2968 cards found
Swarming of Moria

Swarming of Moria {2}{R}

Sorcery
Create a Treasure token.
Amass Orcs 2.
  • The Lord of the Rings: Tales of Middle-earth 150 601
Swarmyard Massacre

Swarmyard Massacre {3}{B}{B}

Sorcery
Create two 1/1 green Squirrel creature tokens. Then each creature that isn't an Insect, Rat, Spider, or Squirrel gets -1/-1 until end of turn for each creature you control that's an Insect, Rat, Spider, or Squirrel.
"Life and death are a cycle, and it is I who keeps it spinning."
—Decai, squirrelfolk rotmaster
  • Bloomburrow Commander 20 55
Swashbuckler Extraordinaire

Swashbuckler Extraordinaire {2}{R}

Creature - Dragon Rogue Warrior
When Swashbuckler Extraordinaire enters the battlefield, create a Treasure token.
Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.
2/2
Sweep the Skies

Sweep the Skies {X}{U}{U}

Sorcery
Converge — Create a 1/1 colorless Thopter artifact creature token with flying for each color of mana spent to cast this spell.
A gleam of refracted light is often the only warning.
  • Modern Horizons 2
Sweettooth Witch

Sweettooth Witch {2}{B}

Creature - Human Warlock
When Sweettooth Witch enters the battlefield, create a Food token.
{2}, Sacrifice a Food: Target player loses 2 life.
"Try some pie! Your brother helped make it, and he really poured his heart into it."
3/2
  • Wilds of Eldraine
Sword of Body and Mind

Sword of Body and Mind {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.
Equip {2}
Sword of Dungeons & Dragons

Sword of Dungeons & Dragons {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.
Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process.
Equip {2}
Sword of Wealth and Power

Sword of Wealth and Power {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from instants and from sorceries.
Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Equip {2}
Sworn Companions

Sworn Companions {2}{W}

Sorcery
Create two 1/1 white Soldier creature tokens with lifelink.
"The trouble with youths these days is that, in outright defiance of their elders, they refuse to be bought."
—Karlov of the Ghost Council
  • Guilds of Ravnica
Sylvan Offering

Sylvan Offering {X}{G}

Sorcery
Choose an opponent. You and that player each create an X/X green Treefolk creature token.
Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens.
"Learn now the lore of Living Creatures!"
Symbiotic Beast

Symbiotic Beast {4}{G}{G}

Creature - Insect Beast
When Symbiotic Beast dies, create four 1/1 green Insect creature tokens.
"I'll take the patrol through the hunting grounds. You take the caves. Give me an angry apex predator over those little creepy-crawlies any day."
—Oranes, Yavimaya hunter
4/4
Symbiotic Elf

Symbiotic Elf {3}{G}

Creature - Elf
When Symbiotic Elf dies, create two 1/1 green Insect creature tokens.
The elves arriving in Wirewood had no homes, let alone weapons, but they knew that the forest would always provide.
2/2
Symbiotic Wurm

Symbiotic Wurm {5}{G}{G}{G}

Creature - Wurm
When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens.
The insects keep the wurm's hide free from parasites. In return, the wurm doesn't eat the insects.
7/7
Symbol Status

Symbol Status {2}{G}{G}

Sorcery
Create a 1/1 colorless Expansion-Symbol creature token for each different expansion symbol among permanents you control.
"Everyone break into teams. Weaponry, you're with me. Nature group, meet by the palm tree. Stoneworks and metalworks, follow the anvil. Everyone else, gather around the giant V."
—Sword of Kaldra
  • Unhinged
Synapse Necromage

Synapse Necromage {2}{B}

Creature - Fungus Wizard
When Synapse Necromage dies, create two 1/1 black Fungus creature tokens with "This creature can't block."
"It's no good killing them? Then what do we do? Distract them with a tea party?"
—Mervin, Brazen Coalition prospector
3/1
  • The Lost Caverns of Ixalan
Syphon Essence

Syphon Essence {2}{U}

Instant
Counter target creature or planeswalker spell. Create a Blood token.
The third step in creating a skaab requires draining the body of blood and replacing it with viscus vitae, a mixture of angel's blood and lamp oil.
Syphon Flesh

Syphon Flesh {4}{B}

Sorcery
Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.
Necromancers deal in commodities far more precious than gold and grain.
Syr Armont, the Redeemer

Syr Armont, the Redeemer {3}{G}{W}

Legendary Creature - Human Knight
When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control.
Enchanted creatures you control get +1/+1.
4/4
  • Wilds of Eldraine
Szat's Will

Szat's Will {4}{B}

Instant
Choose one. If you control a commander as you cast this spell, you may choose both.
• Each opponent sacrifices a creature they control with the greatest power.
• Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way.
Séance

Séance {2}{W}{W}

Enchantment
At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
Tainted Adversary

Tainted Adversary {1}{B}

Creature - Zombie
Deathtouch
When Tainted Adversary enters the battlefield, you may pay {2}{B} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many 2/2 black Zombie creature tokens with decayed.
2/3
Take Up Arms

Take Up Arms {4}{W}

Instant
Create three 1/1 white Warrior creature tokens.
"Many scales make the skin of a dragon."
—Abzan wisdom
Talrand's Invocation

Talrand's Invocation {2}{U}{U}

Sorcery
Create two 2/2 blue Drake creature tokens with flying.
After Talrand conquered the depths of Shandalar, his ambitions drove him skyward, joined by servants whose drive and curiosity equaled his own.
Talrand, Sky Summoner

Talrand, Sky Summoner {2}{U}{U}

Legendary Creature - Merfolk Wizard
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
"The seas are vast, but the skies are even more so. Why be content with one kingdom when I can rule them both?"
2/2
Tamiyo, Compleated Sage

Tamiyo, Compleated Sage {2}{G}{G/U/P}{U}

Legendary Planeswalker - Tamiyo
Compleated
[+1]: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step.
[–X]: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card.
[–7]: Create Tamiyo's Notebook, a legendary colorless artifact token with "Spells you cast cost {2} less to cast" and "{T}: Draw a card."
Loyalty:
5