined to uphold that vow, no matter the cost.
2/2
Card has other part: Seraph of New Phyrexia
  • March of the Machine
Seraph of New Phyrexia
Seraph of New Capenna

Seraph of New Phyrexia

Creature - Phyrexian Angel
(Color indicator: Seraph of New Phyrexia is white and black)
Flying
Whenever Seraph of New Phyrexia attacks, you may sacrifice another creature or artifact. If you do, Seraph of New Phyrexia gets +2/+1 until end of turn.
With her Halo reserves exhausted, she began to change, and she made a new promise to bless New Capenna with glistening perfection.
3/3
Card has other part: Seraph of New Capenna
  • March of the Machine
Seraphic Steed

Seraphic Steed {G}{W}

Creature - Unicorn Mount
First strike, lifelink
Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.
Saddle 4
2/2
  • Outlaws of Thunder Junction Promos 232p 232s
  • Outlaws of Thunder Junction 232 364
Serpent-Blade Assailant

Serpent-Blade Assailant {2}{G}

Creature - Elf Warrior
Backup 1
Deathtouch
"Kaldheim's cosmos was never yours to corrupt."
2/1
  • March of the Machine
Serra Angel

Serra Angel {3}{W}{W}

Creature - Angel
Flying
Vigilance
Follow the light. In its absence, follow her.
4/4
Related cards: Celestial Vault Protean War Engine Serra Sphinx
Serra Faithkeeper
Invasion of Dominaria

Serra Faithkeeper

Creature - Angel
(Color indicator: Serra Faithkeeper is white)
Flying, vigilance
"I was there when Phyrexia doomed Serra's realm with a single touch. I was there when Yawgmoth tried and failed to conquer Dominaria. And I will still be here when Elesh Norn lies dead."
4/4
Card has other part: Invasion of Dominaria
  • March of the Machine
Serra Paragon

Serra Paragon {2}{W}{W}

Creature - Angel
Flying
Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."
3/4
Related card: Protean War Engine
Serra Redeemer

Serra Redeemer {3}{W}{W}

Creature - Angel Soldier
Flying
Whenever another creature you control with power 2 or less enters, put two +1/+1 counters on that creature.
"Heroism is neither a strong arm nor a divine destiny. It is the choice to stand unbowed against impossible odds."
2/4
Serum Snare

Serum Snare {1}{U}

Instant
Return target nonland permanent to its owner's hand. If that permanent had mana value 3 or less, proliferate.
"I bring a message from the Autonomous Furn—argh!"
  • Phyrexia: All Will Be One
Serum Sovereign

Serum Sovereign {4}{U}

Creature - Phyrexian Sphinx
Flying
Whenever you cast a noncreature spell, put an oil counter on Serum Sovereign.
{U}, Remove an oil counter from Serum Sovereign: Draw a card, then scry 2.
A thousand riddles, each with a single answer: "The glory of Phyrexia."
4/4
  • Phyrexia: All Will Be One 405 410
Serum-Core Chimera

Serum-Core Chimera {2}{U}{R}

Creature - Phyrexian Chimera
Flying
Whenever you cast a noncreature spell, put an oil counter on Serum-Core Chimera.
Remove three oil counters from Serum-Core Chimera: Draw a card. Then you may discard a nonland card. When you discard a card this way, Serum-Core Chimera deals 3 damage to target creature or planeswalker. Activate only as a sorcery.
2/4
  • Phyrexia: All Will Be One