33427 cards found
Vampire Noble

Vampire Noble {2}{B}

Creature - Vampire Noble
"No emergency is so dire that it cannot be dealt with elegantly."
—Olivia Voldaren
3/2
Sandsower

Sandsower {3}{W}

Creature - Spirit
Tap three untapped creatures you control: Tap target creature.
It drifts through the streets as a breeze of collective sighs, wilting the bustle with dreams and heavy eyelids.
1/3
Kefka, Dancing Mad

Kefka, Dancing Mad {5}{B}{R}

Legendary Creature - Human Wizard
During your turn, Kefka has indestructible.
At the beginning of your end step, exile a card at random from each opponent's graveyard. You may cast any number of spells from among cards exiled this way without paying their mana costs. Then each player who owns a spell you cast this way loses life equal to its mana value.
6/6
  • Final Fantasy Commander 84 174
Metathran Soldier

Metathran Soldier {1}{U}

Creature - Metathran Soldier
This creature can't be blocked.
Just as Serra crafted angels of light and faith, Urza constructed an army of sorcery and power to resist the coming invasion.
1/1
  • Urza's Destiny
Upwelling

Upwelling {3}{G}

Enchantment
Players don't lose unspent mana as steps and phases end.
Freyalise promised a dawn that would never end, a day of limitless life. As many dread her promise as revere it.
Straw Golem

Straw Golem {1}

Artifact Creature - Golem
When an opponent casts a creature spell, sacrifice this creature.
"Don't look at me. I didn't build it."
—Hanna, Weatherlight navigator
2/3
  • Weatherlight
Ludevic, Necrogenius
Olag, Ludevic's Hubris

Ludevic, Necrogenius {U}{B}

Legendary Creature - Human Wizard
Whenever Ludevic enters or attacks, mill a card.
{X}{U}{U}{B}{B}, Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery.
2/3
Card has other part: Olag, Ludevic's Hubris
Aurora Eidolon

Aurora Eidolon {3}{W}

Creature - Spirit
{W}, Sacrifice this creature: Prevent the next 3 damage that would be dealt to any target this turn.
Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand.
2/2
  • Dissension
Insidious Mist
Elusive Tormentor

Insidious Mist

Creature - Elemental
(Color indicator: Insidious Mist is blue)
Hexproof, indestructible
This creature can't block and can't be blocked.
Whenever this creature attacks and isn't blocked, you may pay {2}{B}. If you do, transform it.
0/1
Card has other part: Elusive Tormentor
Destroy the Evidence

Destroy the Evidence {4}{B}

Sorcery
Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Everyone knew the Dimir had done the damage. Everyone suspected the Izzet had hired them.
  • Return to Ravnica
Treasure Dredger

Treasure Dredger {1}{B}

Creature - Human Rogue
{1}, {T}, Pay 1 life: Create a Treasure token.
The old miners' trail across Blacksnag Bog is littered with lost fortunes and the bones of those who searched for them.
2/2
  • Outlaws of Thunder Junction
Axavar, Fate Thief

Axavar, Fate Thief {2}{B}{R}

Legendary Creature - Drix Pirate
Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, discard a card, then heist target opponent's library.
Warp {B/R}
4/3
  • Alchemy: Edge of Eternities
Starting Town NPC

Starting Town NPC {2}{G}

Creature - Human Peasant
Each creature card in your hand has a {1}{G} Adventure sorcery named Fetch Herbs with "You gain 2 life." (You may cast it as the Adventure for {1}{G}. Then exile it, and you may cast the creature later from exile.)
Each creature card you cast from exile enters the battlefield with an additional +1/+1 counter on it.
3/3
  • Mystery Booster 2
Hidden Stockpile

Hidden Stockpile {W}{B}

Enchantment
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 colorless Servo artifact creature token.
{1}, Sacrifice a creature: Scry 1.
Farrel's Zealot

Farrel's Zealot {1}{W}{W}

Creature - Human
Whenever this creature attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, this creature assigns no combat damage this turn.
After the fall of Trokair, Farrel and his followers formally broke their ties with the rest of Icatia.
2/2
Fog Patch

Fog Patch {1}{G}

Instant
Cast this spell only during the declare blockers step.
Attacking creatures become blocked.
Realizing they weren't getting past the fog, the elves did the only thing they could do: wait.
  • Nemesis
Pyrogoyf

Pyrogoyf {3}{R}

Creature - Lhurgoyf
Pyrogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Whenever this creature or another Lhurgoyf creature you control enters, that creature deals damage equal to its power to any target.
*/1+*
Highway Robber

Highway Robber {2}{B}{B}

Creature - Human Mercenary
When this creature enters, target opponent loses 2 life and you gain 2 life.
"Tonight, madam, it's your money and your life."
2/2
Demonmail Hauberk

Demonmail Hauberk {4}

Artifact - Equipment
Equipped creature gets +4/+2.
Equip—Sacrifice a creature.
It comes off as easily as your own skin.
Skyclave Shadowcat

Skyclave Shadowcat {3}{B}

Creature - Cat Horror
{1}{B}, Sacrifice another creature: Put a +1/+1 counter on this creature.
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
"Perhaps its distant ancestors were radiant felidars, but no hint of their nobility remains."
—Akiri, kor line-slinger
3/3
Related card: Skyclave Shadowcat (Alchemy)
  • Zendikar Rising
Nagging Thoughts

Nagging Thoughts {1}{U}

Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Madness {1}{U}
Fling

Fling {1}{R}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
Giants believe that tossing redcaps at knights is the best way to deal with both.
Perilous Vault

Perilous Vault {4}

Artifact
{5}, {T}, Exile this artifact: Exile all nonland permanents.
The spirit dragon Ugin arranged the hedrons of Zendikar to direct leylines of energy. To disrupt one is to unleash devastation and chaos.
Nekrataal

Nekrataal {2}{B}{B}

Creature - Human Assassin
First strike
When this creature enters, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
2/1
Red and Black Legac

Red and Black Legac {1}{B/R}

Creature - Lizard
If you spent black mana on this creature, it enters with a deathtouch counter. If you spent red mana on this creature, it enters with a first strike counter. If you spent both, you choose which one counter it enters with.
At the beginning of your upkeep, flip a coin. If it's heads and this creature has deathtouch, or it's tails and this creature has haste, create a treasure token.
2/1
  • Unknown Event